loading SCE updater failed = 0x80020149 . am i doing it wrong or am i need something else?


Xian Nox wrote:First of all, look up what the code means.
It's just a warning... no need to really worry about it.Powerblaster wrote:Xian Nox wrote:First of all, look up what the code means.
I'm not really sure what is going on. But here is while i'm compiling with Cygwin program.
' main.c: 42: warning: passing argument 1 of "previous" from incompatible pointer type '
'main.c: 112 : warning: passing argument 1 of "sctrlHENSetStartModuleHandler" from incompatible pointer type'
any idea what is going on?
why do you want to compile it?Powerblaster wrote:Ok. So i want to try compiling all of the Davee & some1 downgrader source codes.Its all fine and working good. But when i run it on my psp and it says:
loading SCE updater failed = 0x80020149 . am i doing it wrong or am i need something else?![]()
hah... I yesterday asked some1...Powerblaster wrote:Ok. So i want to try compiling all of the Davee & some1 downgrader source codes.Its all fine and working good. But when i run it on my psp and it says:
loading SCE updater failed = 0x80020149 . am i doing it wrong or am i need something else?![]()
Code: Select all
//© Davee | some1
typedef struct SceModule
{
struct SceModule* next; //0, 0x00
u16 attribute; //4, 0x04
u8 version[2]; //6, 0x06
char modname[27]; //8, 0x08
char terminal; //35, 0x23
u16 status; //36, 0x24 (Used in modulemgr for stage identification)
u16 padding; //38, 0x26
u32 unk_28; //40, 0x28
SceUID modid; //44, 0x2C
SceUID usermod_thid; //48, 0x30
SceUID memid; //52, 0x34
SceUID mpidtext; //56, 0x38
SceUID mpiddata; //60, 0x3C
void * ent_top; //64, 0x40
u32 ent_size; //68, 0x44
void * stub_top; //72, 0x48
u32 stub_size; //76, 0x4C
int (* module_start)(SceSize, void *); //80, 0x50
int (* module_stop)(SceSize, void *); //84, 0x54
int (* module_bootstart)(SceSize, void *); //88, 0x58
int (* module_reboot_before)(void *); //92, 0x5C
int (* module_reboot_phase)(SceSize, void *); //96, 0x60
u32 entry_addr; //100, 0x64(seems to be used as a default address)
u32 gp_value; //104, 0x68
u32 text_addr; //108, 0x6C
u32 text_size; //112, 0x70
u32 data_size; //116, 0x74
u32 bss_size; //120, 0x78
u8 nsegment; //124, 0x7C
u8 padding2[3]; //125, 0x7D
u32 segmentaddr[4]; //128, 0x80
u32 segmentsize[4]; //144, 0x90
int module_start_thread_priority; //160, 0xA0
SceSize module_start_thread_stacksize; //164, 0xA4
SceUInt module_start_thread_attr; //168, 0xA8
int module_stop_thread_priority; //172, 0xAC
SceSize module_stop_thread_stacksize; //176, 0xB0
SceUInt module_stop_thread_attr; //180, 0xB4
int module_reboot_before_thread_priority; //184, 0xB8
SceSize module_reboot_before_thread_stacksize; //188, 0xBC
SceUInt module_reboot_before_thread_attr; //192, 0xC0
} SceModule;
Frostegater wrote:hah... I yesterday asked some1...Powerblaster wrote:Ok. So i want to try compiling all of the Davee & some1 downgrader source codes.Its all fine and working good. But when i run it on my psp and it says:
loading SCE updater failed = 0x80020149 . am i doing it wrong or am i need something else?![]()
Change SceModule struct in psploadcore.h:
And.. you can test edited downgrader. Maybe it worked on TA-095v2.Code: Select all
//© Davee | some1 typedef struct SceModule { struct SceModule* next; //0, 0x00 u16 attribute; //4, 0x04 u8 version[2]; //6, 0x06 char modname[27]; //8, 0x08 char terminal; //35, 0x23 u16 status; //36, 0x24 (Used in modulemgr for stage identification) u16 padding; //38, 0x26 u32 unk_28; //40, 0x28 SceUID modid; //44, 0x2C SceUID usermod_thid; //48, 0x30 SceUID memid; //52, 0x34 SceUID mpidtext; //56, 0x38 SceUID mpiddata; //60, 0x3C void * ent_top; //64, 0x40 u32 ent_size; //68, 0x44 void * stub_top; //72, 0x48 u32 stub_size; //76, 0x4C int (* module_start)(SceSize, void *); //80, 0x50 int (* module_stop)(SceSize, void *); //84, 0x54 int (* module_bootstart)(SceSize, void *); //88, 0x58 int (* module_reboot_before)(void *); //92, 0x5C int (* module_reboot_phase)(SceSize, void *); //96, 0x60 u32 entry_addr; //100, 0x64(seems to be used as a default address) u32 gp_value; //104, 0x68 u32 text_addr; //108, 0x6C u32 text_size; //112, 0x70 u32 data_size; //116, 0x74 u32 bss_size; //120, 0x78 u8 nsegment; //124, 0x7C u8 padding2[3]; //125, 0x7D u32 segmentaddr[4]; //128, 0x80 u32 segmentsize[4]; //144, 0x90 int module_start_thread_priority; //160, 0xA0 SceSize module_start_thread_stacksize; //164, 0xA4 SceUInt module_start_thread_attr; //168, 0xA8 int module_stop_thread_priority; //172, 0xAC SceSize module_stop_thread_stacksize; //176, 0xB0 SceUInt module_stop_thread_attr; //180, 0xB4 int module_reboot_before_thread_priority; //184, 0xB8 SceSize module_reboot_before_thread_stacksize; //188, 0xBC SceUInt module_reboot_before_thread_attr; //192, 0xC0 } SceModule;
http://uploaded.to/file/0nuri0nz
I just want to try to use the source code.ramiro1398 wrote:Powerblaster wrote:why do you want to compile it?
I just want to try to use the source code.[/quote]Powerblaster wrote:why do you want to compile it?