have anyone tried to port this game to nintendo wii? there is 1 c++ compiler for the wii and some ported libs http://wiibrew.org/wiki/DevkitPPC also 1 gamecube emulator wich can be use to test the code...
Can someone give their opinion about the process?
wii port
Re: wii port
It usually takes one guy with enough free time to work on the port. If somebody is willing to do it, we'll gladly add all of that to the SVN.
The easiest on the wii would probably be to use SDL, since that's what we already use on Windows and android:
http://wiibrew.org/wiki/SDL_Wii
I don't own a wii so I can't help much
The easiest on the wii would probably be to use SDL, since that's what we already use on Windows and android:
http://wiibrew.org/wiki/SDL_Wii
I don't own a wii so I can't help much