I'll start:
Agility was missing it's +1/+1 counter for the creature it enchants.zeth:careful with phrasing here..it does not state counter...you mean it didn't have the +1/+1 pt bonus...
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[card]
name=Agility
target=creature
auto=1/1
auto=teach(creature) flanker
auto=teach(creature) flanking
text=Enchant creature -- Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
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[card]
name=Auriok Windwalker
abilities=flying
auto={T}:target(equipment|mybattlefield) transforms((,newability[retarget target(creature|mybattlefield)])) forever
text=Flying -- {T}: Attach target Equipment you control to target creature you control.
mana={3}{W}
type=Creature
subtype=Human Wizard
power=2
toughness=3
[/card]
Chlorophant needed a graveyard fix.
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[card]
name=Chlorophant
auto=@each myupkeep:may counter(1/1,1) && aslongas(*|mygraveyard) counter(1/1,1) >6
text=At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant. -- Threshold - As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant."
mana={G}{G}{G}
type=Creature
subtype=Elemental
power=1
toughness=1
[/card]