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hbl r111 help.

Half Byte loader is an open source tool to load homebrews on all models of PSPs
Half Byte Loader can be downloaded at //wololo.net/wagic/hbl
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omnitrix152
Posts: 88
Joined: Fri Dec 03, 2010 11:35 am

hbl r111 help.

Post by omnitrix152 » Sat Dec 25, 2010 11:28 pm

hi guys i gt sukkiri hbl r111 and may i ask which one of the folders shud i pick tht cn use ad hoc :
normal
no nids
debug
thx fr the help
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TragicTheBlubbering
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Re: hbl r111 help.

Post by TragicTheBlubbering » Sun Dec 26, 2010 3:00 am

Mr. X wrote:Debug = HBL with full debugging output. This version is larger than the rest and has a longer loading time too. This is recommended for HBL developers only, or for hunting NID/syscall-related bugs.

Distrib = HBL with no debugging output. Extremely quick and minuscule in size. This versions is great if you're planning on using HBL privately, but don't ask for help with any issues you have as there's no way for any of the devs to know what has gone wrong.

NoNIDs (recommended) = HBL with no NIDs debugging. This version is in-between the two others in terms of speed and size. This is the recommended build to use; it loads fairly fast, whilst, at the same time, generates a log file that the devs can use to help you with any problems you may have.
There is nothing different between the three builds that would determine whether or not you could use ad hoc. Besides AFAIK network support in hbl is far from perfect.
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i was wondering if there anyway to mod the ps3 so i can play ps3 game ??
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omnitrix152
Posts: 88
Joined: Fri Dec 03, 2010 11:35 am

Re: hbl r111 help.

Post by omnitrix152 » Sun Dec 26, 2010 1:01 pm

ok may i ask why hbl doesent support ad hoc does it need kernel access ?

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