vitaQuakeIII v.0.8 released!
You need to update data files too in order to get advantage of all the changes listed below.
Changelog:
- Updated to latest vitaGL commit.
- Increased available memory of the engine.
- Fixed crashes in OpenArena with certain maps at loading screen.
- Fixed a bug in OpenArena causing the game to crash when leaving a match.
- Implemented map downloader for all cores (q3a, q3ta, oa)
- Fixed a bug causing random crashes when trying to join some online servers on all cores (q3a, q3ta, oa)
- Added hack for paletted JPG images (should fix some maps not loading)
- Made so that console is not spammed anymore during online matches with NET_GetPacket fake errors.
Credits:
- ioq3 developers for ioquake3 engine
- fgsfds for helping me implementing dynamic linking for shared libraries
- rsn8887 for the improved analogs sensitivity system
- Ch3lin for the Livearea assets
- All my Patreon supporters:
- Tain Sueiras
- The Vita3K project
- RaveHeart
- Mored1984
- ArkaniteOnVita
- Count Duckula
- rsn8887
- T33Hud
- Andyways
- Daniel Krusenbaum
- DiDoSvK
- Elwood Blues
- Thomas Würgler
- GregoryRasputin
- Demodex
- styroteqe
- Dieter B
- Eduardo Minguez
- Artūrs Lubāns
- Samuel Batista
- suLac4ever
- BOBdotEXE
- Troy Murray
- Jared Breland
- Daniel
- Lars Zondervan
- gnmmarechal
- Yakara
- Pirloui
- PSX-Place.com
- 2Mourty
- Gelson Silva
Download:
http://vitadb.rinnegatamante.it/#/info/375