Bug reports 0.20.1.xxxx

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Tacoghandi
Posts: 1197
Joined: Thu Apr 28, 2011 11:34 pm

Re: Bug reports 0.20.1.xxxx

Post by Tacoghandi »

I keep getting this error when trying to update from the main through tortoiseSVN this morning.

Update
C:\Users\Taco\Downloads\WagictheHomebrewSource
Unexpected HTTP status 504 'Gateway Timeout' on
'/WagicProject/wagic/!svn/vcc/default'

I was able to update from my fork fine when I tested that so I don't think the issue is with Tortoise or my internet.

Now I get this error on the update

Update
C:\Users\Taco\Downloads\WagictheHomebrewSource
Skipped Obstructed Working Copy C:\Users\Taco\Downloads\WagictheHomebrewSource\projects
Could not convert '' into a number

I also get a skipped error and a one or more files are conflicted error sometimes. But there are no conflicts.

Command: Update
Updating: C:\Users\Taco\Downloads\WagictheHomebrewSource
Skipped obstructing working copy: C:\Users\Taco\Downloads\WagictheHomebrewSource\projects
Completed: At revision: 9980
Warning!: One or more files are in a conflicted state.


I had to delete and checkout in a new folder in order to fix.
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maddog
Posts: 10
Joined: Thu Aug 04, 2016 11:46 am

Re: Bug reports 0.20.1.xxxx

Post by maddog »

I just download a new one no problem with mana ability filter anymore
thank you for the update

edit
just a missing text no problem with use

ulamog the infinite gyre
when you cast ulamog the infinite gyre destroy target permanent.

when turn off image in detail those line is missing

edit 2
curse of thirst
it always deal 0 damage

prison term
after change target it become opponent control

ai infected wounds
after cast hand of the preators it keep putting poison counter on itself
sandman423
Posts: 806
Joined: Thu Sep 10, 2009 8:59 pm

Re: Bug reports 0.20.1.xxxx

Post by sandman423 »

I tried updating my wagic for windows to the latest windows version from here.

https://github.com/WagicProject/wagic/releases

but cards like traverse the ulvenwald aren't working.
maddog
Posts: 10
Joined: Thu Aug 04, 2016 11:46 am

Re: Bug reports 0.20.1.xxxx

Post by maddog »

vildin-pack alpha
when werewolf come to battlefield and may tranform ability isn't working

rabid bite
after choose my creature effect end can't choose target afterward

arlinn kord
first ability only give +2/2 don't give vigilance and haste

set visions
in shop when use mana ability filter the game suddenly close

pilfered plans
it's bury three cards in the text it was two cards

mirko vosk mind drinker
he's not flying
User avatar
Bas
Posts: 425
Joined: Sat Dec 26, 2015 10:55 pm
Location: Germany

Re: Bug reports 0.20.1.xxxx

Post by Bas »

Status on PSP?
Forums are down atm.

Please join the discord server in order to not miss stuff and be reachable:
https://discord.gg/JHK5pVaK5p

(You are not required to install the software, you can use it in a browser as well, albeit I recommend installing)
sandman423
Posts: 806
Joined: Thu Sep 10, 2009 8:59 pm

Re: Bug reports 0.20.1.xxxx

Post by sandman423 »

My status on PSP has been dead since 19.1...I have been trying to use the 0.20.1.xxx of any kind and I get lock up shutdown when I try and join a single player game on PSP 3000 using 6.60 CFW

I would love to get the latest release of 20.1.xxx because it incorporates cards I have ALWAYS wanted to play PvE...Primal Surge/Mana Reflection/Extraplanar Lens/Any Scry Card & Genesis Wave/Hydra :) So fun.

I play 20.1.xxx on Windows but still playing on Psp as well. The issue is everyone is saying to get a vita to play it but I am not buying a *** Vita for 100+ dollars to play a Homebrew game and nothing else. It feels sad that PSP has been killed off slowly over time because of the minimal RAM issues it has. I understand why you wouldn't support it but Vita to me is an AWFUL system. The UI is garbage and the controls feel bad.

I am loving 20.1 a lot on Windows because we get a lot out of it. Scry was added & other card abilities were added which is awesome. I love Making EDH decks in Wagic and playing PvE.

I am hoping we get Conspiracy 2 added to the game because I want to build a Leovold Deck so bad.
sandman423
Posts: 806
Joined: Thu Sep 10, 2009 8:59 pm

Re: Bug reports 0.20.1.xxxx

Post by sandman423 »

I noticed a bug. I was playing Always Watching and then my Lambholdt Pacifist flipped into Werewolf side and my Always Watching thinks it's a token so I wasn't getting vigilance with my creature.
sandman423
Posts: 806
Joined: Thu Sep 10, 2009 8:59 pm

Re: Bug reports 0.20.1.xxxx

Post by sandman423 »

::Bug::

-Thornbite Staff when I activate it it hits my own creature and I can't target any others.

Please tell me how to fix. This is the code for it

Code: Select all

[card]
name=Thornbite Staff
auto=teach(creature) transforms((,newability[{2}{T}:damage:1 target(creature,player)
auto=@movedto(creature|graveyard) from(creature|battlefield):teach(creature) untap
auto=@movedto(creature[shaman]|battlefield):may all(trigger[to]) rehook
auto={4}:equip
text=Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature or player" and "Whenever a creature dies, untap this creature." -- Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it. -- Equip {4}
mana={2}
type=Tribal Artifact
subtype=Shaman Equipment
[/card]
User avatar
Bas
Posts: 425
Joined: Sat Dec 26, 2015 10:55 pm
Location: Germany

Re: Bug reports 0.20.1.xxxx

Post by Bas »

Not tested, but a wild guess is that some paranthesis are missing.

auto=teach(creature) transforms((,newability[{2}{T}:damage:1 target(creature,player)))

You could try this. Feel free to try out and report back.
Forums are down atm.

Please join the discord server in order to not miss stuff and be reachable:
https://discord.gg/JHK5pVaK5p

(You are not required to install the software, you can use it in a browser as well, albeit I recommend installing)
sandman423
Posts: 806
Joined: Thu Sep 10, 2009 8:59 pm

Re: Bug reports 0.20.1.xxxx

Post by sandman423 »

Yea bas I did it and it still just pings the guy thornbite staff is equipped to.

Current code with your update. I am thinking we can take Goblin Sharpshooter ability and put it on this artifact with paying 2 mana instead of just tapping it.

Code: Select all

[card]
name=Thornbite Staff
auto=teach(creature) transforms((,newability[{2}{T}:damage:1 target(creature,player)))
auto=@movedto(creature|graveyard) from(creature|battlefield):teach(creature) untap
auto=@movedto(creature[shaman]|battlefield):may all(trigger[to]) rehook
auto={4}:equip
text=Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature or player" and "Whenever a creature dies, untap this creature." -- Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it. -- Equip {4}
mana={2}
type=Tribal Artifact
subtype=Shaman Equipment
[/card]
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