N900 and Qt support
Re: N900 and Qt support
Anybody with a clue and a N900 can now download and install directly the Wagic application. Looks like some of them they already started http://talk.maemo.org/showthread.php?t=50278&page=4 ...
Re: N900 and Qt support
I did!
It works very well, and the best thing I would say is the place that the wagic/res folder is located. Couldn't be easier to change and customize thing on the software.
Many thanks, guys! Great work Djardin!
RPGabriel
It works very well, and the best thing I would say is the place that the wagic/res folder is located. Couldn't be easier to change and customize thing on the software.
Many thanks, guys! Great work Djardin!
RPGabriel
Re: N900 and Qt support
What about a virtual keyboard (or something like it), instead of having events based on x,y...Djardin wrote:- I don't see how we could develop proper support for iPhone or Android phones without keyboard without revamping the GUI to be able to interact directly with GUI objects. Basically we miss a way to transform the location point (x,y) of an events to a the GUI object at that position. Doing this reverse computation would be fairly complex I think.
I mean, something like this: (sorry for the big picture... )
I don't know, I am just brainstorming...
See y'all
Re: N900 and Qt support
Check this out http://www.youtube.com/watch?v=u3HOqrsvoes. I coded basically what I said, selection of GUI objects based on the touch coordinates.
Re: N900 and Qt support
I wet my pants while watching this video. This is the coolest thing ever
Re: N900 and Qt support
i was surprised how well it ported to touch interface. i thought there would be menu error or some random bugs.
Re: N900 and Qt support
The code I modified was already able to cleanly position GUI objects based on the their top left corner and select them based on a key input. I just had to find a high level object knowing all the GUI objects and perform a stupid algorithm to select the closest object from the clicking position... done.
The shop and deck editor have still no mouse support btw.
The shop and deck editor have still no mouse support btw.
Re: N900 and Qt support
Awesome!Djardin wrote:Check this out http://www.youtube.com/watch?v=u3HOqrsvoes. I coded basically what I said, selection of GUI objects based on the touch coordinates.
I have a question: to Interrupt, where should you click?
Another thing is: to flick through the cards in the graveyard/library, how do you do? (since sometimes we have a longer length of cards on that "submenu" that the interface open when you want to find something there)
Great work, Djar!
Re: N900 and Qt support
I added the support of the zoom/volume buttons and binded them to "next phase" for one and "interrupt" for the other. For the library or graveyard parsing, touching the screen after the end or before the beginning automatically scrolls the list ...
Basically, if I change to start the game in fullscreen, to play a game, you would have to use the keyboard only to mulligan or to cancel, all the rest can be done with the screen.
Basically, if I change to start the game in fullscreen, to play a game, you would have to use the keyboard only to mulligan or to cancel, all the rest can be done with the screen.
Re: N900 and Qt support
Hi, folks.
Firstly, happy new year, and gratz for the great job on wagic.
I'm trying to play the game on maemo, but it isn't works, the window close after full black. Have any configuration to be done before playing or some software requirement?
Thanks anyway.
[]'s
Editing:
I didn't nothing diffrent, just tried to open again (fot the fifth time) and it's worked. Great game. tnks again.
Firstly, happy new year, and gratz for the great job on wagic.
I'm trying to play the game on maemo, but it isn't works, the window close after full black. Have any configuration to be done before playing or some software requirement?
Thanks anyway.
[]'s
Editing:
I didn't nothing diffrent, just tried to open again (fot the fifth time) and it's worked. Great game. tnks again.