Has anyone actually tested the level up creatures? They are completely bugged! They get bounuses when just 1 counter is on them (even if the shouldn't). I tested Guul Draz Assassin and Kargan Dragonlord, both not working as they should. I suppose, the rest isn't either.
Cheers!
Rise of the Eldrazi (117/248) PREVIEW Update FINAL
Re: Rise of the Eldrazi (117/248) PREVIEW Update FINAL
Perfect! Thanks much Abra...abrasax wrote:6. Open a bier, start the game and enjoy...
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Re: Rise of the Eldrazi (117/248) PREVIEW Update FINAL
kaioshin wrote:Has anyone actually tested the level up creatures? They are completely bugged! They get bounuses when just 1 counter is on them (even if the shouldn't). I tested Guul Draz Assassin and Kargan Dragonlord, both not working as they should. I suppose, the rest isn't either.
Cheers!
Which version or revision of Wagic are you using??? I play with rev2013 and everything is fine with Level Up creatures.
I mentioned in my first post that Level Up creatures cannot work with the newest official release of Wagic! You have to play with on of the newest svn-versions.
Sets Coded/Released: Legends, Visions, Weatherlight, Tempest, Stronghold, Portal I & III, Urza's Saga BLOCK, Mercadian Masques, Invasion BLOCK, Mirrodin, Ravnica, Guildpact, Conflux, Alara Reborn
Re: Rise of the Eldrazi (117/248) PREVIEW Update FINAL
Wierd, my latest EBOOT I made from the SVN was like 1 week old and contained the Counter-update by salmeo already. But I build again, and now it works
. Sorry about the fuzz.
