120 FPS PS4 games is now a possibility on PS5
PS4/PS5 hacker and modding deity Illusion has stated today that 120FPS is now achievable for some PS4 Titles on (hacked) PS5s. This follows earlier breakthroughs to get PS4 games running at 60 FPS on...
PS4/PS5 hacker and modding deity Illusion has stated today that 120FPS is now achievable for some PS4 Titles on (hacked) PS5s. This follows earlier breakthroughs to get PS4 games running at 60 FPS on...
Scene Developer LightningMods has published some update video on his efforts to run homebrew on the PS5, in what turns out to be an actual tetris implementation. This looks very simple for now, as...
Could these be the PS5’s “first” homebrew applications? Tremendous progress is being made on homebrew support for the PS5, through Astrelsky‘s Libhijacker. Scene Developer LightningMods has been showcasing some basic homebrew apps running on...
Scene developer Illusion has released their tool which allows to patch PS4/PS5 games for 60 FPS on a hacked PS5. This release is a fork of Astrelsky‘s Libhijacker (to which Illusion has been heavily...
Astrelsky‘s LibHijacker is making steady progress into becoming a Homebrew Loader for the PS5. Zecoxao announced today on Twitter that the latest revision of the code can now load games. Although some people have...
Developer Illusion has showcased Gravity Rush 2 (PS4 Game) running at 60FPS on the PS5. Thanks to improvements on Astrelsky‘s libhijacker, mods and patches are now a possibility on the PS5, at least for...
In PS5 hacking news this week, compiled payloads for people running BD-JB and some updates on libhijacker, the PS5 Homebrew “library”. BD-JB Payloads Compiled PS5 scene developer John Tornblom has released a compiled version...
Following his release yesterday of a PS5 Homebrew Proof-of-concept, Astrelsky has now released the source code for the homebrew. He mentions that the repository is temporary, pending integration of the code into some wider...