Search found 58 matches
- Wed Apr 29, 2020 4:31 am
- Forum: HENkaku
- Topic: [RELEASE] vitaQuakeIII - Quake 3: Arena + Quake 3: Team Arena + OpenArena + Urban Terror port for PSVITA
- Replies: 40
- Views: 105112
Re: [RELEASE] vitaQuakeIII - Quake 3: Arena + Quake 3: Team Arena + OpenArena + Urban Terror port for PSVITA
Just a quick note for anyone playing with OpenArena on VitaQuake3, but if you want to be able to join OA servers you'll need to make a few changes to your config files. Location: ux0:data/openarena/baseoa/q3config.cfg Add lines: seta com_protocol "85071" seta com_legacyprotocol "71" Those are needed...
- Thu Oct 20, 2016 8:35 pm
- Forum: HENkaku
- Topic: [RELEASE] rinCheat
- Replies: 636
- Views: 395939
Re: [RELEASE] rinCheat
Try to hold R button when starting the game and see if it will solve the issue. If not, also try to pause the game when you get the black screen and then resume it. I tried holding R, holding L, and holding both, all to no avail. It doesn't crash, it just locks up entirely, so there's no crash repo...
- Wed Oct 19, 2016 7:24 am
- Forum: HENkaku
- Topic: [RELEASE] rinCheat
- Replies: 636
- Views: 395939
Re: [RELEASE] rinCheat
So, just reporting an error, but for the Mai dump of Digimon Story Cyber Sleuth (US), if you try to open the rinCheat menu, the screen goes black and the game locks up without a crash. It's as if the plugin tried to take control of the rendering thread but couldn't find it, and as it never finishes ...
- Tue Oct 18, 2016 10:33 am
- Forum: HENkaku
- Topic: [RELEASE] rinCheat
- Replies: 636
- Views: 395939
Re: [BETA-RELEASE | TESTERS NEEDED] rinCheat
how do you use the .lua ? i see it being update alot. can anyone explain to me what it use for It's for an unreleased homebrew that will came very soon. It will allow easy savedata cheats with a comfortable menu. It will be a standalone expansion application for rinCheat. I noticed your stuff, it's...
- Mon Aug 15, 2016 9:44 pm
- Forum: HENkaku
- Topic: 0X80010016 ERROR
- Replies: 1
- Views: 9455
Re: 0X80010016 ERROR
I second this, I've been getting these errors for all sorts of unicode characters in file names, like french accents and the like. Specifically, for EasyRPG, trying to copy over the English translated Omega Cerberus fails on multiple files. Is this a Vita filesystem limitation or something we can fix?
- Thu Aug 11, 2016 6:32 pm
- Forum: HENkaku
- Topic: [Release] AntiBlacklist - Advanced whitelister homebrew
- Replies: 35
- Views: 63879
Re: [Release] AntiBlacklist - Advanced whitelister homebrew
This is awesome, and gives me at least a base for writing a program to disable the Featured Tab as well. Thanks for your awesome work, as always! I tried manually replacing the whitelist dat throuh FTP, then whitelister, then tried v2 when this came out. Peace Walker still doesn't work. Did you try ...
- Sun May 31, 2015 12:02 am
- Forum: Support
- Topic: 1.80 vita - can I get dev-assistant on there and functional?
- Replies: 7
- Views: 5011
Re: 1.80 vita - can I get dev-assistant on there and functio
The 1.04 update works on 1.80 and up, so that should be the target package to be found for those of us who really want that update, which includes me.
- Sat May 30, 2015 11:56 pm
- Forum: General
- Topic: Yifan Lu suggestion about PSM, what about who's on FW 3.18 ?
- Replies: 200
- Views: 79571
Re: Yifan Lu suggestion about PSM, what about who's on FW 3.
PSM Dev App ---------------------------------------- BASEAPP - 1.00 1.69FW - 1.01 to 1.03 1.80FW - 1.04 2.05FW - 1.05 to 1.06 2.11FW - 1.07 2.60FW - 1.08 3.00FW - 1.09 to 1.10 3.01FW - 1.11 to 1.12 3.12FW - 1.13 3.15FW - 1.14 3.35FW - 1.15 ---------------------------------------- Packages ----------...
- Tue Sep 16, 2014 6:47 pm
- Forum: Games
- Topic: ★ COMMUNITY PSN LINKS! Share and Download DRM-Free Content!
- Replies: 593
- Views: 562916
Re: List of installable Vita PKGs + Downloads
So, when did this get patched from browsers anyway? 1.81 or before? Trying the URI on 1.81's browser always results in a "Could not find the application", regardless of the title ID used. Is there a modification of the command required for older firmwares, or is it just patched prior to 1.81? It loo...
- Tue Jun 17, 2014 2:12 am
- Forum: TN CEF
- Topic: [Beta Test] 6.60 TN-V9
- Replies: 74
- Views: 32531
Re: [Beta Test] 6.60 TN-V9
Btw, it has been just released ;) TN Wow, that's awesome, just installed it myself only to be greeted with "Now unlocks an extra 12MB of RAM for all firmwares.", which means a lot of emulators will have some extra resources to run faster and with more stability for non-2.10/2.12 users. Thanks TN! T...