Can you post the most recent Jace the Mind Sculptor for Primitives because I can't find it in the 5.0 Addon. Also do I need a Planeswalker.txt file in my sets/primitives folder?
I keep crashing when I try and use Jace 2.0 Fate Seal to opponent I get the token I click on then I check the opponents hand and if its a card I don't want to put on top I get the popup saying Top of Deck and then it freezes...How do I get this to work so I can choose to put it on bottom two without it freezing? I don't even get the popup to ask me if I want to put OPPONENTS card on bottom it just locks up. I can hit start and go to main menu.
The Damage Calculation works for Jace 2.0 now just had to change a few things...
This is what I got posted in primitives/mtg.txt
Code: Select all
[card]
name=Jace, the Mind Sculptor
auto=counter(0/1,3,Loyalty)
auto=counter(0/0,3,Choice)
auto=@movedto(Jace, the Mind Sculptor|battlefield):bury all(*[Jace])
auto=this(counter{0/1,1,Loyalty}<1) may bury
auto=@damaged(player) from(*|opponentbattlefield):may token(-51144)
auto=@each cleanup:bury all(Jace, the Mind Sculptor[-counter{0/1.1.Loyalty}])
auto=@each combatends:bury all(Jace, the Mind Sculptor[-counter{0/1.1.Loyalty}])
auto=@each my upkeep:counter(0/0,-3,Choice) && counter(0/0,3,Choice)
auto={C(0/0,-2,Choice)}{C(0/1,2,Loyalty)}:token(-674) asSorcery
auto={C(0/0,-2,Choice)}{C(0/1,2,Loyalty)}:token(-774) asSorcery
auto={C(0/0,-2,Choice)}{C(0/1,0,Loyalty)}:draw:3 && token(-672) asSorcery
auto={C(0/0,-2,Choice)}{C(0/1,-1,Loyalty)}:moveto(ownerhand) target(creature) asSorcery
auto={C(0/0,-2,Choice)}{C(0/1,-12,Loyalty)}:moveto(exile) all(*|opponentlibrary) && moveto(opponentlibrary) all(*|opponenthand) && shuffle asSorcery
mana={2}{U}{U}
abilities=shroud
subtype=Planeswalker Jace
toughness=0
[/card]
[card]
name=Damaged Jace
auto=may life:1 controller && counter(0/1,-1,Loyalty) all(Jace, The Mind Sculptor|mybattlefield) && token(-51144)
id=-51144
type=nothing
auto=moveto(junk) all(this)
auto=@each endofturn:moveTo(ownergraveyard)
[/card]
[card]
name=Move to top of deck 1
id=-672
type=nothing
auto=moveto(mylibrary) target(*|myhand)
auto=moveto(exile) all(this)
auto=token(-673)
[/card]
[card]
name=Move to top of deck 2
auto=counter(0/0,1,Brainstorm)
auto=@movedTo(*|myLibrary) from(myhand):thisforeach(counter{0/0.1.Brainstorm}>0) moveTo(myLibrary) target(*|myhand) && counter(0/0,-1,Brainstorm) && counter(0/0,1,Bury)
auto=thisforeach(counter{0/0.1.Bury}>0) exile all(this)
id=-673
type=Nothing
[/card]
[card]
name=Look at MY top card
id=-674
type=nothing
auto=counter(0/0,1,topcard)
auto=counter(0/0,1,original) all(*|myhand)
auto={C(0/0,-1,topcard)}:draw:1 asSorcery
auto=@movedto(*|myhand):may token(-675) && moveto(mylibrary) target(*[-counter{0/0.1.original}]|myhand) && counter(0/0,-1,original) all(*|myhand) && moveto(junk) all(this) && shuffle
auto=@movedto(*|myhand):may token(-676) && moveto(mylibrary) target(*[-counter{0/0.1.original}]|myhand) && counter(0/0,-1,original) all(*|myhand) && moveto(junk) all(this)
auto=@each endofturn:moveTo(ownergraveyard)
[/card]
[card]
name=Move To Bottom
auto=moveto(junk) all(this)
id=-675
type=nothing
auto=@each endofturn:moveTo(ownergraveyard)
[/card]
[card]
name=Move To Top
auto=moveto(junk) all(this)
id=-676
type=nothing
auto=@each endofturn:moveTo(ownergraveyard)
[/card]
[card]
name=Look at opponent top card
id=-774
type=nothing
auto=counter(0/0,1,topcard)
auto=counter(0/0,1,original) all(*|opponenthand)
auto={C(0/0,-1,topcard)}:draw:1 opponent asSorcery
auto=@movedto(*|opponenthand):may token(-675) && moveto(opponentlibrary) target(*[-counter{0/0.1.original}]|opponenthand) && counter(0/0,-1,original) all(*|opponenthand) && shuffle
auto=@movedto(*|opponenthand):may token(-676) && moveto(opponentlibrary) target(*[-counter{0/0.1.original}]|opponenthand) && counter(0/0,-1,original) all(*|opponenthand)
auto=moveto(junk) all(this)
auto=@each endofturn:moveTo(ownergraveyard)
[/card]