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JellyCar Vita [Game/Source]

HENkaku is a native Homebrew Enabler for the PS Vita and PS TV. It lets you run homebrews on the PS Vita
Drakon
Posts: 97
Joined: Thu Mar 17, 2011 8:17 pm
Location: Poland
Contact:

JellyCar Vita [Game/Source]

Post by Drakon »

After months of creating new lib for Vita/Pc and re-implementing lot of game code it's here.

Website:
https://marcinp.xyz/?page_id=30

Update:
https://marcinp.xyz/vita/jellycar/JellyCarVita.vpk

Source code:
https://github.com/DrakonPL/JellyCar

Update Screenshots:
[spoiler]Image
Image
Image
Image
Image
Image[/spoiler]

Download:
http://marcinp.xyz/vita/jellycar/JellyCar.vpk

Screenshots:
[spoiler]Image
Image
Image
Image
Image
Image[/spoiler]

Creadits:
JellyCar:
Walaber for original game
Shadow for car skins
Ruben Wolfe, SMOKE, TheFloW for support and testing
Rinnegatamante and EasyRPG Team for the Audio Decoder used for Sound module
Team Molecule for HENkaku
Everybody who contributed on vitasdk

Next version will bring more levels.
Cheers
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Last edited by Drakon on Sun Mar 22, 2020 10:51 pm, edited 3 times in total.
fate6
Big Beholder
Posts: 7599
Joined: Fri Mar 09, 2012 1:18 am
Location: [fate6@Canterlot ~]$

Re: [Release] JellyCar Vita

Post by fate6 »

OMG YES!
This game needs to be available for everything ever and I for one thank you for this port!
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Rinnegatamante
VIP
Posts: 912
Joined: Sat Mar 26, 2011 10:02 am
Contact:

Re: [Release] JellyCar Vita

Post by Rinnegatamante »

Really good job, one of the PSP game-homebrew i loved the most now came on PSVITA :D
If you want, visit my website: http://rinnegatamante.it :D
VitaTV
Posts: 15
Joined: Mon Aug 15, 2016 11:35 pm

Re: [Release] JellyCar Vita

Post by VitaTV »

Thanks I'll download
lorak
Posts: 56
Joined: Tue Aug 30, 2011 12:00 am

Re: [Release] JellyCar Vita

Post by lorak »

Thanks!!
frostvi3n
Posts: 137
Joined: Wed Sep 09, 2015 3:44 pm
Location: Iran

Re: [Release] JellyCar Vita

Post by frostvi3n »

Downloading Already XD
Thanks Bro
Doeppy
Posts: 14
Joined: Sun May 01, 2011 6:21 pm

Re: [Release] JellyCar Vita

Post by Doeppy »

dang, I wasn't expecting this!
Thank you so much for this!
Drakon
Posts: 97
Joined: Thu Mar 17, 2011 8:17 pm
Location: Poland
Contact:

Re: [Release] JellyCar Vita

Post by Drakon »

Thanks for kind words. Yesterday i was very tired so I will add some info now.

I was working on Vita version of Jelly Car since Rejuvenate came out. Because currently there's no dev tools for Vita I wanted to have cross platform lib. Develop on PC - compile it for Vita and test if it's working. Thank's to this I've learned some modern OpenGL, GLSL...not to mention Vita internals - GXM, CG etc...

JellyCar running on PC
[spoiler]Image[/spoiler]
I will release Windows version after few tweaks ;)

There is couple of things that i want add to JellyCar :
- Levels from IOS version of JC 2 and 3
- Additional car features - driving on walls, balloon to fly car around
- Key remapping
- Changing sound level
- All cool stuff that people will suggest ;)

As for source code of the lib and game I will release booth. First lib with some tests and examples, then game. I just need some time because right now i don't feel that lib matured enough.

If you have any suggestion for game or critique please share it with me :)
lorak
Posts: 56
Joined: Tue Aug 30, 2011 12:00 am

Re: [Release] JellyCar Vita

Post by lorak »

Great!!
Waiting for the update.
Camxpspx123
Banned
Posts: 261
Joined: Sun Jul 15, 2012 6:23 pm

Re: [Release] JellyCar Vita

Post by Camxpspx123 »

Please port Aurora for vita :?
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