Nirkana Revenant (Working and Added)

Card coding that have been confirmed working and added to the SVN are moved in this forum. Do not post here.
abrasax
Posts: 976
Joined: Wed Oct 15, 2008 7:46 am
Location: Switzerland

Re: Nirkana Revenant (Working Crappy/Borderline)

Post by abrasax »

2) is there any instance where swamps (or other basic lands) can be tapped without producing mana?
Yes. There are cards that allow you to tap land (or even any permanent), the ICY manipulator for example can be very usefull in a variety of deck, for example in control deck, you can either tap the mana of your opponent to create manashortage or you can tap its creature, you can also in depletion/mill deck use howling mine and tap it when its your turn...

There are also a variety of instant, sorcery and permanent that have similar ability as the Icy Manipulator.

PS: But it must be said that we have cards such as gauntlet of might with similar limitation that have been added to the official release, althought they are at least as much borderline as this one...

Grü

Abra
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lozanogo
Posts: 81
Joined: Wed Aug 25, 2010 6:48 am

Re: Nirkana Revenant (Working Crappy/Borderline)

Post by lozanogo »

abrasax wrote:
2) is there any instance where swamps (or other basic lands) can be tapped without producing mana?
Yes. There are cards that allow you to tap land (or even any permanent), the ICY manipulator for example can be very usefull in a variety of deck, for example in control deck, you can either tap the mana of your opponent to create manashortage or you can tap its creature, you can also in depletion/mill deck use howling mine and tap it when its your turn...

There are also a variety of instant, sorcery and permanent that have similar ability as the Icy Manipulator.

PS: But it must be said that we have cards such as gauntlet of might with similar limitation that have been added to the official release, althought they are at least as much borderline as this one...

Grü

Abra

Ok, then by the rules when you tap such land, like basic lands, you have to choice to produce mana or not, am I right? I was under the impression that for lands (like basic lands) you never have the option when tapping to produce or not mana (regardless if the tapping is forced but another ability).
Zethfox
Posts: 3029
Joined: Thu Jun 10, 2010 11:28 pm

Re: Nirkana Revenant

Post by Zethfox »

ok ill put it out simple for you.
i assume youre under the impression that @tapped trigger can determine if it was na ability, or done by the owner of the land for mana.
it does not work that way.


@tapped trigger will trigger from the card being tapped by this effect:


"tap all lands in play"
...

in MTG Rules you can not just RANDOMLY decide you want to tap a land but not have it add mana.
it has to be as an effect from another card(whichs adds no mana), as a payment for a cost(which adds no mana), or for mana.
wololo
Site Admin
Posts: 3728
Joined: Wed Oct 15, 2008 12:42 am
Location: Japan

Re: Nirkana Revenant (Working Crappy/Borderline)

Post by wololo »

a long term fix is to introduce an event "tappedformana", that would be triggered by the ManaAbility objects, JUST BEFORE the mana is actually added. This would allow replacement effects as well.
Zethfox
Posts: 3029
Joined: Thu Jun 10, 2010 11:28 pm

Re: Nirkana Revenant (Working Crappy/Borderline)

Post by Zethfox »

coded this tonight, as for replacement effects, not to sure yet if that is possible without a rewrite of mana producer....however this will be the future code for this creature.

currently its add mana function and the actual tapping happen at pretty much the same time. ill try to extend it to a replacement effect, however no promises.

[card]
name=Nirkana Revenant
auto=@tappedformana(swamp|mybattlefield):Add {B}
auto={B}:1/1 ueot
text=Whenever you tap a Swamp for mana, add {B} to your mana pool (in addition to the mana the land produces). -- {B}:Nirkana Revenant gets +1/+1 until end of turn.
type=Creature
subtype=Vampire Shade
power=4
toughness=4
mana={4}{B}{B}
[/card]
Dr.Solomat
Posts: 975
Joined: Mon Dec 15, 2008 5:12 pm
Location: Germany

Re: Nirkana Revenant (Working Crappy/Borderline)

Post by Dr.Solomat »

Added to the game on rev2457.

Its code is:

[card]
name=Nirkana Revenant
auto=@tappedformana(swamp|mybattlefield):Add {B}
auto={B}:1/1
text=Whenever you tap a Swamp for mana, add {B} to your mana pool (in addition to the mana the land produces). -- {B}:Nirkana Revenant gets +1/+1 until end of turn.
type=Creature
subtype=Vampire Shade
power=4
toughness=4
mana={4}{B}{B}
[/card]

This does not work on the official release 0.13.1!!! You have to use the newest revision!
Sets Coded/Released: Legends, Visions, Weatherlight, Tempest, Stronghold, Portal I & III, Urza's Saga BLOCK, Mercadian Masques, Invasion BLOCK, Mirrodin, Ravnica, Guildpact, Conflux, Alara Reborn
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