Eldrazi Leveling

All additions requested or suggested to improve the card coding language.
Locked
fibertek
Posts: 50
Joined: Sun Apr 05, 2009 5:31 pm
Location: South Kingstown, RI, USA

Eldrazi Leveling

Post by fibertek »

Forgive me if it has been mentioned, anything in the oven for the new level up functions in Rise of the Eldrazi, and the planeswalkers that started with Lorwyn?


these would be freakin sweet... I would think coding wise it would be a matter of making counters or activated abilities a permanent change.
Last edited by fibertek on Tue Mar 30, 2010 5:18 pm, edited 1 time in total.
Dr.Solomat
Posts: 975
Joined: Mon Dec 15, 2008 5:12 pm
Location: Germany

Re: Eldrazi Leveling

Post by Dr.Solomat »

Hi fibertek, hello wagic coummunity,


Level Up Creatures will be in the next release! Thx to salmelo, we are able now to code those guys.


Planeswalkers are still out of sight´though....
Sets Coded/Released: Legends, Visions, Weatherlight, Tempest, Stronghold, Portal I & III, Urza's Saga BLOCK, Mercadian Masques, Invasion BLOCK, Mirrodin, Ravnica, Guildpact, Conflux, Alara Reborn
fibertek
Posts: 50
Joined: Sun Apr 05, 2009 5:31 pm
Location: South Kingstown, RI, USA

Re: Eldrazi Leveling

Post by fibertek »

thanks as always sol, with this news wait till you all see set 2 of my previously unfinished ff "block"
fibertek
Posts: 50
Joined: Sun Apr 05, 2009 5:31 pm
Location: South Kingstown, RI, USA

Re: Eldrazi Leveling

Post by fibertek »

Out of curiousity.. has it been finalized how these cards will be coded (perhaps a little preview of what one might look like :) ? )
Dr.Solomat
Posts: 975
Joined: Mon Dec 15, 2008 5:12 pm
Location: Germany

Re: Eldrazi Leveling

Post by Dr.Solomat »

Image

This card will look like this:

[card]
name=Knight of Cliffhaven
auto={3}:counter(0/0,1,Level Up) asSorcery
auto=this(counter{0/0,1,Level Up}) flying
auto=this(counter{0/0,1,Level Up}) 0/1
auto=this(counter{0/0,4,Level Up}) vigilance
auto=this(counter{0/0,4,Level Up}) 2/1
text=Level up 3 -- [Level 1-3] Flying (2/3) -- [Level 4+] Flying, vigilance (4/4)
mana={1}{W}
type=Creature
subtype=Kor Knight
power=2
toughness=2
[/card]

Note that Level Up Creatures contain new Wagic code elements, so they cannot be used in Wagic 0.11.1! They will only be playable with Wagic 0.12.1.
Sets Coded/Released: Legends, Visions, Weatherlight, Tempest, Stronghold, Portal I & III, Urza's Saga BLOCK, Mercadian Masques, Invasion BLOCK, Mirrodin, Ravnica, Guildpact, Conflux, Alara Reborn
kaioshin
Posts: 267
Joined: Wed Feb 25, 2009 1:49 pm

Re: Eldrazi Leveling

Post by kaioshin »

Hey Dr. Solomat,
will be more complex abilities like on this here doable, too?

Image

Something like:

auto=this(counter{0/0,8,Level Up}) 4/4
auto=this(counter{0/0,8,Level Up}) {R}:1/0

Is that possible? And even complexer stuff? Thanks ;)
Dr.Solomat
Posts: 975
Joined: Mon Dec 15, 2008 5:12 pm
Location: Germany

Re: Eldrazi Leveling

Post by Dr.Solomat »

it is possible, yes. :)
Sets Coded/Released: Legends, Visions, Weatherlight, Tempest, Stronghold, Portal I & III, Urza's Saga BLOCK, Mercadian Masques, Invasion BLOCK, Mirrodin, Ravnica, Guildpact, Conflux, Alara Reborn
fibertek
Posts: 50
Joined: Sun Apr 05, 2009 5:31 pm
Location: South Kingstown, RI, USA

Re: Eldrazi Leveling

Post by fibertek »

interesting -- this line here auto={3}:counter(0/0,1,Level Up) asSorcery .. can this be done as an instant effect as well?
Dr.Solomat
Posts: 975
Joined: Mon Dec 15, 2008 5:12 pm
Location: Germany

Re: Eldrazi Leveling

Post by Dr.Solomat »

yes
Sets Coded/Released: Legends, Visions, Weatherlight, Tempest, Stronghold, Portal I & III, Urza's Saga BLOCK, Mercadian Masques, Invasion BLOCK, Mirrodin, Ravnica, Guildpact, Conflux, Alara Reborn
Locked