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by deathblade200
Sun Oct 12, 2014 10:47 pm
Forum: Homebrews
Topic: Just an idea for vita on 3.18 to get the exploit game
Replies: 11
Views: 2029

Re: Just an idea for vita on 3.18 to get the exploit game

god so many people in this thread who have no idea wtf they are talking about....I have downloaded games from my slim vita which is on 3.30 did a backup via cma formated the stick and put it in my 3.18 phat vita...and then went into the backup folder on my pc moved the game backup from the slims ID ...
by deathblade200
Fri Oct 10, 2014 1:40 pm
Forum: Programming and Security
Topic: psp icons on livearea
Replies: 4
Views: 1532

Re: psp icons on livearea

Is it possible to change the icon of an exploited(or really any psp's) game? Ive tried once by editing the icon0.png found on the backup files, but no success :( Guess the real icon0.png of the actual game is encrypted on this .psvimg file, right? Any leads about this weird format then? the icon0.p...
by deathblade200
Fri Oct 10, 2014 2:39 am
Forum: Tutorials
Topic: Tranfer Homebrew To PS VITA The Easy Way!
Replies: 2
Views: 1725

Re: Tranfer Homebrew To PS VITA The Easy Way!

funny thing is I never thought of this it is actually faster then using ftp or cma to move stuff to your vita
by deathblade200
Thu Oct 09, 2014 4:21 am
Forum: General
Topic: Percentage Of Console Owners With Modified Systems?
Replies: 8
Views: 9635

Re: Percentage Of Console Owners With Modified Systems?

well considering I've never actually met another person able to do it themselves and that most people I know have me do it for them I would say it is a very small percentage
by deathblade200
Thu Oct 09, 2014 2:50 am
Forum: TN CEF
Topic: PS1 Loader Compatibility Thread
Replies: 162
Views: 33943

Re: PS1 Loader Compatibility Thread

fatman01923 wrote:
Netrix wrote: You said you already have Tekken 2, so you don't need to buy another game. Tekken 2 works on 3.18...
I also have a kernel exploit, which is 3.01 Megamix. :D
and tn-v is **** with ps1 games...the ps1loader is MUCH better
by deathblade200
Wed Oct 08, 2014 5:05 am
Forum: Programming and Security
Topic: Finally .. No more restrictions
Replies: 108
Views: 21060

Re: Finally .. No more restrictions

Already knew all of that but was wondering if the Vita would reflect the change or if it limits the icon for PSP titles. yea it reflects the change its just an eboot.pbp like i said so it detects it just like a psp did...can also change the photo in CMA if you really wanted to but that won't effect...
by deathblade200
Wed Oct 08, 2014 4:25 am
Forum: Programming and Security
Topic: Finally .. No more restrictions
Replies: 108
Views: 21060

Re: Finally .. No more restrictions

Yea seems people are confusing this for a native exploit or hack of sorts which it unfortunately isn't. For people that are wondering what can be done well think signed homebrew on PSP, I do have some questions tho. I assume once up and running the homebrew can be backed up and restored like any ot...
by deathblade200
Tue Oct 07, 2014 11:15 pm
Forum: General
Topic: Please help; my memory card is trying to force me to update!
Replies: 4
Views: 768

Re: Please help; my memory card is trying to force me to upd

all you can really do is use the vita to backup all your data then reformat it for the vita tv
by deathblade200
Tue Oct 07, 2014 7:12 pm
Forum: General
Topic: Downloading patches on 3.18. (SAO HF)
Replies: 3
Views: 821

Re: Downloading patches on 3.18. (SAO HF)

I downloaded the patch for rogue legacy without the need to update firmware or use proxies
by deathblade200
Tue Oct 07, 2014 7:13 am
Forum: Programming and Security
Topic: Qcma - Crossplatform content manager for the PSVita
Replies: 895
Views: 524087

Re: QCMA - Cross-platform content manager for the PSVita (0.

I installed QCMA but now CMA is not reading my ps vita.. How can i make OpenCMA to read my PS VIta again? Uninstall qmca and reinstall open CMA in that order, it's a conflict with drivers. actually all he needs to do is remove the QCMA driver then plug in his vita which will install the basic vita ...

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