Advertising (This ad goes away for registered users. You can Login or Register)

openCMA-for-vita-2.00

Open discussions on programming specifically for the PS Vita.
Forum rules
Forum rule Nº 15 is strictly enforced in this subforum.
Huzaifa Zar
Posts: 3
Joined: Wed Dec 05, 2012 9:36 pm

Re: openCMA-for-vita-2.00

Post by Huzaifa Zar »

Thanks a lot, for the info
Advertising
wolframio
Posts: 675
Joined: Tue Mar 08, 2011 2:32 am

Re: openCMA-for-vita-2.00

Post by wolframio »

not working on my 1.81
Advertising
Cheesethief
Posts: 367
Joined: Sun Aug 19, 2012 9:15 pm

Re: openCMA-for-vita-2.00

Post by Cheesethief »

wolframio wrote:not working on my 1.81
Well this is meant for 2.00. The CMA was updated for wireless transfers and other things that 1.XX firmwares are incapable of doing.
Raspberry Pi Model B Rev. 2 Raspbian Wheezy Powered Headless Server
PS3 CECHP01 Habib Cobra 4.65 v1.00
PS Vita PCH1001 3.18 TN-V10 via Gladiator Begins
Desktop Windows 8.1 and Ubuntu 14.04.1 LTS
Laptop Ubuntu 14.04.1 LTS
wolframio
Posts: 675
Joined: Tue Mar 08, 2011 2:32 am

Re: openCMA-for-vita-2.00

Post by wolframio »

Cheesethief wrote:
wolframio wrote:not working on my 1.81
Well this is meant for 2.00. The CMA was updated for wireless transfers and other things that 1.XX firmwares are incapable of doing.

NVM i updated CMA, then reaply the latest open CMA then edit the XML file to use it on 1.81
Gaiden
Posts: 4
Joined: Tue Sep 27, 2011 5:28 am

Re: openCMA-for-vita-2.00

Post by Gaiden »

The Z wrote:Source?
the file was just got from Virtuous Flame,so the changelog and readme is in chinese
the changelog:
psp2-updatelist.xml change to version 2.00
the files recompile with new version of CMA

the installation is same as old opencma
tested on 2.0 and 2.01

Virtuous Flame seems too busy to release it

:? my english poor ,i hope you would understand what i write above
The Z
VIP
Posts: 5505
Joined: Thu Jan 27, 2011 4:26 pm
Location: Deutschland
Contact:

Re: openCMA-for-vita-2.00

Post by The Z »

You gave us access to the new OpenCMA, ive uploaded it at zload as r5 and spread the news via twitter.

Should be "got released" enough ^^
White PSV TV - 32GB - 3.65 CFW
White PSV 1000 - 32GB - 3.65 CFW
2x PSV 2000 - 32/64GB - 3.65 CFW
PSP Fat 1000 - TA-081 - 6.61 ME-2.3
PSP Slim 2000 - TA-085¹ - 6.61 ME-2.3
4x PSPgo & 1x PSP 3kº⁴ᶢ - 6.61 LME-2.3∞
DKing
Posts: 23
Joined: Sun Oct 07, 2012 6:46 pm

Re: openCMA-for-vita-2.00

Post by DKing »

Thanks. This will come in handy as I have 2 Vita's. So now I don't need to use one computer for the one with firmware and 1.81 and another for 2.x. At least I assume that's one of the issues this solves.
TelcoLou
Posts: 436
Joined: Fri Apr 20, 2012 7:10 pm
Location: Directly Above Middle Earth

Re: openCMA-for-vita-2.00

Post by TelcoLou »

Excellent news! Now for the next wait ...

*resists pressing F5 over and over .... *
TelcoLou ..... Playing Video Games since 1977, and still going strong!
rafael707
Posts: 1271
Joined: Thu Sep 30, 2010 6:10 pm
Location: VITA/PS4 section

Re: openCMA-for-vita-2.00

Post by rafael707 »

TelcoLou wrote:Excellent news! Now for the next wait ...

*resists pressing F5 over and over .... *
i hope your not talking about a ninja? making me want to press F5 now lol jk jk :D
Add me, I got a ps4 ;)

IRC
#pspcommunity
#vitadev

PS4/PS VITA IGN: raff_da_don
psvrox
Posts: 69
Joined: Sun Oct 07, 2012 7:49 am
Location: europe

Re: openCMA-for-vita-2.00

Post by psvrox »

nice thx
PSV 1.81 MBA Edition :P, 16GB
PS3 4.21 CFW Rogero, 320GB
PS3 4.30 CFW Rogero, 250GB
Locked

Return to “Programming and Security”