Preeminent Captain [added]

Card coding that have been confirmed working and added to the SVN are moved in this forum. Do not post here.
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Spiwy
Posts: 42
Joined: Tue Nov 23, 2010 10:01 pm
Location: Spain

Preeminent Captain [added]

Post by Spiwy »

Hey there! I was making a soldier's deck when i realised we don't have this card coded yet and i saw that "Yore-Tiller Nephilim" had a similar function so i thought that maybe i could code the Preeminent Captain.

Well, here it is!

Code: Select all

[card]
name=Preeminent Captain
abilities=First Strike
auto=@combat(attacking) source(this):target(creature[soldier]|myhand) ninjutsu
text=Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.
mana={2}{W}
type=Creature
subtype=Kithkin Soldier
power=2
toughness=2
[/card]
Regards!
Zethfox
Posts: 3029
Joined: Thu Jun 10, 2010 11:28 pm

Re: Preeminent Captain [Require Testing]

Post by Zethfox »

nice find :)
gotherlee
Posts: 11
Joined: Thu Dec 15, 2011 6:08 pm

Re: Preeminent Captain [added]

Post by gotherlee »

Where do you put these in your folder?
wololo
Site Admin
Posts: 3728
Joined: Wed Oct 15, 2008 12:42 am
Location: Japan

Re: Preeminent Captain [added]

Post by wololo »

gotherlee wrote:Where do you put these in your folder?
create a .txt file in Res/sets/primitives and put it there (alternatively you can edit one of the existing files, but then people complain when they are updating the game...). The game will load all the txt files in that folder at startup
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