Advertising (This ad goes away for registered users. You can Login or Register)

More info on Apache Overkill Buffer overflow

Open discussions on programming specifically for the PS Vita.
Forum rules
Forum rule Nº 15 is strictly enforced in this subforum.
Post Reply
Posts: 1
Joined: Wed Oct 02, 2019 10:33 pm

More info on Apache Overkill Buffer overflow

Post by 00dc »

Hi guys,

I tried to recreate the apache overkill buffer overflow and realised I had control over a1 and t1. The program crashes when loading t1 in t0 with the 'lb' instruction. Makes sense as t1 is holding more than a byte. I'm just wondering how exactly they made this into a useful exploit (as in how did they influence the return address using a temp register). I posted a screenshot of my diassembly below.

Post Reply

Return to “Programming and Security”