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Still IDXFFFFFFFFF error on TA-095v2

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stevealexanderames
Posts: 566
Joined: Tue Mar 22, 2011 4:59 pm

Still IDXFFFFFFFFF error on TA-095v2

Post by stevealexanderames »

A friend of mine just bought a PSP 3004 9g with motherboard TA-095v2 and tried to downgrade his PSP (for the very first time, obviously) to firmware 6.20, but ChronoSwitch Downgrader keeps showing Error IDXFFFFFFFFF trying from fiirmware 6.39 or 6.60.

I thought that this error happened on the second downgrade with v2 MoBos; any way to fix it?
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PSP 3004 3G 6.20 LME / PRO(MOD)-C
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jurek
Posts: 2
Joined: Wed Nov 16, 2011 10:37 pm

Re: Still IDXFFFFFFFFF error on TA-095v2

Post by jurek »

Nope, we have to wait for new version (5.1 probably)
I have the same problem 95v2,9g, 6.39 factory installed and idxfff error when attempting to downgrade to 6.20 (tried from 6.60 and 6.39)
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stevealexanderames
Posts: 566
Joined: Tue Mar 22, 2011 4:59 pm

Re: Still IDXFFFFFFFFF error on TA-095v2

Post by stevealexanderames »

what about this?
Frostegater wrote:
Powerblaster wrote:Ok. So i want to try compiling all of the Davee & some1 downgrader source codes.Its all fine and working good. But when i run it on my psp and it says:
loading SCE updater failed = 0x80020149 . am i doing it wrong or am i need something else? :?: :?:
hah... I yesterday asked some1...
Change SceModule struct in psploadcore.h:

Code: Select all

//© Davee | some1
typedef struct SceModule 
{ 
   struct SceModule*   next; //0, 0x00 
   u16             attribute; //4, 0x04 
   u8                version[2]; //6, 0x06 
   char             modname[27]; //8, 0x08 
   char             terminal; //35, 0x23 
   u16             status; //36, 0x24 (Used in modulemgr for stage identification) 
   u16             padding; //38, 0x26 
   u32             unk_28; //40, 0x28 
   SceUID             modid; //44, 0x2C 
   SceUID             usermod_thid; //48, 0x30 
   SceUID             memid; //52, 0x34 
   SceUID             mpidtext; //56, 0x38 
   SceUID             mpiddata; //60, 0x3C 
   void *            ent_top; //64, 0x40 
   u32             ent_size; //68, 0x44 
   void *            stub_top; //72, 0x48 
   u32             stub_size; //76, 0x4C 
   int             (* module_start)(SceSize, void *); //80, 0x50 
   int             (* module_stop)(SceSize, void *); //84, 0x54 
   int             (* module_bootstart)(SceSize, void *); //88, 0x58 
   int             (* module_reboot_before)(void *); //92, 0x5C 
   int             (* module_reboot_phase)(SceSize, void *); //96, 0x60 
   u32             entry_addr; //100, 0x64(seems to be used as a default address) 
   u32             gp_value; //104, 0x68 
   u32             text_addr; //108, 0x6C 
   u32             text_size; //112, 0x70 
   u32             data_size; //116, 0x74 
   u32             bss_size; //120, 0x78 
   u8                nsegment; //124, 0x7C 
   u8               padding2[3]; //125, 0x7D 
   u32             segmentaddr[4]; //128, 0x80 
   u32             segmentsize[4]; //144, 0x90 
   int             module_start_thread_priority; //160, 0xA0 
   SceSize          module_start_thread_stacksize; //164, 0xA4 
   SceUInt          module_start_thread_attr; //168, 0xA8 
   int             module_stop_thread_priority; //172, 0xAC 
   SceSize          module_stop_thread_stacksize; //176, 0xB0 
   SceUInt          module_stop_thread_attr; //180, 0xB4 
   int             module_reboot_before_thread_priority; //184, 0xB8 
   SceSize          module_reboot_before_thread_stacksize; //188, 0xBC 
   SceUInt          module_reboot_before_thread_attr; //192, 0xC0 
} SceModule;
And.. you can test edited downgrader. Maybe it worked on TA-095v2.
http://uploaded.to/file/0nuri0nz
PSP 3004 3G 6.20 LME / PRO(MOD)-C
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