Bugs SVN

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wololo
Site Admin
Posts: 3728
Joined: Wed Oct 15, 2008 12:42 am
Location: Japan

Re: Bugs SVN

Post by wololo »

furiousone wrote: Also, for a while now I've had a problem of the background image sometimes disappearing in the trophy room.
Yep: http://code.google.com/p/wagic/issues/detail?id=247
Psyringe
Posts: 1163
Joined: Mon Aug 31, 2009 10:53 am

Re: Bugs SVN

Post by Psyringe »

Niegen wrote:Crosis's Charm should target non-black creatures, not the other way around.
Ogre Arsonist has a typo on "land".
Thank, fixed. :)
Niegen
Posts: 200
Joined: Sun Jul 12, 2009 9:46 am

Re: Bugs SVN

Post by Niegen »

The following sets are lacking some or all their metadata :

CHR, PPR, PLC, BRB, BTD
Psyringe
Posts: 1163
Joined: Mon Aug 31, 2009 10:53 am

Re: Bugs SVN

Post by Psyringe »

Thanks, fixed. :)
Rob
Posts: 33
Joined: Sun Aug 16, 2009 7:34 pm

Re: Bugs SVN

Post by Rob »

Tried to compile for the PSP today using the minimalist pspsdk and got an error. (Revision 1875)
Something like: Makefile.PSP:***missing separator.stop. (I read something about that error regarding white space vs tabs)
I used the SVN to grab an earlier version of the makefile and it seemed to work.

Also nekrataal buries itself when it is cast.
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baldersmashed
Posts: 156
Joined: Sat Apr 25, 2009 12:00 am

Re: Bugs SVN

Post by baldersmashed »

Screen does a weird flash every once in a while while in any menu or during game. Don't know what reproduces this since it occurs during all screens at random times. Rev. 1910 I believe.
Dr.Solomat wrote:"Vegeta! What does the scouter say about Wagics power level?"

"It's over ten thooooouuuuuusaaaaaaaaand!"

"What 10.000? There's no way that can be right!"
wololo
Site Admin
Posts: 3728
Joined: Wed Oct 15, 2008 12:42 am
Location: Japan

Re: Bugs SVN

Post by wololo »

update to rev 1922, it seems to fix that flicker issue.
For reference: http://code.google.com/p/wagic/issues/detail?id=341
yakumo
Posts: 2
Joined: Sat Feb 27, 2010 7:34 am

Re: Bugs SVN

Post by yakumo »

Timetwister does not shuffle before the draw, you always draw back the same hand.

Undermine does 3 damage to caster instead of opponent.
Fixed it by changing from auto=life:-3 targetController to auto=life:-3 opponent
Niegen
Posts: 200
Joined: Sun Jul 12, 2009 9:46 am

Re: Bugs SVN

Post by Niegen »

More card bugs:

Knight of the Reliquary does not let me sacrifice Dual Lands with Forest or Plains subtypes. (Original Duals and probably Ravnica's block Shocklands too).
Its code seems correct to me though, can't tell what the problem is.

Trygon Predator let me destroy my own enchantment, it should not.
Psyringe
Posts: 1163
Joined: Mon Aug 31, 2009 10:53 am

Re: Bugs SVN

Post by Psyringe »

Niegen wrote:Knight of the Reliquary does not let me sacrifice Dual Lands with Forest or Plains subtypes. (Original Duals and probably Ravnica's block Shocklands too).
Its code seems correct to me though, can't tell what the problem is.
Does the term "sacrifice" appear in the upper left corner of the screen? Often the game expects you to choose the target first (in this case the land in the graveyard), then the term "sacrifice" appears and you get to sacrifice a card. (And often you then have to choose the target again, but that's another issue.)
Niegen wrote: Trygon Predator let me destroy my own enchantment, it should not.
Will check.
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