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First Vita Savedata Decryption

Open discussions on programming specifically for the PS Vita.
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MovingxTarget
Posts: 153
Joined: Sat Aug 03, 2013 6:57 pm
Location: Under a rock

Re: First Vita Savedata Decryption

Post by MovingxTarget »

Congratulations. I'm ever grateful for the plethora of resources you continually provide for the scene. Keep up the great work.
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reprep
Posts: 1074
Joined: Tue Dec 17, 2013 4:38 pm

Re: First Vita Savedata Decryption

Post by reprep »

Congratulations.

It seems when completed, this will lead to save file transfer between psn accounts. That is a feature i want from the start.

I also hope savedata files can be exploited just like PSP. Hope i will be able to run homebrew on my Vita soon.
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xcxv
Posts: 14
Joined: Sun Jan 04, 2015 1:05 am

Re: First Vita Savedata Decryption

Post by xcxv »

Would I be able to load this with the retail FF X/X2 remastered version? Thank you

P.S. sorry for the newb assumptive post, I'm just trying to get my ducks in a row here. I know people like me are annoying.
ANU815
Posts: 119
Joined: Tue Jan 07, 2014 5:55 pm

Re: First Vita Savedata Decryption

Post by ANU815 »

amazing work mr. gas! Keep up all the good work! This has the potential for being a huge year with the Vita scene! Between this, ps1 loader and open source TNV it will be a really fun year! Almost like the good 'ol DAX days!
boughtavita
Posts: 31
Joined: Thu Sep 12, 2013 5:18 am

Re: First Vita Savedata Decryption

Post by boughtavita »

Awesome news, I'm surprised at how little notice this has gotten by the community!

So the next step would be reencrption and the development of some kind of debugger? I'd assume both of these will come with major complications, but all progress is progress, this is a big step, very Awesome news! :D

Just out of interest, what kind of encryption does the vita use for its saves?
X-death
Posts: 86
Joined: Sun Nov 16, 2014 1:37 pm

Re: First Vita Savedata Decryption

Post by X-death »

That's really impressive :o
Hope you can find a way to reencrypt them :)
and good works for your Vita TV tricks
boughtavita wrote:Awesome news, I'm surprised at how little notice this has gotten by the community!

So the next step would be development of some kind of debugger?
Hykem works on a standalone ARM7 emulator/debugger
Playstation TV PSNOVA JAP 3.60 Henkaku
ErnieBall
Posts: 389
Joined: Tue Mar 04, 2014 12:00 am

Re: First Vita Savedata Decryption

Post by ErnieBall »

Congrats, this seems to be great progress!
I personally hope this reenables cross save functionality for lower FW Vita.
PSP 1004 6.60 ME
PSV 1000 3.60 HENKAKU
PS3 CECH-2004A FERROX 4.80 Cobra 7.3
wth
HBL Developer
Posts: 834
Joined: Wed Aug 31, 2011 4:44 pm
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Re: First Vita Savedata Decryption

Post by wth »

Nice, just some save hacking would sure be fun ! #cheats #mod
zefalump
Posts: 4
Joined: Fri Sep 07, 2012 2:45 pm

Re: First Vita Savedata Decryption

Post by zefalump »

Great!!
DrRetro
Posts: 34
Joined: Wed Oct 01, 2014 9:11 pm

Re: First Vita Savedata Decryption

Post by DrRetro »

Awesome work, thanks! :)

Even we can't use it for Vita Homebrew at the End, manipulating Savefiles is also a good Thing. Convert them, Cheats, Mods and who knows which Doors it opens for other Stuff when it is possible to re-encrypt them (with the Knowledge). Possible that other Stuff is in the same or a similar Way protected as Savefiles. But that are dreams of the future. ^^
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