Page 5 of 5

Re: PSVita homebrew packaging standards discussion

Posted: Sun Jul 19, 2015 12:21 am
by 173210
By the way, the device name "vfs" has two faults.
1. "v"
character "v" in "vfs" stands for Vita. But it means nothing because all filesystem devices are on PS Vita. :lol:

2. No digit
Other devices have a digit for the further extension. vfs should also have a digit.

Linux uses bind to mount a directory, so we can name it bf0.

Re: PSVita homebrew packaging standards discussion

Posted: Sun Jul 19, 2015 2:09 am
by hgoel0974
173210 wrote:By the way, the device name "vfs" has two faults.
1. "v"
character "v" in "vfs" stands for Vita. But it means nothing because all filesystem devices are on PS Vita. :lol:

2. No digit
Other devices have a digit for the further extension. vfs should also have a digit.

Linux uses bind to mount a directory, so we can name it bf0.
About point 1, the 'v' was meant to be 'virtual' although your argument makes sense :lol: fs0 might be the better choice.
About point 2, there is a digit there, unless you're suggesting we not have the digit?

Re: PSVita homebrew packaging standards discussion

Posted: Sun Jul 19, 2015 2:14 am
by 173210
hgoel0974 wrote:
173210 wrote:By the way, the device name "vfs" has two faults.
1. "v"
character "v" in "vfs" stands for Vita. But it means nothing because all filesystem devices are on PS Vita. :lol:

2. No digit
Other devices have a digit for the further extension. vfs should also have a digit.

Linux uses bind to mount a directory, so we can name it bf0.
About point 1, the 'v' was meant to be 'virtual' although your argument makes sense :lol: fs0 might be the better choice.
About point 2, there is a digit there, unless you're suggesting we not have the digit?
Oh, sorry, I missed the digit.

Re: PSVita homebrew packaging standards discussion

Posted: Sun Jul 19, 2015 4:46 am
by fate6
"virtual file system 0" or "vfs0" is fine IMHO.

Re: PSVita homebrew packaging standards discussion

Posted: Sun Jul 19, 2015 12:05 pm
by 173210
Add sfx2sfo ยท psp2sdk/tools@28bd8e6
https://github.com/psp2sdk/tools/commit ... d50117ef5b

I'll create make_package later.