I try to set 720x480 resolution for TV out using dvemgr.prx.
My problem is I just get 1/4 of the screen showing.
Reading many source samples (daedalusx64, agenaworld) The code just loads the prx and sets tv out like this:
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pspSdkLoadStartModule("dvemgr.prx", PSP_MEMORY_PARTITION_KERNEL);
pspDveMgrSetVideoOut(0, 0x1D2, 720, 480, 1, 15, 0);
Setting the following produces the objects to be output at full screen, big objects, but only shows 1/4 of the object:
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sceGuViewport(2048,2048,720,480);
sceGuScissor(0,0,720,480);
I'm not a very good programer, could somebody tell me how to do it right?
Thanks a lot