Guild Wars Theme - V 1.7 (0.11.0 UPDATED)

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abrasax
Posts: 976
Joined: Wed Oct 15, 2008 7:46 am
Location: Switzerland

Re: Guild Wars Theme

Post by abrasax »

Yep.

thanks for the feedback, I think it's cool to have the possibility to switch between different theme... I'm working on 5 different themes at the moment (guild wars, MTGO, MTGO "duels", Original wagic, Ice Age and Fire Age), Guild wars is the one where I put the most effort because it's a unique occasion to redo completly the theme from A to Z.

I did not realize it was the gold and goldglow causing this horrible gray line, thanks for the info, will correct it in future release. Regarding the Logo I did the blurry effect on purpose... i found it cool. Here is the original menutitle if you want to play with it:

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(I can also remove the shadow if wanted)

Regarding the shop, I just did this one because I wanted to do as much customization as possible... would be great if you could provide the original antialiasing without the "table" background... I've been trying to get rid of it but my effort were always looking worse than without the antialiasing... 8-)

By the I profit from your presence in the forum to ask some question regarding theme creation:
- how do you do the ".psi" files... I'm not sure what kind of file it is (image or script ?) and with what kind of program you can change/create some...(is there any freeware for that ?).
- Is there also an easy way to recreate some f3.dat/simon.dat and corresponding png.

Also here is a sample of "fire Age" (will post it later)

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At the moment the only thing that cannot be really "customized" is the frame of the menuside (and spade)... I would love to have something less complicated to customize...and also the shop, the current design is great but hardly customizable... would love to have some 3D-scrolling possibility as in the deck editor...Finally the current backdrop would be much better if you could just have the overlay as the backdrop and users can choose there own background (as in the pas the back.png and the background.jpg)

Anyway, thanks to you to have bring the possibility to actually do some theme... I hope a lot of theme will show-off (well I was hoping a lot of people will do customized sfx sound too.... :D .... l'espoir meurt en dernier... like we froggy say...)

Grü

Abra
We need your Help !!!
New to wagic ? Be sure to check the following :

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Szei
Posts: 218
Joined: Sat Nov 15, 2008 8:14 pm
Location: USA

Re: Guild Wars Theme

Post by Szei »

Looks great. I can't wait til 0.9.1 (or 0.9.0?) comes out so I can try the theme.
Image
wololo
Site Admin
Posts: 3728
Joined: Wed Oct 15, 2008 12:42 am
Location: Japan

Re: Guild Wars Theme

Post by wololo »

You can create psi files with the tools included in hge:
http://hge.relishgames.com/downloads.html

Documentation is here:
http://hge.relishgames.com/doc/index.html

Have fun :D
abrasax
Posts: 976
Joined: Wed Oct 15, 2008 7:46 am
Location: Switzerland

Re: Guild Wars Theme

Post by abrasax »

Thanks for the reply... I'm currently having a lot of fun customizing my "psi" file... I see HGE as also a font tool it does not seems to be the one used for WTH... any chance user could modify the font too ?

Grü

Abra
We need your Help !!!
New to wagic ? Be sure to check the following :

Bug report: Bug reporting
Help us: Add cards & Compiling.
Customize: Themes FAQ, All images thread, Abra's Mediafire folder
wololo
Site Admin
Posts: 3728
Joined: Wed Oct 15, 2008 12:42 am
Location: Japan

Re: Guild Wars Theme

Post by wololo »

I'm using this one, but I'm sure you can find other ones if you look for "Bitmap font editor"
http://www.lmnopc.com/bitmapfontbuilder/
abrasax
Posts: 976
Joined: Wed Oct 15, 2008 7:46 am
Location: Switzerland

Re: Guild Wars Theme

Post by abrasax »

Hi,

Here is a new version :

http://www.megaupload.com/?d=FA05XGJL

I've redone the menutitle (a little bit sharper)... I also included some new colors/effect for the particles (thanks wololo), even if I was a little confused since the effect in HGE is not al all the one showing in WTH (so I had to experiment). I also added a new f3 font (also the one at loading ,options & menu screen), I also included guild wars mp3 theme... also unfortunately mp3 and fonts are not taken into account when you switch theme so you have to install them manually.

I think I'm not far from having customized everything that is customizable... (i'm missing the mana effect but I don't think it's really needed to redo them)

Grü

Abra
We need your Help !!!
New to wagic ? Be sure to check the following :

Bug report: Bug reporting
Help us: Add cards & Compiling.
Customize: Themes FAQ, All images thread, Abra's Mediafire folder
abrasax
Posts: 976
Joined: Wed Oct 15, 2008 7:46 am
Location: Switzerland

Re: Guild Wars Theme

Post by abrasax »

Ok so after having been tipped by leungclj

here is a nice Screenshot of what the backdrop and shop could look like:

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[The extension jpg has been deactivated and can no longer be displayed.]

Like it ?

Grü

Abra
We need your Help !!!
New to wagic ? Be sure to check the following :

Bug report: Bug reporting
Help us: Add cards & Compiling.
Customize: Themes FAQ, All images thread, Abra's Mediafire folder
leungclj
Posts: 347
Joined: Sat Nov 01, 2008 3:21 pm
Location: Hong Kong

Re: Guild Wars Theme

Post by leungclj »

haha, YES! Guild wars + Wagic = win!! thanks
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Jeck
Posts: 71
Joined: Mon Aug 17, 2009 11:53 pm
Location: Snow-covered forest

Re: Guild Wars Theme

Post by Jeck »

Actually, hope needn't die at all :P

I'll be posting a thread with a "How-To" for themes in a bit, but before that I'll let you in on a little secret: Themes can contain both music and sfx. Put mp3 files into "Guild War/sound", and wav files into "Guild War/sound/sfx".

Now for the bad news. The latest copy of Wagic in SVN has a known bug where SFX eventually stop playing. With luck we'll track it down soon, but it'd take a minor miracle to catch it before the release. We're working on it, though, so... who knows? We've got a very talented team, so it's only a matter of time :)
Raziel017
Posts: 132
Joined: Sat Aug 29, 2009 7:05 am

Re: Guild Wars Theme

Post by Raziel017 »

really cool abrasax this is only applicable to .9 wagic version right?woooohooo...cant wait, and one more thing.are there going to be a bunch of new cards supported in the new version?and if so can you at least give me a hint if flashback ability of the cards can be played with the new version?and also the ability of basking rootwalla?i forgot the name of the ability but its like if you discard it you can cast it or something.
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