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[Release] CMFileManager PSP

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Joel16
Posts: 914
Joined: Wed Oct 12, 2011 8:47 pm

Re: [Release] CMFileManager PSP

Post by Joel16 »

New release v2.1.0 is up!

Change-log:

  • Fixed error 80010002 due to hardcoded app path if game categories plugin is enabled.
  • Fixed incorrect clock frequency during boot.
  • Properly use delta time for menu bar animation.
  • Check if services are initialized properly during boot, other wise exit.
  • Properly use the correct app path when logging.
  • Added the following various functionalities for image viewer:
    • Automatically scale images if height > 272. (Note only images less than 512 x 512 can be viewed).
    • Added support for viewing .TGA, .PGM and .PPM images.
    • Added zooming in/out (D-PAD up/D-PAD down)
    • Added a help menu to view image functionalities (Select when viewing an image)
    • Allow positioning image after it's zoomed in. (Analog stick)
    • Added ability to flip vertically (Triangle button) or flip horizontally (Square button).
  • Fix incorrect CWD path after .zip extraction.
  • Initial 16-Bit 44.1 KHz audio playback support (no metadata, seeking, shuffle or repeat functionality implemented):
    • Added support for playing FLAC, OGG, WAV and XM files. (Note some formats already supported by the XMB aren't included, and I probably won't).
    • Display progress of audio samples.
    • Display duration and current time.
  • Log data if config/last visited directory fails to be properly read during boot.
  • Many consistency changes and minor clean ups.
Screenshots
Image

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Download: https://github.com/joel16/CMFileManager-PSP/releases
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"Forever in darkness, a guardian devil."
Joel16
Posts: 914
Joined: Wed Oct 12, 2011 8:47 pm

Re: [Release] CMFileManager PSP

Post by Joel16 »

Minor bug fix version v2.20 is up

Change-log:
  • Fixed crash on PS VITA caused by v2.10.
  • Add MP3 playback support (ID3v1 and ID3v2) using mpg123 v1.25.10.
  • Use audio_driver.prx (custom kernel plugin to enable sampling frequencies at 48k Hz)
  • XM player uses 48k Hz now.
  • Use VFPU for handling texture rotation.
  • glib2D now uses stbi_image's standard load file for textures instead of loading via sceIo* wrappers and then decoding from memory using stbi_image.
  • Removed unused code, and made minor consistency/optimization changes.
Image


Download: https://github.com/joel16/CMFileManager ... /tag/v2.20
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"Forever in darkness, a guardian devil."
Joel16
Posts: 914
Joined: Wed Oct 12, 2011 8:47 pm

Re: [Release] CMFileManager PSP

Post by Joel16 »

Major Release v3.00 is now available with FTP mode!

Change-log:
  • Hotfix: fix metadata not being terminated after XM playback.
  • Added support for loading .PCX images.
  • Many Audio changes:
    • Properly clear metadata struct.
    • Update dr_libs (dr_flac and dr_wav)
    • Use libFLAC to display FLAC tags and cover image if they exist.
    • Allow gapless playback via mpg123.
    • Increase string limit for mp3 ID3v2.
    • Enforce a sample rate of 44100 Hz for MP3.
    • Fix mpg123 not being properly terminated after no more samples can be decoded.
    • Remove stb_vorbis and use libvorbis to decode OGG samples.
    • Display OGG and OPUS tag data if it exists.
  • Added FTP mode.
Image

Instructions on how to use FTP mode
  1. Press START to open settings menu and select FTP connection.
  2. Select a network connection when the Network dialog pops up.
  3. After it is connected successfully, a message will appear saying FTP Connection established IP : Port. Use an FTP client like WinSCP and enter the IP and port (1337) and make sure to use anonymous login.
  4. Once an FTP connection is established from your server, you won't see any folders or files. You have to manually search for the path "/ms0:" or "/ef0:". You can also search for other devices like "/flash0:" or UMD - "/disc0:" (Please use caution when browsing any flash0-flash3)

Download: https://github.com/joel16/CMFileManager-PSP/release
"Forever in darkness, a guardian devil."
Joel16
Posts: 914
Joined: Wed Oct 12, 2011 8:47 pm

Re: [Release] CMFileManager PSP

Post by Joel16 »

CMFileManager PSP - v3.10 Released!

Change-log:
  • Add libarchive support
    • Now supports extracting more archive formats such as 7z, ISO 9660, AR, XAR and other formats supported by libarchive.
    • Removed ISO/CSO loading as this feature isn't necessary in this program.
  • Added a kernel plugin to disable/enable screen in FTP and music player. (Press start to toggle screen to save battery)
  • Display message when deleting a file/folder and progress for multiple files/folders.
  • Fix crash on start up on Adrenaline.
  • Fix down-sampled MP3 files not being played properly, and providing inaccurate timings.
  • Clean-up audio decoder functions and add support for audio files with a sample rate of 48KHz through a kernel plugin (audio_driver.prx).
  • Use builtin allegrex for byte swapping.
  • Based on the latest version of mpg123 properly without hacky makefile.
  • Add dialog helper to reduce redundant calls.
  • Bump max file limit in a single directory from 1024 to 2048.
  • Update stb_image and dr_libs to their latest versions.
  • Fix 'for' loop initial declarations for travis builds.
Download: https://github.com/joel16/CMFileManager ... /tag/v3.10
"Forever in darkness, a guardian devil."
kathy025
Posts: 25
Joined: Tue Nov 13, 2018 5:55 am

Re: [Release] CMFileManager PSP

Post by kathy025 »

Thanks for continuing this homebrew in 2021. I just got v4.01 and it's great.
Image
Model: PSP-3000 (J) | Pearl White | TA-090v3 | 03g
CFW: 6.60 LME-2.3 (No Infinity)
Storage: SONY Memory Stick PRO Duo (Mark 2) MagicGate 32GB
victory10
Posts: 3
Joined: Sun Mar 13, 2022 1:13 pm

Re: [Release] CMFileManager PSP

Post by victory10 »

itachi and shadow of the colossus psp theme dead link new link pls media fire google drive pls 🙏
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