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How to setup Unity environment to develop Vita Games using 3.57 SDK

Post here your guides, tips, how-to, etc...
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robin994
Posts: 20
Joined: Mon Oct 08, 2012 12:30 pm
Location: Italy

How to setup Unity environment to develop Vita Games using 3.57 SDK

Post by robin994 »

Warning
This is only a tutorial, no illegal material is linked below, if you can effort an official license key, buy one and support the official way to develop games. Please don't ask for the links.

Requirment
- (Optional, but really suggested) Visual Studio 2017 (Community version is enough) installed
- Unity 2017.4 Release 3_ 2017.4.2
- UnitySetup-Playstation-Vita-Support-for-Editor-2017.4.2f2
- 3.570 SDK
- PS4 and PS Vita development license key
(for the links, Google is your friend, the big one isn't hard to find ;) )
-UnityTools (https://github.com/SilicaAndPina/UnityT ... e/v1.0.zip) (Author SilicaAndPina, thank you for this tool)

1 Install Unity 2017.4 Release 3_ 2017.4.2
2 Put the license key for PS4 and PS Vita development , then install UnitySetup-Playstation-Vita-Support-for-Editor-2017.4.2f2
3 Create the folder PSVITA in the location where you want to put the SDK, i will use C:\PSVITA\ as default location for this tutorial
4 Extract "SDK-3_570_011" to C:\PSVITA\
(optional) exctract every patch for the SDK-3_570 from the older to the newer, overwriting the files.
5 Extract "libsecure-2.4.6 - 3.570.071" to C:\PSVITA\
6 Extract "SNC-3_570_1" to C:\PSVITA\
7 Install "TMServer-3_60_0_2"
8 Install the following exe:
-USBDriver-Win64-1_80_0_70253
-ScreenCapture-3_60_1_11
-NetworkManager-3_10_0_88353
-EventViewer-3_60_1_11
-ControllerCapture-3_60_1_11
-ContentManagerAssistant-3_3_0_7825 (If you have already installed CMA be sure to uninstall it first)
-BatteryMonitor-3_60_1_12

Now you are almost done
You just need to set up the Envirment variables
- Add the variable SCE_PSP2_SDK_DIR and link it to your sdk path, in my case it's C:\PSVITA\sdk
- Add the variable SCE_ROOT_DIR and link it to SCE folder, if you haven't changed the path it should be: C:\Program Files (x86)\SCE\

REBOOT YOUR PC OR THE CHANGES WON'T TAKE ANY EFFECT

CONGRATULATIONS
if you did everything correctly you should be fine, you are ready to build your first Unity game for PSVita

Use UnityTool to convert your built game to vpk using cmd (eg. "UnityTool -i Input/files/path -o output/path -p" )
args:
-i Input DIR
-o output DIR
-f Fix the "Unsafe homebrew" bug (that prevents the game from launching if unsafe homebrew is enabled)
-u Remove the "trial version" watermark caused by development license in the bottom right corner
-r Remove unused files from your build
-p Pack to "PC HOSTED" builds to .VPK
-d Remove input directory after packing into .vpk

Also, you can Drag n Drop a "PC HOSTED" build onto the program to run all operations on it...

Enjoy it and good development to you all.
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lemming
Posts: 10
Joined: Thu Aug 30, 2012 10:24 pm

Re: How to setup Unity environment to develop Vita Games using 3.57 SDK

Post by lemming »

Followed the guide and am getting error 0xFFFFFFFE on Vita when trying to install unity created vpk

Any ideas?

Thanks
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axelle1
Posts: 1
Joined: Sat May 03, 2014 11:09 pm

Re: How to setup Unity environment to develop Vita Games using 3.57 SDK

Post by axelle1 »

I followed the instructions but
I also encounter the error 0xFFFFFFFE.
How can I solve the problem?
Thank you
ji11x38
Posts: 19
Joined: Thu Sep 18, 2014 4:47 pm

Re: How to setup Unity environment to develop Vita Games using 3.57 SDK

Post by ji11x38 »

Hi,
And first of all: Great Tut!

Is it still up-to-date? What about the 0xFFFFFFFE errors.

And lastly, I was wondering were to get the PS4 and PS Vita development license keys (PM would greatly be appreciated!!)
astearon
Posts: 1
Joined: Fri Apr 05, 2019 11:36 am

Re: How to setup Unity environment to develop Vita Games using 3.57 SDK

Post by astearon »

0xFFFFFFFE error can be fixed by adding a param.sfo to sce_sys that looks to be missing or not built by unity somehow.

You can get one from any homebrew vpk as a workaround but the bubble will have the homebrew name instead of the unity project name.
konserwa
Posts: 1
Joined: Wed Feb 27, 2019 11:45 pm

Re: How to setup Unity environment to develop Vita Games using 3.57 SDK

Post by konserwa »

Can i please someone to send me link to 3.570 SDK ?
BlindParagoN
Posts: 1
Joined: Fri Jan 31, 2020 7:58 am

Re: How to setup Unity environment to develop Vita Games using 3.57 SDK

Post by BlindParagoN »

konserwa wrote: Tue May 07, 2019 6:04 pm Can i please someone to send me link to 3.570 SDK ?
https://drive.google.com/open?id=1bqis4 ... WLMp06LYCI

Send me a PM if you need other important related files to it.
The red Eye Studio
Posts: 1
Joined: Tue Jun 08, 2021 12:27 pm

Re: How to setup Unity environment to develop Vita Games using 3.57 SDK

Post by The red Eye Studio »

Hello :) I'm having issues :( Unity throws me this error:
Build failed; The PSVita SDK is not installed or is missing some components, please install the PSVita SDK, see below for supported versions...
Minumum supported version: 03570011
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

I think i didn't copy files to the SDK folder correctly.
It would be nice if you gave us your SDK folder :)
I'm pretty sure i installed all of the .EXE's but it would be good you sent them also.
Thanks in advance :)

EDIT: I just followed another guide, now it's working fine.
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