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[RELEASE] CSPSP 1.94 - CSPSP will live forever!!!

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MasterMen
Posts: 14
Joined: Tue Aug 29, 2017 8:43 pm
Location: EN? JP? RU? idk

[RELEASE] CSPSP 1.94 - CSPSP will live forever!!!

Post by MasterMen » Tue Jul 02, 2019 11:18 am

CSPSP 1.94 Released!

I made a little to do list for a future version, enjoy.
CSPSP 1.95 To Do List:
* Make "T Bots" and "CT Bots" Setting in Singleplayer Menu, instead "Max Bots"
* Add 2 additional Soundtrack slots
* Add Buy Time Setting in Singleplayer
* Fix Bot's Buyzone (for example: CT Bots can buy AK-47)
* Custom Regenerable HP Count (for example: 5 HP per Regen, 30 HP per Regen, 80 HP per Regen)
* Make Rotate Sensitivity Settings
* Singleplayer Stats (Bot Kills, Deaths, K/D Ratio, Fav. Weapon, Fav. Map)

Here is a changelog:

CSPSP 1.94 (09.07.2019)
[ADDED] New Music3 - Electro Battle by Grey Boy
[ADDED] Reset settings button in Singleplayer
[ADDED] New Map - riverbig by MasterMen
[ADDED] New Map - de_dust by MasterMen
[CHANGED] MP5 Texture
[CHANGED] P90 Texture
[CHANGED] SG 552 Texture
[CHANGED] M249 Texture
[CHANGED] Scout Texture
[CHANGED] M3 Testure
[CHANGED] Galil Texture
[CHANGED] M4A1 Texture
[CHANGED] Knife Texture
[CHANGED] Version's info (Right-Down Corner of screen) in main menu: Color changed from gray to white
[CHANGED] Bots info in singleplayer: From "3","5' to "2 vs 2 (4)", "3 vs 3 (6)"
[FIXED] that Regeneration Line in Singleplayer/Rules doesn't exist
[FIXED] Singleplayer config and Music config Loading System

* This is a mini update, that provides one design fix and some changes with game fixes.


CSPSP 1.93 (2.07.2019)
[ADDED] Ability to Change Time in-Game 8-)
[ADDED] Ability to Change Bots Count 8-)
[ADDED] Ability to change OFF/ON health regeneration 8-)
[ADDED] Ability to change Soundtrack :D
[ADDED] 2nd and 3rd Soundtrack ;)
[ADDED] New Map - FY_NADE2 :o
[ADDED] New Map - LASTERTAG3 :o
[CHANGED] Every weapon's bullet speed is now +0.2 :|
[CHANGED] Credits (Testers, Other, Maps, Title) :)
[FIXED] CS_ITALY waypoints :D
[REMOVED] Ability to switch Game Modes (CTF and FFA is not working correctly with bots (I mean it's useless in singleplayer) ) :x

* After i will end working on Game modes with bots i will enable that ability.
* Custom Bot Nicknames are not currently working, but you can enable it.
* There are silencers on M4A1 and USP, but it's useless right now.


CSPSP 1.92+ rev 9 (1.05.2018)
[ADDED] Ability to change Game Modes :o
[ADDED] New page in the options (it's useless) :|
[ADDED] Custom changing round's time (you will need to edit file "GameSettings.cfg") :|
[ADDED] Ability to change controlls information: In-game, spectator. ;)
[ADDED] "Contact" information in credits ;)
[CHANGED] Credits menu :)
[CHANGED] P90's Damage +2 (14 Damage) :)
[CHANGED] Page selection's button from white to yellow :)
[CHANGED] All signs :D
[CHANGED] Music's name and path ;)
[RENAMED] Description to the exit button :|

* CTF and FFA is not working correctly, but i'll fix it later...


I'm continuing develop CSPSP after UnLuck3R.
I just want to revieve CSPSP Community. Stay alive guys, we are still living!
Currently developing Singleplayer things.
There is no source code, from now it's private.

Download CSPSP Complete 2019 - https://yadi.sk/d/-b15xD1kYK33zw
Complete 2019 is a CSPSP Collection with every latest program and the game.

Download UCSPSPE Portable - https://yadi.sk/d/L9LIp2-Y3MRyFK
Download UCSPSPE-G 1.8 - https://yadi.sk/d/lNmh-8bG3J6tgP
Download UCSPSPE 1.82 - https://yadi.sk/d/jg5MHZy4IY14IQ
Download CSPSP Server 1.51 (U1) - https://yadi.sk/d/D7GdtmsCX7_sFQ
U1 means Update 1. It's not even a version, there's only some resources adding, nothing else.

Download CSPSP 1.94 - https://yadi.sk/d/MflUYFoPkjeQIw
Download CSPSP 1.93 - https://yadi.sk/d/7vcaiQyYd2fSzw
Download CSPSP 1.92+ rev9 - https://yadi.sk/d/unwijDON3V73Vw
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Last edited by MasterMen on Mon Oct 07, 2019 2:40 am, edited 9 times in total.
Black PSP 3008 | 6.61 PRO-C2 CFW (Broken)
Black PS Vita 1106 | 3.63 OFW (Broken)
Black PS3 Super Slim | 4.82 OFW (in Use)
Black PS Vita 2008 | 3.68 OFW (Not my) (in Use)
Black PSP E-1008 | 6.61 PRO-C2 CFW (Not my) (in Use)

RedLikeRoses
Posts: 74
Joined: Fri Jun 17, 2016 2:37 am
Location: Idk, I'm lost.

Re: [RELEASE] CSPSP 1.93 - CSPSP will live forever!

Post by RedLikeRoses » Thu Jul 04, 2019 3:18 am

Very cool man! I love that PSP games are now starting to be revived again!
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MasterMen
Posts: 14
Joined: Tue Aug 29, 2017 8:43 pm
Location: EN? JP? RU? idk

Re: [RELEASE] CSPSP 1.93 - CSPSP will live forever!

Post by MasterMen » Thu Jul 04, 2019 2:20 pm

RedLikeRoses wrote:
Thu Jul 04, 2019 3:18 am
Very cool man! I love that PSP games are now starting to be revived again!
This is only a beginning!
Check out my LuaPlayer PSP Projects that i'm developing right now.

Group Link: https://vk.com/pspporing
My Every Project: https://vk.com/topic-167236009_39432898


There are: My own earl DDLC Port, indev Age of Empires and Paint Lite.
Undertale Test is comming soon.

My Dev Channel on YouTube: https://www.youtube.com/channel/UCHXvTt ... YNekBBYyaw
Black PSP 3008 | 6.61 PRO-C2 CFW (Broken)
Black PS Vita 1106 | 3.63 OFW (Broken)
Black PS3 Super Slim | 4.82 OFW (in Use)
Black PS Vita 2008 | 3.68 OFW (Not my) (in Use)
Black PSP E-1008 | 6.61 PRO-C2 CFW (Not my) (in Use)

RedLikeRoses
Posts: 74
Joined: Fri Jun 17, 2016 2:37 am
Location: Idk, I'm lost.

Re: [RELEASE] CSPSP 1.93 - CSPSP will live forever!

Post by RedLikeRoses » Sat Jul 06, 2019 5:01 am

Haha, check out my latest teaser on my thread... I connected a PSP to an actual Minecraft Server!

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Casavult
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Re: [RELEASE] CSPSP 1.94 - CSPSP will live forever! [NEW VERSION]

Post by Casavult » Wed Jul 10, 2019 4:26 am

Been out of the scene for a few years but I'm glad to see my favourite homebrew is still alive. :)
• PS4Pro 2TB OFW • PS3 3k 1TB OFW • PS3 Slim 2k 500GB 4.84.2 DEX Rebug • PS3 Slim 2k 250GB 4.84.2 CEX Rebug •
• PSV 1k 32GB 3.60 HENkaku • 3x PSP 2k (TA-085v1) 128GB 6.60 ME-2.3 • PSP 2k (TA-085v2) 32GB 6.60 ME-2.3 •

Altheon
Posts: 1
Joined: Tue Nov 19, 2019 7:28 am

Re: [RELEASE] CSPSP 1.94 - CSPSP will live forever!!!

Post by Altheon » Tue Nov 19, 2019 7:34 am

Idk if this has been suggested yet nor implemented, but would love to see a fog of war effect in the to do list. Can't see anyone behind walls (can see friendlies outlines but can't see what they see) and just hearing them instead. Makes it more tactical and intense.

Slight analog movement for walking (no footsteps)
Full push analog for running (noisy footsteps)

These would be really nice.

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