Wagic Data Miner
Re: Wagic Data Miner
thats kool thanks for the reply it helps tons for editing my cards as i have a very big collecton of cards and i have fond alot of spelling mistakes with it lol nice to hear that u might get around to working on it more
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- Posts: 156
- Joined: Sat Apr 25, 2009 12:00 am
Re: Wagic Data Miner
This has helped me immensly on correcting errors that are currently plaguing some of the sets that I have, including clashing id numbers between sets. This will help people that are creating sets to get the correct id numbers. This is the greatest problem that I have found aside from spacing errors and capitalizing abilities. Thank you!!
Dr.Solomat wrote:"Vegeta! What does the scouter say about Wagics power level?"
"It's over ten thooooouuuuuusaaaaaaaaand!"
"What 10.000? There's no way that can be right!"
Re: Wagic Data Miner
abilities can and SHOULD be capitalized (for readability), please remove the warning from the tool whenever you have time
Re: Wagic Data Miner
I'll do that while looking at wagic's code this time (I confess I built my parser only looking at _cards.dat files).
I'll have some spare time this week, I'll try to squeeze some coding there...
I'll have some spare time this week, I'll try to squeeze some coding there...
Re: Wagic Data Miner
I have a suggestion/request for the next release. Is there any way to add a refresh to the parser? I hate to make corrections and have to close and reopen to see if they are fixed. A refresh option would be great!
Re: Wagic Data Miner
It's already in my current WIP. Unfortunately, I am trying to get rid of a few annoying bugs. Stay tuned.yoda01 wrote:I have a suggestion/request for the next release. Is there any way to add a refresh to the parser? I hate to make corrections and have to close and reopen to see if they are fixed. A refresh option would be great!
Re: Wagic Data Miner
Updated:
I noticed that Wasp is an attempt at coding token as card, as suggested by wololo. I'll update the parser for those next time.
- "Reload sets and collection" option.
- No warning for lowercase or highercase abilities.
- Added horsemanship to the parser
- Corrected syntax for plainswalk
Code: Select all
Opening set 5DN
47: Error with Auriok Champion (5DN)
58: [E] Ability not recognized: protecion from red
477: Error with Skyhunter Skirmisher (5DN)
487: [E] Ability not recognized: doublestrike
Opening set CSP
1: Error with Boreal Druid (CSP)
1: [E] No type
5: [E] Type unparsable: Snow Creature
7: Power defined, not a creature: 1
8: Thoughness defined, Not a creature: 1
Opening set HML
1: Error with Abbey Gargoyles (HML)
10: [W] Ability has extra spaces: protection from red
Opening set INV
773: Error with Kavu Aggressor (INV)
781: Power defined, not a creature: 3
782: Thoughness defined, Not a creature: 2
Opening set JUD
1: Error with Ancestor's Chosen (JUD)
4: [E] No '=' sign, not parsable
81: Error with Cagemail (JUD)
88: [W] Id Multiple: 36429
Opening set PTK
384: Error with Lu Meng, Wu General (PTK)
384: [E] No type
390: [E] Type unparsable: Legendary Creature
392: Power defined, not a creature: 4
393: Thoughness defined, Not a creature: 4
1102: Error with Yellow Scarves General (PTK)
1102: [E] Creature with no Power
Opening set RV
2128: Error with Wasp (RV)
2128: [E] No rarity
2131: [W] Negative Id : -1138
2134: [E] Rarity unparsable: T
2137: [W] Type Multiple: Artifact
Opening set VIS
132: Error with Freewind Falcon (VIS)
132: [E] No type
138: [E] Type unparsable: creature
140: Power defined, not a creature: 1
141: Thoughness defined, Not a creature: 1
Re: Wagic Data Miner
This has proven a great tool for play testing decks I am planning for future AI competitions. Of course, gauntlet mode is probably the better route, but I also like to try them out to see how they work when I play them.
I've also been able to clean up some of my _card.dats from non-officially supported sets (mostly the ones I downloaded back in Wagic 0.3 and 0.4).
Thank you!
I've also been able to clean up some of my _card.dats from non-officially supported sets (mostly the ones I downloaded back in Wagic 0.3 and 0.4).
Thank you!
Re: Wagic Data Miner
Nice Job is that made with [wxWidgets using] C++? If so, check out wagic's code you might be able to help us kill some bugs!
Re: Wagic Data Miner
Nope, it's coded in C# and dotnet.Yeshua wrote:Nice Job is that made with [wxWidgets using] C++? If so, check out wagic's code you might be able to help us kill some bugs!
As for C++, I am not sure I have the proper coding habits. Plus I don't really have a lot of free time! I made a couple of tweaks to my own daily build (very basic stuff, like adding the first 3 letters of the currently selected card at the bottom of the deck editor, so browsing the huge collection is slightly easier), but that's it.