6.20 lme has pops problem but not pro b 10 fix 1 and not latest pro commit.
There is nothing gained by infinity on a PSP go over 6.20 latest pro commit.
With infinity you will gain bugs and lose recovery menu.
Infinity can not run any PSP or pops that plain 6.20 latest pro commit can't.
The newer pops not working on 6.20 without pops plug in is a bug exclusive to lme lcfw another waste of time.
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3 x PSP GO Pearl White 6.20 PRO-B10.fix1 PERMA + Langswapper 1.6 Plugin
1 x PSP GO Piano Black 6.20 PRO-C2-14-02-2015 qwikrazor87 Release PERMA + Langswapper 1.6 Plugin
1 x PSP 3000 Lilac 6.20 PRO-B10.fix1 PERMA + Langswapper 1.6 Plugin
What are you talking about on my go the recovery menu works fine
and besides suspend bug
The one that infinity has is Right trigger and FYI just to let you know 6.20 perm do's not have that at all
Really
and some PSN games require the higher pops to work correctly even if it boots on 6.20
I have tested the entire psn PSP library on my 6.20 latest pro and they all played. Did this after seeing them fail on lme.
Tested all USA and all Jap to be specific.
3 x PSP GO Pearl White 6.20 PRO-B10.fix1 PERMA + Langswapper 1.6 Plugin
1 x PSP GO Piano Black 6.20 PRO-C2-14-02-2015 qwikrazor87 Release PERMA + Langswapper 1.6 Plugin
1 x PSP 3000 Lilac 6.20 PRO-B10.fix1 PERMA + Langswapper 1.6 Plugin
I dont see how the EU ones wont run when the latest JAP for fw 6.61 run.
3 x PSP GO Pearl White 6.20 PRO-B10.fix1 PERMA + Langswapper 1.6 Plugin
1 x PSP GO Piano Black 6.20 PRO-C2-14-02-2015 qwikrazor87 Release PERMA + Langswapper 1.6 Plugin
1 x PSP 3000 Lilac 6.20 PRO-B10.fix1 PERMA + Langswapper 1.6 Plugin
The most recent perma CFW is 661 ME/PRO (cIPL) for old PSPs, 661 Infinity LME/PRO for 2000v3, 3000s & PSPgo & 6.61 LME/PRO (no perma) for E1000s.
Keywords are most recent.
6.20 perma has less bugs (for now), because it has been available since a few years, while Infinity has only been available for a few weeks. Give it time.
Im not putting infinity down. I clearly come across wrong. Im putting down the idea of taking a PSP GO on perma and moving it to current infinity.
I think any PSP that can CIPL should CIPL not infinity, and ones with perfect perma should stay on their perfect perma and the others 07g and 09g infinity is the best option.
Im sure at one point infinity will be a better option but going from current properly functioning solution to infinity on a system that didnt need it in the first place makes no sense.
3 x PSP GO Pearl White 6.20 PRO-B10.fix1 PERMA + Langswapper 1.6 Plugin
1 x PSP GO Piano Black 6.20 PRO-C2-14-02-2015 qwikrazor87 Release PERMA + Langswapper 1.6 Plugin
1 x PSP 3000 Lilac 6.20 PRO-B10.fix1 PERMA + Langswapper 1.6 Plugin
There is no such thing as perfect perma. Perma will always imperfect because it isnt cIPL.
Infinity is technically the better perma patch, it is just more buggy atm, due to only being available a few weeks, compared to the 6.20 permas years.
Feel free to say that the 6.20 perma is atm the more stable choice, but dont post this in every f#cking thread & dont post it 342353456345 times in said threads.
its M/LME all over again riddled with bugs but if you mention them Z will attack you.
Holy.
I only listed true facts take it easy.
3 x PSP GO Pearl White 6.20 PRO-B10.fix1 PERMA + Langswapper 1.6 Plugin
1 x PSP GO Piano Black 6.20 PRO-C2-14-02-2015 qwikrazor87 Release PERMA + Langswapper 1.6 Plugin
1 x PSP 3000 Lilac 6.20 PRO-B10.fix1 PERMA + Langswapper 1.6 Plugin