Would it be possible to make aluren by using the lesstocast from the above mentioned?
lesstocast is not available yet is it?
It would probably look something like this.
[card]
name=Aluren
auto=lord(creature[manacost<=3]|myhand) flash
auto=lord(creature[manacost<=3]|myhand) lesstocast(this):3
auto=lord(creature[manacost<=3]|opponenthand) flash
auto=lord(creature[manacost<=3]|opponenthand) lesstocast(this):3
text=Any player may play creature cards with converted mana cost 3 or less without paying their mana cost and as though they had flash.
mana={2}{G}{G}
type=Enchantment
[/card]
Not working at all. Sigh.
Cost Reduction
Re: Cost Reduction
Only those crazy enough to think they can change the world are the ones who do.
Wishlist: Sneak Attack, Through the Breach, Aluren, Serra Avatar, Goblin Piledriver
Wishlist: Sneak Attack, Through the Breach, Aluren, Serra Avatar, Goblin Piledriver
Re: Cost Reduction
The closest to getting it to work onesided for those who want to have fun with playing aluren.
You need to click on Aluren first though and it doesn't work for play triggered as you're technically not playing a spell. Glimpse of nature ain't working yet anyway.
Definately way below bottomline but casting goblin matron to search for goblin matron for free? worth the while for me.
[card]
name=Aluren
auto={0}:moveTo(myBattlefield) target(creature[manacost<=3]|myhand)
text=Any player may play creature cards with converted mana cost 3 or less without paying their mana cost and as though they had flash.
mana={2}{G}{G}
type=Enchantment
[/card]
You need to click on Aluren first though and it doesn't work for play triggered as you're technically not playing a spell. Glimpse of nature ain't working yet anyway.
Definately way below bottomline but casting goblin matron to search for goblin matron for free? worth the while for me.
[card]
name=Aluren
auto={0}:moveTo(myBattlefield) target(creature[manacost<=3]|myhand)
text=Any player may play creature cards with converted mana cost 3 or less without paying their mana cost and as though they had flash.
mana={2}{G}{G}
type=Enchantment
[/card]
Only those crazy enough to think they can change the world are the ones who do.
Wishlist: Sneak Attack, Through the Breach, Aluren, Serra Avatar, Goblin Piledriver
Wishlist: Sneak Attack, Through the Breach, Aluren, Serra Avatar, Goblin Piledriver
Re: Cost Reduction
Affinity for Artifacts idea:
Can the manacost code line of the affinity cards be changed to something like:
auto=foreach(artifact|mybattlefield) manacost -1{W}
auto=foreach(artifact|mybattlefield) manacost -1{R}
auto=foreach(artifact|mybattlefield) manacost -1{U}
auto=foreach(artifact|mybattlefield) manacost -1{G}
auto=foreach(artifact|mybattlefield) manacost -1{B}
or
auto=aslongas(artifact|mybattlefield)<1 manacost = 3{B}
auto=aslongas(artifact|mybattlefield)<2 manacost = 2{B}
auto=aslongas(artifact|mybattlefield)<3 manacost = 1{B}
auto=aslongas(artifact|mybattlefield)<4 manacost = {B}
auto=foreach(artifact|mybattlefield) manacost = 1{W}
I'm just trying to keep the dialog going here.
Can the manacost code line of the affinity cards be changed to something like:
auto=foreach(artifact|mybattlefield) manacost -1{W}
auto=foreach(artifact|mybattlefield) manacost -1{R}
auto=foreach(artifact|mybattlefield) manacost -1{U}
auto=foreach(artifact|mybattlefield) manacost -1{G}
auto=foreach(artifact|mybattlefield) manacost -1{B}
or
auto=aslongas(artifact|mybattlefield)<1 manacost = 3{B}
auto=aslongas(artifact|mybattlefield)<2 manacost = 2{B}
auto=aslongas(artifact|mybattlefield)<3 manacost = 1{B}
auto=aslongas(artifact|mybattlefield)<4 manacost = {B}
auto=foreach(artifact|mybattlefield) manacost = 1{W}
I'm just trying to keep the dialog going here.
Re: Cost Reduction
KF1 wrote:Affinity for Artifacts idea:
Can the manacost code line of the affinity cards be changed to something like:
auto=foreach(artifact|mybattlefield) manacost -1{W}
auto=foreach(artifact|mybattlefield) manacost -1{R}
auto=foreach(artifact|mybattlefield) manacost -1{U}
auto=foreach(artifact|mybattlefield) manacost -1{G}
auto=foreach(artifact|mybattlefield) manacost -1{B}
or
auto=aslongas(artifact|mybattlefield)<1 manacost = 3{B}
auto=aslongas(artifact|mybattlefield)<2 manacost = 2{B}
auto=aslongas(artifact|mybattlefield)<3 manacost = 1{B}
auto=aslongas(artifact|mybattlefield)<4 manacost = {B}
auto=foreach(artifact|mybattlefield) manacost = 1{W}
I'm just trying to keep the dialog going here.
unfortunately everyone thats posted to this over the last 2 years has overlooked a major detail...theyre looking at "auto=" as the line in which cost reduction would happen, this is not the case...because auto= doesnt happen until its "inplay"
I could see the "mana=" line possibly, or autohand....but not auto=
Re: Cost Reduction
i introduced manacost redux but the "reseting" cost is still a bit dirty, works 100% but i just dont like how its handled...atleast its in and works