NEW OFFICIAL WAGIC RELEASE 0.21.1, UP TO WAR

Additional Ressources for WTH : new cards, card images & more
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ph34rbot
Posts: 280
Joined: Thu Jan 07, 2010 6:33 am

NEW OFFICIAL WAGIC RELEASE 0.21.1, UP TO WAR

Post by ph34rbot »

https://github.com/WagicProject/wagic/releases

Newest Wagic release, supports almost 16,000 cards, includes new game modes and countless crash fixes and bug fixes.

https://imgur.com/a/ghGjaxO


Enjoy.

https://github.com/WagicProject/wagic/releases
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Bas
Posts: 425
Joined: Sat Dec 26, 2015 10:55 pm
Location: Germany

Re: NEW OFFICIAL WAGIC RELEASE 0.21.1, UP TO WAR

Post by Bas »

I wonder if Random opponents could get improved/added.

What about random (Quest) and random (Hard & Quest), featuring AI that are etiher stated directly or indirectly (mill x cards of a color, checked whether they have enough of these in their deck) in a quest.

A switch in options or a quick button to auto-spend all cash on random boosters. Especially when playing on the PSP and buying packs can easily be a chore because of a slowdown machine, it is kinda annoying to spend your money (I never thought I would say this sentence :lol:) when you have got any card you need already.
Suggestions:
Button for auto spending (random)
Button for auto spending (incomplete sets)
Button for auto spending (incomplete sets of 4 ofs)
Forums are down atm.

Please join the discord server in order to not miss stuff and be reachable:
https://discord.gg/JHK5pVaK5p

(You are not required to install the software, you can use it in a browser as well, albeit I recommend installing)
SmilePic
Posts: 2
Joined: Thu Dec 16, 2010 10:35 am

Re: NEW OFFICIAL WAGIC RELEASE 0.21.1, UP TO WAR

Post by SmilePic »

I was not here for a long time... Is android still a supported platform? I take it there's no official build, which is sad. Hope it's still possible to make one manually.
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ph34rbot
Posts: 280
Joined: Thu Jan 07, 2010 6:33 am

Re: NEW OFFICIAL WAGIC RELEASE 0.21.1, UP TO WAR

Post by ph34rbot »

If anyone has any idea how to compile for android let me know, I want to still support android but have no idea how to compile for that platform.
cha0z_
Posts: 47
Joined: Sat Jul 27, 2019 5:14 pm

Re: NEW OFFICIAL WAGIC RELEASE 0.21.1, UP TO WAR

Post by cha0z_ »

ph34rbot wrote: Tue Jul 16, 2019 6:37 pm If anyone has any idea how to compile for android let me know, I want to still support android but have no idea how to compile for that platform.
Would be nothing short than great if you/someone could help this to happen. Wagic is nothing short than great and far the best MTG game on android.
cha0z_
Posts: 47
Joined: Sat Jul 27, 2019 5:14 pm

Re: NEW OFFICIAL WAGIC RELEASE 0.21.1, UP TO WAR

Post by cha0z_ »

Vitty85 wrote: Mon Jul 29, 2019 8:38 pm HI all,

I could be able to set up the last version (0.21.1) of Wagic on PSP/PSVITA:
viewtopic.php?f=17&t=66595&start=20#p99279
Great work, now if you can replicate that for android.. :D had to try ;(
ElfenDream
Posts: 8
Joined: Wed Apr 06, 2011 1:03 pm

Re: NEW OFFICIAL WAGIC RELEASE 0.21.1, UP TO WAR

Post by ElfenDream »

thank you so much for all your work its amazing
cha0z_
Posts: 47
Joined: Sat Jul 27, 2019 5:14 pm

Re: NEW OFFICIAL WAGIC RELEASE 0.21.1, UP TO WAR

Post by cha0z_ »

Vitty85 wrote: Sat Aug 10, 2019 9:24 pm
cha0z_ wrote: Tue Jul 30, 2019 3:14 pm
Vitty85 wrote: Mon Jul 29, 2019 8:38 pm HI all,

I could be able to set up the last version (0.21.1) of Wagic on PSP/PSVITA:
viewtopic.php?f=17&t=66595&start=20#p99279
Great work, now if you can replicate that for android.. :D had to try ;(
Hi All,

I could be able to set up the last version (0.21.1) of Wagic even on Android:

viewtopic.php?f=17&t=66595&start=20#p99279

Let me know if there are any issue or problem, i will try to work on it ASAP, see you soon!
Superb and many thanks! Will dl and test right after work this evening.
Vitty85
Posts: 432
Joined: Mon Jul 29, 2019 5:58 pm

Re: NEW OFFICIAL WAGIC RELEASE 0.21.1, UP TO WAR

Post by Vitty85 »

cha0z_ wrote: Mon Aug 12, 2019 7:23 am
Vitty85 wrote: Sat Aug 10, 2019 9:24 pm
cha0z_ wrote: Tue Jul 30, 2019 3:14 pm
Great work, now if you can replicate that for android.. :D had to try ;(
Hi All,

I could be able to set up the last version (0.21.1) of Wagic even on Android:
viewtopic.php?f=17&t=66595&start=20#p99279

Let me know if there are any issue or problem, i will try to work on it ASAP, see you soon!
Superb and many thanks! Will dl and test right after work this evening.
Hi,

I improved the Android release for the 0.21.1 Wagic version, check my previous post because I changed the links:
viewtopic.php?f=17&t=66595&start=20#p99279

See you soon ;)
cha0z_
Posts: 47
Joined: Sat Jul 27, 2019 5:14 pm

Re: NEW OFFICIAL WAGIC RELEASE 0.21.1, UP TO WAR

Post by cha0z_ »

Vitty85 wrote: Mon Aug 12, 2019 8:28 am
cha0z_ wrote: Mon Aug 12, 2019 7:23 am
Vitty85 wrote: Sat Aug 10, 2019 9:24 pm

Hi All,

I could be able to set up the last version (0.21.1) of Wagic even on Android:
viewtopic.php?f=17&t=66595&start=20#p99279

Let me know if there are any issue or problem, i will try to work on it ASAP, see you soon!
Superb and many thanks! Will dl and test right after work this evening.
Hi,

I improved the Android release for the 0.21.1 Wagic version, check my previous post because I changed the links:
viewtopic.php?f=17&t=66595&start=20#p99279

See you soon ;)
Hey, it works! Few things to note: the text when you start a game and select game mode/decks is big and really blurred. Also the card images are too low quality and resolution to a really noticeable point. I am using a note 9 with 1440p big screen and it really shows - not a biggy as I can use my own card collection, atleast for most of the cards?

I will play with it a little to see how it performs. For the music/theme: I prefer the default one, but iirc this can be replaced user end.

All and all, it looks promising and all "complains" are little quirks.
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