Pakes Planeswalker Add-On
Re: Pakes Planeswalker Add-On
Sorry for the late reply, but I think you haev to edit the .zip file that came with the images packages and take Elspeths primitive id# add a "t" to the end of it.
For instance in the zip file,
Elspeths image file would be somethinglike:
123456.jpg
You need to get a soldier token image, put it into this zip file, and name it
123456t.jpg.
Dont forgot that "t" at the end or it won't show up.
Be sure to do this for the thumbnaisl as well.
For instance in the zip file,
Elspeths image file would be somethinglike:
123456.jpg
You need to get a soldier token image, put it into this zip file, and name it
123456t.jpg.
Dont forgot that "t" at the end or it won't show up.
Be sure to do this for the thumbnaisl as well.
Re: Pakes Planeswalker Add-On
You might want to update the package to include this.pake1 wrote:Sorry for the late reply, but I think you haev to edit the .zip file that came with the images packages and take Elspeths primitive id# add a "t" to the end of it.
For instance in the zip file,
Elspeths image file would be somethinglike:
123456.jpg
You need to get a soldier token image, put it into this zip file, and name it
123456t.jpg.
Dont forgot that "t" at the end or it won't show up.
Be sure to do this for the thumbnaisl as well.
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- Posts: 806
- Joined: Thu Sep 10, 2009 8:59 pm
Re: Pakes Planeswalker Add-On
Anyone having Elspeth issue where the Create Soldier pops up at the most random of times...I clicked it once in my PSP and it crashed the game.
I made a Soldier token and when it died I got asked to Create a Soldier and there was no way around it.
I made a Soldier token and when it died I got asked to Create a Soldier and there was no way around it.
Re: Pakes Planeswalker Add-On
Try to tell me the scenario and Ill try to recreate it on my end.
Sounds more like the engine then the coding itself. Wagic has seen a HUGE overhaul since this package was updated. Once the array of updates stop, then I'll update this package.
Sounds more like the engine then the coding itself. Wagic has seen a HUGE overhaul since this package was updated. Once the array of updates stop, then I'll update this package.
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- Posts: 806
- Joined: Thu Sep 10, 2009 8:59 pm
Re: Pakes Planeswalker Add-On
Ok...
Well When the Opponent attacks you I get the popup for Create Soldier..I don't get to choose if Elspeth takes damage,
Well When the Opponent attacks you I get the popup for Create Soldier..I don't get to choose if Elspeth takes damage,
Re: Pakes Planeswalker Add-On
Some updates comin soon!
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- Posts: 19
- Joined: Tue Oct 05, 2010 9:30 pm
Re: Pakes Planeswalker Add-On
I would love to see an update asap . Trying to recreate a deck I use IRL with Nicol Bolas, Planeswalkerpake1 wrote:Some updates comin soon!
Re: Pakes Planeswalker Add-On
Any news Pake1?pake1 wrote:Some updates comin soon!
Re: Pakes Planeswalker Add-On
Pakes,
Can Ajani Goldmane be added to your next update?
Can Ajani Goldmane be added to your next update?
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- Posts: 22
- Joined: Sat May 29, 2010 3:06 pm
Re: Pakes Planeswalker Add-On
Good evening, first I would like to congratulate the work of Wagic who makes an excellent game!
I can not speak English, much less write it, so usso google translator.
I loved the idea of adding planewalkers same token they are, because in my opinion they are very importat and give a special color for the game.
I post here Ajani Goldman, and would like help because his second ability can not make all creatures gain vigilance beyond markers of +1 / +1.
I liked the idea that I'm thinking of creating own planewalkers months!
I can not speak English, much less write it, so usso google translator.
I loved the idea of adding planewalkers same token they are, because in my opinion they are very importat and give a special color for the game.
I post here Ajani Goldman, and would like help because his second ability can not make all creatures gain vigilance beyond markers of +1 / +1.
I liked the idea that I'm thinking of creating own planewalkers months!
Code: Select all
[card]
name=Ajani Goldmane
auto=counter(0/1,4,Loyalty)
auto=counter(0/0,3,Choice)
auto=this(counter{0/1,1,Loyalty}<1) may bury
auto=@movedto(Ajani Goldmane|battlefield):bury all(*[Ajani])
auto=@damaged(player) from(*|opponentbattlefield):may token(-51145)
auto=@each cleanup:bury all(Ajani Goldmane[-counter{0/1.1.Loyalty}])
auto=@each combatends:bury all(Ajani Goldmane[-counter{0/1.1.Loyalty}])
auto=@each my upkeep:counter(0/0,-3,Choice) && counter(0/0,3,Choice)
auto={C(0/0,-2,Choice)}{C(0/1,1,Loyalty)}:life:2 controller asSorcery
auto={C(0/0,-2,Choice)}{C(0/1,-1,Loyalty)}:lord(creature|myBattlefield) counter(1/1) && vigilance lord(creature|myBattlefield) asSorcery
auto={C(0/0,-2,Choice)}{C(0/1,-6,Loyalty)}:token(-222222)
mana={2}{W}{W}
abilities=shroud
subtype=Planeswalker Ajani
toughness=0
[/card]
[card]
name=Avatar Ajani
id=-222222
auto=thisforeach(controllerlife) 1/1
type=Creature
subtype=Avatar
power=*
toughness=*
[/card]
[card]
name=Damaged Ajani
auto=may life:1 controller && counter(0/1,-1,Loyalty) all(Ajani|mybattlefield) && token(-51145)
id=-51145
type=nothing
auto=moveto(exile) all(this)
[/card]