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Unity/RetroArch Inquiry.

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frangarcj
Posts: 31
Joined: Mon Jun 16, 2014 6:58 am

Re: Unity/RetroArch Inquiry.

Post by frangarcj »

Flux wrote:
zxc2 wrote: pd: the cps1 and 2 core are perfect, the neo geo run little games( 25mb or less) the vb core is to bad. are to slow and they have screen problems.
Are you referring to the Vita builds of Retroarch? I was curious how much ram Unity based programs could access. Is it something low like 64mb, keeping larger roms from being able to work, or is it just a limit with the current port that will be fixed later?
It's a heap allocation problem. We are looking into it. Now only 64mb are allocated for roms.
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Smoker1
Posts: 204
Joined: Sat Nov 16, 2013 8:12 am

Re: Unity/RetroArch Inquiry.

Post by Smoker1 »

OK, I got Defiler on my Vita again and everything seems OK, however, when I go to run Defiler I get this:
Failed the authentication to execute application.
Please re-create a Device Seed and App Key using with Unity Editor or Publishing Utility for Unity.

What do I do? Also, Do I have to be connected to a Router to my PC in order to run Homebrew/Emulators? Been asking around and have not found an answer.
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PS3(BC60GB): 4.65 Rebug CFW
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