Guild Wars Theme - V 1.7 (0.11.0 UPDATED)

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wololo
Site Admin
Posts: 3728
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Location: Japan

Re: Guild Wars Theme

Post by wololo »

Raziel017 wrote: can you at least give me a hint if flashback ability of the cards can be played with the new version?and also the ability of basking rootwalla?i forgot the name of the ability but its like if you discard it you can cast it or something.
Sorry, answers are no and no :(
There will be around 500 new cards in Wagic 0.9 though. New abilities include Deathtouch (half-working - can't assign damage as you want to several opponents) and kicker cost.
Raziel017
Posts: 132
Joined: Sat Aug 29, 2009 7:05 am

Re: Guild Wars Theme

Post by Raziel017 »

too bad :( but still looking forward with the release i bet this will be a big hit. :D
Jeck
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Joined: Mon Aug 17, 2009 11:53 pm
Location: Snow-covered forest

Re: Guild Wars Theme

Post by Jeck »

Hey, I did some fiddling, and actually the best way to get rid of the gold and goldglow seems to be replacing them with 1x1 transparent pngs. Figured that piece of "genius" out just in time to miss the final release, so... oh well. I think if you look very closely you probably have 1 pixel vertical gray lines slowly moving around... maybe. I hadn't noticed any gray lines with jade, because the "wood" bit is bright enough to disguise them.

1x1 pixel images are better for memory use, too, so definitely go with that!
NyghtcrawleR
Posts: 328
Joined: Thu Dec 11, 2008 4:07 am
Location: Planeswalking

Re: Guild Wars Theme

Post by NyghtcrawleR »

abrasax wrote:Ok so after having been tipped by leungclj

here is a nice Screenshot of what the backdrop and shop could look like:
Untitled2.jpg
Untitled.jpg
Like it ?

Grü

Abra
That background is much better than the previous ones and I approve :) lol
"Real Magic" Graphic Mod & Image sets: viewtopic.php?f=3&t=318
abrasax
Posts: 976
Joined: Wed Oct 15, 2008 7:46 am
Location: Switzerland

Re: Guild Wars Theme - V 1.4

Post by abrasax »

Hi,

I updated my release of Guild Wars.

Included the new shop and new backdrop. I also included some music file.

I also put a "customize" folder in order for you to find som Alternate art and also do "do yourself" your own background with some of my work.

Do not hesitate to post you creation, suggestions and whish for this release.

If anyone as some coooooll SFX sound from the game please give me link/tips, as I would like also to add some customized SFX at a certain point of time.

Enjoy,

Abra
We need your Help !!!
New to wagic ? Be sure to check the following :

Bug report: Bug reporting
Help us: Add cards & Compiling.
Customize: Themes FAQ, All images thread, Abra's Mediafire folder
abrasax
Posts: 976
Joined: Wed Oct 15, 2008 7:46 am
Location: Switzerland

Re: Guild Wars Theme - V 1.4

Post by abrasax »

Hi,

made another update:
- Changed the back and back.thumb with the following:

[The extension jpg has been deactivated and can no longer be displayed.]

- Changed the wood & backdrop now look like:

[The extension png has been deactivated and can no longer be displayed.]

[The extension jpg has been deactivated and can no longer be displayed.]

- Changed the shadow to put the one I made for MTGO (like much that one)
- Changed the track1.mp3 to put tasca's demise (quiet version of GW theme).

Enjoy,
We need your Help !!!
New to wagic ? Be sure to check the following :

Bug report: Bug reporting
Help us: Add cards & Compiling.
Customize: Themes FAQ, All images thread, Abra's Mediafire folder
jobr
Posts: 12
Joined: Wed Oct 07, 2009 5:27 pm

Re: Guild Wars Theme - V 1.5

Post by jobr »

Looks awesome, thanks :D
A question though, could you change the "simon" font, since it doesn't fit the wood in your theme at all, :roll:
yoda01
Posts: 51
Joined: Wed Apr 01, 2009 3:36 am

Re: Guild Wars Theme - V 1.5

Post by yoda01 »

I really like the new pics. They remind me of The Dark Crystal movie.
Jeck
Posts: 71
Joined: Mon Aug 17, 2009 11:53 pm
Location: Snow-covered forest

Re: Guild Wars Theme - V 1.5

Post by Jeck »

Looking better than ever, Abrasax! I like the new lighter backdrop a lot, and the "customize" folder is a really great idea.

I've updated the FAQ with a little advice on making a shop_alias.png. Basically, it all comes down to working at double resolution. If you're still having trouble getting the aliasing right, I'd be happy to help out.

Anyways, congrats on the new version! :) I'm looking forward to seeing your other themes, too... this Fire Age preview you put up looks very interesting.
abrasax
Posts: 976
Joined: Wed Oct 15, 2008 7:46 am
Location: Switzerland

Re: Guild Wars Theme - V 1.5

Post by abrasax »

Hi,

I don't see the point of redoing the simon font since it is the smallest in the game... not sure what kind of font you want to use... any font at this size is either unreadable or looks horrible.

Thanks for the tips regarding the antialiasing...I had been using mask and "shadow/glowing" effect to make it look better... didn't thought about working at higher resolution (silly because the source are all much higher resolution)... don't know if I will give it a try thought since I am satisfied (until now) with the current version of this theme...

And I liked the new "lighter" backdrop much more too... (that why I posted it)... thanks again to leungcl for tipping me on the alchemy circle from the game.... I'm not a GW player so I don't really know the universe here...

Grüssi

Abra
We need your Help !!!
New to wagic ? Be sure to check the following :

Bug report: Bug reporting
Help us: Add cards & Compiling.
Customize: Themes FAQ, All images thread, Abra's Mediafire folder
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