Tested on: 6.60 CFW
Playable formats: mp3, at3, aa3, oma, omg
BitHacker: ErikPshat

This is new real port plugin music.prx for 6.60 CFW.
Changelog:
[spoiler]

Source
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SensMe can run AAC files (it shows them as m4a) prefectly fine at an eCFW (even at higher FWs). The XMB otherwise dies if you try to play an AAC via its native music player.PspJunkie wrote:Does this work to play AAC files on eCFW? Or on phat psp? That would be a huge accomplishment! Otherwise what does this change from other/old music.prx?
Yes there are 6.60 versions of musicprx that work.The Z wrote:SensMe can run AAC files (it shows them as m4a) prefectly fine at an eCFW (even at higher FWs). The XMB otherwise dies if you try to play an AAC via its native music player.PspJunkie wrote:Does this work to play AAC files on eCFW? Or on phat psp? That would be a huge accomplishment! Otherwise what does this change from other/old music.prx?
Minor other thing, I am sure that music.prx was working at 6.60 ME all along, so does this just fix the HUD glitches and other things?
Could you make this plugin useful or PSP go? Anyway, thank you for the update.Steven wrote:Type PSP: Fat and Slim
Tested on: 6.60 CFW
Playable formats: mp3, at3, aa3, oma, omg
BitHacker: ErikPshat
This is new real port plugin music.prx for 6.60 CFW.
Changelog:
[spoiler][/spoiler]
Source
What?lorak wrote: Could you make this plugin useful or PSP go? Anyway, thank you for the update.
I think should work and PSPgo. If you install a plug-in internal memory, it must be in files vsh.txt, game.txt and pops.txt change the path:lorak wrote:Could you make this plugin useful or PSP go? Anyway, thank you for the update.
Code: Select all
ms0:/seplugins/music.prx 1
Code: Select all
ef0:/seplugins/music.prx 1