Notable changes:
- synced code with upstream Chocolate Doom (3.0.1+);
- slightly raised some static render limits to (hopefully) allow SIGIL_COMPAT to run;
- who knows what else I've done in the past two years.
The second one requires GZDoom, can't find any info on the first one. You can try using the "Merge file" option with it, maybe it'll work. If it doesn't, then it likely requires at least Boom features or something.