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by tinostar91
Mon Aug 10, 2015 9:48 pm
Forum: Revitalize Competition
Topic: NES4Vita v1.1.1
Replies: 8
Views: 8080

Re: NES4Vita v1.1

As soon as the first mushroom in Super Mario Bros has to appear, the Unity dev assistant crashes.
Didn't have any issue like that in 1.0
by tinostar91
Mon Jul 27, 2015 9:13 pm
Forum: General
Topic: Sneaky Update
Replies: 2
Views: 698

Re: Sneaky Update

You can disable that in System Settings
by tinostar91
Thu Jul 02, 2015 1:12 am
Forum: General
Topic: Need help running OpenPS2Loader/Game Backups on SM PS2
Replies: 7
Views: 3704

Re: Need help running OpenPS2Loader/Game Backups on SM PS2

If you were still up to burning your games on DVDs and running them through ESR, you'd first have to patch your isos with ESR Patcher. Also, if you have any compatibility issues with OPL you can always try to update it, considering that your FMCB version is few years old (the newest is 1.94) I don't...
by tinostar91
Sat Jun 27, 2015 8:16 pm
Forum: Tutorials
Topic: [Tutorial] How to install PSM Dev for Unity (3.20+)
Replies: 98
Views: 29890

Re: [Tutorial] How to install PSM Dev for Unity (3.20+)

Chrono2205 wrote:Get always firmware update message on 3.51
Restart your Vita in Airplane Mode
by tinostar91
Sat Jun 27, 2015 6:25 pm
Forum: Tutorials
Topic: [Tutorial] How to install PSM Dev for Unity (3.20+)
Replies: 98
Views: 29890

Re: [Tutorial] How to install PSM Dev for Unity (3.20+)

YumYumOfTheYum wrote:- Some people reported that the game update must be paused right after it is initiated.
Completely unnecessary and I think it might even cause the C-whatever fail when you can't press the notification at all. Bottom line is that it's not required at all.
by tinostar91
Tue Jan 27, 2015 11:49 pm
Forum: Vita Half Byte Loader
Topic: [Release] Patapon 2 VHBL installer (3.36) (v3.2)
Replies: 468
Views: 82530

Re: [Release] Patapon 2 VHBL installer (3.36) (v3.3)

qwikrazor87 wrote:Don't use v3.3 then. |:
I have no problem with that, just that having it in OP as the most recent version might be a little bit problematic for future users.
Also, it's the only version acting like that, up until that one each works
by tinostar91
Tue Jan 27, 2015 11:22 pm
Forum: Vita Half Byte Loader
Topic: [Release] Patapon 2 VHBL installer (3.36) (v3.2)
Replies: 468
Views: 82530

Re: [Release] Patapon 2 VHBL installer (3.36) (v3.3)

Format, then try again with v1. :| v1? That one gives a green screen, same with v2. v3.3 somehow refuses to cooperate and gives red screen, even with a fully formated memory card. check if folder exists: ms0:/PSP/GAME/NPEG00005& not found. Error renaming: ms0:/PSP/GAME/NPEG00005 to ms0:/PSP/GAME/NP...
by tinostar91
Tue Jan 27, 2015 10:55 pm
Forum: Vita Half Byte Loader
Topic: [Release] Patapon 2 VHBL installer (3.36) (v3.2)
Replies: 468
Views: 82530

Re: [Release] Patapon 2 VHBL installer (3.36) (v3.3)

Ok, try v3.3 now. 3.3 might be broken completely even without any user input, my setup works properly with v2 on my 4gig memory card but as soon as I deleted it all and tried the 3.3 I got the red screen. Uploaded the v2 files again and got a green screen. check if folder exists: ms0:/PSP/GAME/NPEG...
by tinostar91
Tue Jan 27, 2015 9:08 pm
Forum: Vita Half Byte Loader
Topic: [Release] Patapon 2 VHBL installer (3.36) (v3.2)
Replies: 468
Views: 82530

Re: [Release] Patapon 2 VHBL installer (3.36) (v3)

qwikrazor87 wrote:Alright, give v3 a shot, OP updated.
Are you also going to make a check for the QSP? I think it would solve more than just one of those reports.
by tinostar91
Mon Jan 26, 2015 12:28 am
Forum: Vita Half Byte Loader
Topic: [Release] Patapon 2 VHBL installer (3.36) (v3.2)
Replies: 468
Views: 82530

Re: [Release] Patapon 2 VHBL installer (3.36) (v2)

Didn't work for me, I guess this one just fixes the base game folder and doesn't work in the QSP case.

Code: Select all

check if file exists:
ms0:/PSP/GAME/NPEG00005&/EBOOT.PBP.
not found.Error renaming:
ms0:/PSP/GAME/NPEG00005
to
ms0:/PSP/GAME/NPEG00005&
sceIoRename returned: 0x80010002

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