NOTE I have posted this exact tutorial in another "famous" forum as L3onardo07. Just to clarify, I'm not the kind that copies and pastes other ppls work/tutorials. This plugin has been availabe in english for quite a while now. The reason nobody knows is because ppl in charge of sharing it in forums keep posting Japanese screenshots. v3.62 has an English translation also... the English version is about 40 kb, while the original is 100 kb.
Copy the contents of ms0 to your memory stick. Reset PSP for plugin to take effect.
Basic Controls
Pressing (-) & (+) at the same time brings up MagicSave in the game.
■ = select, ▲= back
You can change the configuration with ms0:/MagicSave/Config/default.ini
NOTE
This is for corrupted savedata issue, which is happens when saving
a game in an older firmware and then trying to load it in a 6.XX firmware.
Your savedata is not corrupted, it's just not in the format that your current
firmware wants it to be. You might fix this with MagicSave 3.5, but I don't guarantee anything
1) Apparently my savedata is corrupted
2) Press (-) & (+) at the same time to bring up the MagicSave menu
screen and go to Save Data
3) Go to Read Invalid Data
4) Check the box next to Invalid Data and change
SFO File and Decrypt. Type 2 for both usually works for me, you can try something
else if it doesn't work for you. Keep pressing Triangle to exit MagicSave.
5) Viola! Now you can go back to MagicSave to
disable Read Invalid Data and save your game to avoid doing this again
If you want to do this before the game attempts to load a sysdata, in
default.ini change Menu_Stop_Other to True. This way you can pause
the game before it tries loading system data.
Usually system data is also updated every time you save your progress
in a game. If not, keep using MagicSave 3.5 to load system data.
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Last edited by Kazuhira7 on Thu Jan 15, 2015 10:16 pm, edited 1 time in total.
Awesome! I've got a few corrupt saves that I needed to fix (Lots of progress so I was hesitant to delete them). Thanks for posting this!
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