Yep: http://code.google.com/p/wagic/issues/detail?id=247furiousone wrote: Also, for a while now I've had a problem of the background image sometimes disappearing in the trophy room.
Bugs SVN
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Do not post Features/Improvments request here (i.e : AI being stupid is not a bug, not being able to do a mulligan is not a bug, etc..etc..)
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Do not post Features/Improvments request here (i.e : AI being stupid is not a bug, not being able to do a mulligan is not a bug, etc..etc..)
Before posting, please read the Bugs reporting guideline
Re: Bugs SVN
Re: Bugs SVN
Thank, fixed.Niegen wrote:Crosis's Charm should target non-black creatures, not the other way around.
Ogre Arsonist has a typo on "land".
Re: Bugs SVN
The following sets are lacking some or all their metadata :
CHR, PPR, PLC, BRB, BTD
CHR, PPR, PLC, BRB, BTD
Re: Bugs SVN
Tried to compile for the PSP today using the minimalist pspsdk and got an error. (Revision 1875)
Something like: Makefile.PSP:***missing separator.stop. (I read something about that error regarding white space vs tabs)
I used the SVN to grab an earlier version of the makefile and it seemed to work.
Also nekrataal buries itself when it is cast.
Something like: Makefile.PSP:***missing separator.stop. (I read something about that error regarding white space vs tabs)
I used the SVN to grab an earlier version of the makefile and it seemed to work.
Also nekrataal buries itself when it is cast.
· Poof!! · Backlash ·
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Re: Bugs SVN
Screen does a weird flash every once in a while while in any menu or during game. Don't know what reproduces this since it occurs during all screens at random times. Rev. 1910 I believe.
Dr.Solomat wrote:"Vegeta! What does the scouter say about Wagics power level?"
"It's over ten thooooouuuuuusaaaaaaaaand!"
"What 10.000? There's no way that can be right!"
Re: Bugs SVN
update to rev 1922, it seems to fix that flicker issue.
For reference: http://code.google.com/p/wagic/issues/detail?id=341
For reference: http://code.google.com/p/wagic/issues/detail?id=341
Re: Bugs SVN
Timetwister does not shuffle before the draw, you always draw back the same hand.
Undermine does 3 damage to caster instead of opponent.
Fixed it by changing from auto=life:-3 targetController to auto=life:-3 opponent
Undermine does 3 damage to caster instead of opponent.
Fixed it by changing from auto=life:-3 targetController to auto=life:-3 opponent
Re: Bugs SVN
More card bugs:
Knight of the Reliquary does not let me sacrifice Dual Lands with Forest or Plains subtypes. (Original Duals and probably Ravnica's block Shocklands too).
Its code seems correct to me though, can't tell what the problem is.
Trygon Predator let me destroy my own enchantment, it should not.
Knight of the Reliquary does not let me sacrifice Dual Lands with Forest or Plains subtypes. (Original Duals and probably Ravnica's block Shocklands too).
Its code seems correct to me though, can't tell what the problem is.
Trygon Predator let me destroy my own enchantment, it should not.
Re: Bugs SVN
Does the term "sacrifice" appear in the upper left corner of the screen? Often the game expects you to choose the target first (in this case the land in the graveyard), then the term "sacrifice" appears and you get to sacrifice a card. (And often you then have to choose the target again, but that's another issue.)Niegen wrote:Knight of the Reliquary does not let me sacrifice Dual Lands with Forest or Plains subtypes. (Original Duals and probably Ravnica's block Shocklands too).
Its code seems correct to me though, can't tell what the problem is.
Will check.Niegen wrote: Trygon Predator let me destroy my own enchantment, it should not.