Advertising (This ad goes away for registered users. You can Login or Register)

[RELEASE] vitaQuake - Quake port for PSVITA

HENkaku is a native Homebrew Enabler for the PS Vita and PS TV. It lets you run homebrews on the PS Vita
d@rk51d3
Posts: 215
Joined: Tue Aug 13, 2013 11:48 am
Location: South Australia

Re: [RELEASE] vitaQuake - Quake porting for PSVITA

Post by d@rk51d3 »

Loving it. Thanks for the upload.
Things are only going to get better. 8-)
Advertising
aymeric000
Posts: 97
Joined: Sat Jun 28, 2014 7:53 am

Re: [RELEASE] vitaQuake - Quake porting for PSVITA

Post by aymeric000 »

Very good port ! And without GPU support !!! I can't imagine all the thing we can do with GPU support !

I hope for a dosbox emulator for vita too ! :D
Advertising
PS Vita 1001 - 3.60 HENkaku Ensō - 64gb Memory card
PSP 1004 - 6.60 PRO-B10 CFW - 8gb Memory card
NoOne
Posts: 281
Joined: Wed Dec 19, 2012 3:03 pm

Re: [RELEASE] vitaQuake - Quake porting for PSVITA

Post by NoOne »

In game text is too small
suicidal.banana
Posts: 8
Joined: Sun Mar 17, 2013 11:21 pm

Re: [RELEASE] vitaQuake - Quake porting for PSVITA

Post by suicidal.banana »

Just wanted to thank you for your efforts, this is great
ikilledzeus
Posts: 22
Joined: Thu Oct 15, 2015 8:12 pm

Re: [RELEASE] vitaQuake - Quake porting for PSVITA

Post by ikilledzeus »

Thank you sooo much, this is a great port! Can it run the half-life mod for the quake engine?
Rinnegatamante
VIP
Posts: 912
Joined: Sat Mar 26, 2011 10:02 am
Contact:

Re: [RELEASE] vitaQuake - Quake porting for PSVITA

Post by Rinnegatamante »

ikilledzeus wrote:Thank you sooo much, this is a great port! Can it run the half-life mod for the quake engine?
Never tried by myself but there shouldn't be problem i think.
If you want, visit my website: http://rinnegatamante.it :D
UraniumDude
Posts: 48
Joined: Sun Mar 17, 2013 3:29 am

Re: [RELEASE] vitaQuake - Quake porting for PSVITA

Post by UraniumDude »

Well, some of the mods do work. Try it and let us know how it goes.
O-bake
Posts: 30
Joined: Sun Sep 02, 2012 7:58 pm

Re: [RELEASE] vitaQuake - Quake porting for PSVITA

Post by O-bake »

Thanks for the great port :)

Is it somehow possible to play the mission packs rogue and hypnotic?
Rinnegatamante
VIP
Posts: 912
Joined: Sat Mar 26, 2011 10:02 am
Contact:

Re: [RELEASE] vitaQuake - Quake porting for PSVITA

Post by Rinnegatamante »

O-bake wrote:Thanks for the great port :)

Is it somehow possible to play the mission packs rogue and hypnotic?
Quite sure they require a modified quake engine.
If you want, visit my website: http://rinnegatamante.it :D
lupus
Posts: 9
Joined: Sat Oct 26, 2013 8:45 am

Re: [RELEASE] vitaQuake - Quake porting for PSVITA

Post by lupus »

@Rinnegatamante thx for your works.
I have some questions:
1 there is modified controls config is stored?
2 have you any plans to add virtual keybord for console commands?
3 is command "exec ..." supported? My console log shoving me "can't exec default.cfg" but it stored in id1 folder.

Maybe you can use some src parts from win/psp sources of Kurok:
http://www.bladebattles.com/kurok/files.html
?
Post Reply

Return to “HENkaku”