Bugs SVN

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Psyringe
Posts: 1163
Joined: Mon Aug 31, 2009 10:53 am

Re: Bugs SVN

Post by Psyringe »

masaru20100 wrote:In FUT Future sight:
Nimbus Maze mana production is inversed.
Sliversmith’s sliver token is not artifact and should.
Thanks, fixed. :)
flad_nag
Posts: 248
Joined: Mon Aug 31, 2009 7:56 am

Re: Bugs SVN

Post by flad_nag »

hi, i just want to post my observation about the current SVN right now.

By far, with regards to the bug-crash hunting that i do using the random color1/2 mode, I can say that the current SVN 1524 is one of the most stable versions of Wagic. This is because, I have been running the random mode for almost 2 days now and I haven't yet experienced a crash except for a couple of lock-ups and loops.

Usually, when I run the random color1/2 mode, in just about 15 to 30 minutes I will experience the first crash. I usually get an estimted 2 crash in 3 hours.

So, again good job to the hardworking folks!
Yeshua
Posts: 314
Joined: Sun Nov 02, 2008 4:02 am

Re: Bugs SVN

Post by Yeshua »

I would hope this is because wololo has Benny fixing bugs like mad. Thank you by the way for finding bugs.
masaru20100
Posts: 14
Joined: Wed Apr 29, 2009 3:25 am
Location: Japan

Re: Bugs SVN

Post by masaru20100 »

There’s a problem with Into The North (CSP, id=121199) in 1548. I believe it was not working before either.
It’s not possible to do anything with the card, browsing the library is not possible.

I think changing the

Code: Select all

target=land[snow]
to

Code: Select all

target=land[snow]|myLibrary
should fix it.
?20100
flad_nag
Posts: 248
Joined: Mon Aug 31, 2009 7:56 am

Re: Bugs SVN

Post by flad_nag »

In SVN1573, it seems I cannot anymore select my custom themes.. I can only select default, classic, jade and inverted. :?:
wololo
Site Admin
Posts: 3727
Joined: Wed Oct 15, 2008 12:42 am
Location: Japan

Re: Bugs SVN

Post by wololo »

Try to put a file "preview.png" in your custom themes folders and see if it solves the problem
flad_nag
Posts: 248
Joined: Mon Aug 31, 2009 7:56 am

Re: Bugs SVN

Post by flad_nag »

yeah.. it should have a preview.png. Thanks!
Dr.Solomat
Posts: 975
Joined: Mon Dec 15, 2008 5:12 pm
Location: Germany

Re: Bugs SVN

Post by Dr.Solomat »

masaru20100 wrote:There’s a problem with Into The North (CSP, id=121199) in 1548. I believe it was not working before either.
It’s not possible to do anything with the card, browsing the library is not possible.

I think changing the

Code: Select all

target=land[snow]
to

Code: Select all

target=land[snow]|myLibrary
should fix it.


Thx, fixed in the svn!
Sets Coded/Released: Legends, Visions, Weatherlight, Tempest, Stronghold, Portal I & III, Urza's Saga BLOCK, Mercadian Masques, Invasion BLOCK, Mirrodin, Ravnica, Guildpact, Conflux, Alara Reborn
Onitenshi
Posts: 122
Joined: Sun Apr 12, 2009 12:56 pm
Location: Austria

Re: Bugs SVN

Post by Onitenshi »

just looked at the code of the newest revision:
text=Soldevi Golem doesn't untap during your untap step. At the beginning of your upkeep, you may untap target tapped creature an opponent controls. If you do, untap Soldevi Golem.
auto={0}:untap all(this) && untap target(creature[tapped]|opponentBattlefield) limit:1
shouldn't there be a "myupkeeponly"?
ImageImageImageImageImage
Dr.Solomat
Posts: 975
Joined: Mon Dec 15, 2008 5:12 pm
Location: Germany

Re: Bugs SVN

Post by Dr.Solomat »

you ar right, i'll fix this! THX
Sets Coded/Released: Legends, Visions, Weatherlight, Tempest, Stronghold, Portal I & III, Urza's Saga BLOCK, Mercadian Masques, Invasion BLOCK, Mirrodin, Ravnica, Guildpact, Conflux, Alara Reborn
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