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JellyCar Vita [Game/Source]

HENkaku is a native Homebrew Enabler for the PS Vita and PS TV. It lets you run homebrews on the PS Vita
Drakon
Posts: 97
Joined: Thu Mar 17, 2011 8:17 pm
Location: Poland
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Re: [Release] JellyCar Vita

Post by Drakon »

JellyCar Update

Changes

- Additional 30 levels
- Changed menus
- Rebinding keys
- Sound options
- Sticky tire and ballon
- Bug fixing and optimizations

Download

http://marcinp.xyz/vita/jellycar/JellyCar_1_5.vpk

Website

http://marcinp.xyz/jellycar-vita-1-5/
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fate6
Big Beholder
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Re: [UPDATE] JellyCar Vita

Post by fate6 »

OMG yes! Thankies for the extra stages :D
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lorak
Posts: 56
Joined: Tue Aug 30, 2011 12:00 am

Re: [UPDATE] JellyCar Vita

Post by lorak »

Great update!
Thank you.
Drakon
Posts: 97
Joined: Thu Mar 17, 2011 8:17 pm
Location: Poland
Contact:

Re: [UPDATE] JellyCar Vita

Post by Drakon »

There is another small update :)

I've changed how levels are stored and now they are loading much faster.
Also installation is much faster.

I've updated all links to game to newest version - just download game again and install it.
http://marcinp.xyz/vita/jellycar/JellyCar.vpk
rsn8887
Posts: 176
Joined: Wed Feb 03, 2016 11:49 pm

Re: [UPDATE] JellyCar Vita

Post by rsn8887 »

Awesome!

Now I am confused which one is the newest version? the plain name or the _1.5 name?
Drakon
Posts: 97
Joined: Thu Mar 17, 2011 8:17 pm
Location: Poland
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Re: [UPDATE] JellyCar Vita

Post by Drakon »

Sorry for confusion. All files are the same version now. They just have different names. With next update i will only post one file on site.
Drakon
Posts: 97
Joined: Thu Mar 17, 2011 8:17 pm
Location: Poland
Contact:

Re: JellyCar Vita [Game/Source]

Post by Drakon »

Hey

I've released source code of the game.
You can find it here: https://github.com/DrakonPL/Andromeda

I't should compile for Windows and Vita right out of the box. If there are any errors just post them here.

Why repository is called Andromeda?
Because it's my newer cross platform lib for creating games for Vita and Windows. After weekend I will add some tests/examples that I've created during lib development.
Drakon
Posts: 97
Joined: Thu Mar 17, 2011 8:17 pm
Location: Poland
Contact:

Re: JellyCar Vita [Game/Source]

Post by Drakon »

I've just released Switch version and on that occasion I've updated also Vita Build.

You can grab it here: https://marcinp.xyz/vita/jellycar/JellyCarVita.vpk
Source code is moved here: https://github.com/DrakonPL/JellyCar


Wow ... last post 3 years ago... Time fly fast....
singee
Posts: 2
Joined: Sat Mar 21, 2020 5:08 pm

Re: JellyCar Vita [Game/Source]

Post by singee »

do you plan to port lamecraft on vita using Andromeda ?
Drakon
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Joined: Thu Mar 17, 2011 8:17 pm
Location: Poland
Contact:

Re: JellyCar Vita [Game/Source]

Post by Drakon »

singee wrote: Mon Mar 23, 2020 11:23 am do you plan to port lamecraft on vita using Andromeda ?
Sorry - probably not. I've updated JellyCar because I was adding Switch support to my lib. I't was easier than rewriting Lamecraft.
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