Game Night 2019 (OTH-4.GN2)

All user created custom sets, custom game mode and modded official content.
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Luruz
Posts: 142
Joined: Sat Apr 27, 2013 12:33 am

Game Night 2019 (OTH-4.GN2)

Post by Luruz »

Here comes a new one.

Sector: Others. (OTH-)
Chronological appearance: 4.
Wizards of the Coast Code name: GN2
Year: 2019.

Wanna know why are you reading OTH-4.GN2 rathen that only GN2?, see the next post of suggestion changes: https://www.wololo.net/forum/viewtopic.php?f=21&t=66614

Here is the _cards.dat

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[meta]
author=Wagic Team
name=Game Night 2019
year=2019-11-15
total=5
[/meta]
[card]
primitive=Highcliff Felidar
id=18040
rarity=M
[/card]
[card]
primitive=Sphinx of Enlightenment
id=18041
rarity=M
[/card]
[card]
primitive=Calculating Lich
id=18042
rarity=M
[/card]
[card]
primitive=Fiendish Duo
id=18043
rarity=M
[/card]
[card]
primitive=Earthshaker Giant
id=18044
rarity=M
[/card]
NEW PRIMITIVES FOR: Game Night 2019

WHITE

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[card]
name=Highcliff Felidar
abilities=vigilance
auto=destroy notatarget(creature[power=power:highest:creature:opponentBattlefield])
text=Vigilance / When Highcliff Felidar enters the battlefield, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures.
mana={4}{W}{W}
type=Creature
subtype=Cat Beast
power=5
toughness=5
[/card]
BLUE

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[card]
name=Sphinx of Enlightenment
abilities=flying
auto=draw:1 opponent && draw:3 controller
text=Flying / When Sphinx of Enlightenment enters the battlefield, target opponent draws a card and you draw three cards.
mana={4}{U}{U}
type=Creature
subtype=Sphinx
power=5
toughness=5
[/card]
RED

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[card]
name=Fiendish Duo
abilities=First strike
auto=@damage(from) notatarget(*|myBattlefield,myStack,myGraveyard,mySideboard) transforms((,newability[@damage:twicethatmuch]))
text=First strike / If a source would deal damage to an opponent, it deals double that damage to that player instead.
mana={4}{R}{R}
type=Creature
subtype=Devil
power=5
toughness=5
[/card]
BLACK

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[card]
name=Calculating Lich
abilities=menace
auto=@combat(attacking) source(creature|myBattlefield):life:-1 opponent
text=Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. / {3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block.
mana={4}{B}{B}
type=Creature
subtype=Zombie Wizard
power=5
toughness=5
[/card]
GREEN

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[card]
name=Earthshaker Giant
abilities=Trample
auto=(other creature|myBattlefield) 3/3 && trample ueot
text=Trample / When Earthshaker Giant enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn.
mana={4}{G}{G}
type=Creature
subtype=Giant Druid
power=6
toughness=6
[/card]
OTHER NEW PRIMITIVES for the main file called: "mtg.txt"

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[card]
name=Brutal Hordechief
auto=@combat(attacking) source(creature|myBattlefield):life:-1 opponent && life:1 controller
auto={3}{RW}{RW}:target(<anyamount>creature|opponentbattlefield) mustblock ueot all(other creature) cantblock ueot
text=Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. / {3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block.
mana={3}{B}
type=Creature
subtype=Orc Warrior
power=3
toughness=3
[/card]
Vitty85
Posts: 432
Joined: Mon Jul 29, 2019 5:58 pm

Re: Game Night 2019 (OTH-4.GN2)

Post by Vitty85 »

Luruz wrote: Thu Nov 07, 2019 11:57 pm Here comes a new one.

Sector: Others. (OTH-)
Chronological appearance: 4.
Wizards of the Coast Code name: GN2
Year: 2019.

Wanna know why are you reading OTH-4.GN2 rathen that only GN2?, see the next post of suggestion changes: https://www.wololo.net/forum/viewtopic.php?f=21&t=66614

Here is the _cards.dat

Code: Select all

[meta]
author=Wagic Team
name=Game Night 2019
year=2019-11-15
total=5
[/meta]
[card]
primitive=Highcliff Felidar
id=18040
rarity=M
[/card]
[card]
primitive=Sphinx of Enlightenment
id=18041
rarity=M
[/card]
[card]
primitive=Calculating Lich
id=18042
rarity=M
[/card]
[card]
primitive=Fiendish Duo
id=18043
rarity=M
[/card]
[card]
primitive=Earthshaker Giant
id=18044
rarity=M
[/card]
NEW PRIMITIVES FOR: Game Night 2019

WHITE

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[card]
name=Highcliff Felidar
abilities=vigilance
auto=destroy notatarget(creature[power=power:highest:creature:opponentBattlefield])
text=Vigilance / When Highcliff Felidar enters the battlefield, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures.
mana={4}{W}{W}
type=Creature
subtype=Cat Beast
power=5
toughness=5
[/card]
BLUE

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[card]
name=Sphinx of Enlightenment
abilities=flying
auto=draw:1 opponent && draw:3 controller
text=Flying / When Sphinx of Enlightenment enters the battlefield, target opponent draws a card and you draw three cards.
mana={4}{U}{U}
type=Creature
subtype=Sphinx
power=5
toughness=5
[/card]
RED

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[card]
name=Fiendish Duo
abilities=First strike
auto=@damage(from) notatarget(*|myBattlefield,myStack,myGraveyard,mySideboard) transforms((,newability[@damage:twicethatmuch]))
text=First strike / If a source would deal damage to an opponent, it deals double that damage to that player instead.
mana={4}{R}{R}
type=Creature
subtype=Devil
power=5
toughness=5
[/card]
BLACK

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[card]
name=Calculating Lich
abilities=menace
auto=@combat(attacking) source(creature|myBattlefield):life:-1 opponent
text=Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. / {3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block.
mana={4}{B}{B}
type=Creature
subtype=Zombie Wizard
power=5
toughness=5
[/card]
GREEN

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[card]
name=Earthshaker Giant
abilities=Trample
auto=(other creature|myBattlefield) 3/3 && trample ueot
text=Trample / When Earthshaker Giant enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn.
mana={4}{G}{G}
type=Creature
subtype=Giant Druid
power=6
toughness=6
[/card]
OTHER NEW PRIMITIVES for the main file called: "mtg.txt"

Code: Select all

[card]
name=Brutal Hordechief
auto=@combat(attacking) source(creature|myBattlefield):life:-1 opponent && life:1 controller
auto={3}{RW}{RW}:target(<anyamount>creature|opponentbattlefield) mustblock ueot all(other creature) cantblock ueot
text=Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. / {3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block.
mana={3}{B}
type=Creature
subtype=Orc Warrior
power=3
toughness=3
[/card]
Hi,

The GN2 set has been officially released todat 15/11 with more cards and official multiverse ids, i guess it's better to fix this dat file and check all the other primitives before to add to the new official release.
Luruz
Posts: 142
Joined: Sat Apr 27, 2013 12:33 am

Re: Game Night 2019 (OTH-4.GN2)

Post by Luruz »


Hi,

The GN2 set has been officially released todat 15/11 with more cards and official multiverse ids, i guess it's better to fix this dat file and check all the other primitives before to add to the new official release.
Sorry, I forgot that in USA, the format for a date of the day, it is: "Year-Day-Month" and everywhere else is "Year-month-day"

And about the new cards in this set, I uptdate the info con Scryfall. And there, there is only 5 cards, can you help me where is your source of update where there is more cards than this page, please?

RE-EDIT.NO.1: Now I see, Scry already uptdate the list. When I have time, I'll work on this to update the set and new ones that I have seen.
Vitty85
Posts: 432
Joined: Mon Jul 29, 2019 5:58 pm

Re: Game Night 2019 (OTH-4.GN2)

Post by Vitty85 »

Hi,

Actually it was shorter than i thought so i could do by myself, here you are the new dat file:

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[meta]
author=Wagic Team
name=Game Night 2019
year=2019-11-15
total=70
[/meta]
[card]
primitive=Dinosaur
id=-476119
rarity=T
[/card]
[card]
primitive=Dinosaur
id=-476112
rarity=T
[/card]
[card]
primitive=Dragon
id=-476107
rarity=T
[/card]
[card]
primitive=Dragon
id=-476105
rarity=T
[/card]
[card]
primitive=Zombie
id=-476097
rarity=T
[/card]
[card]
primitive=Zombie
id=-476089
rarity=T
[/card]
[card]
primitive=Highcliff Felidar
id=476067
rarity=M
[/card]
[card]
primitive=Sphinx of Enlightenment
id=476068
rarity=M
[/card]
[card]
primitive=Calculating Lich
id=476069
rarity=M
[/card]
[card]
primitive=Fiendish Duo
id=476070
rarity=M
[/card]
[card]
primitive=Earthshaker Giant
id=476071
rarity=M
[/card]
[card]
primitive=Consul's Lieutenant
id=476072
rarity=U
[/card]
[card]
primitive=Fiend Binder
id=476073
rarity=C
[/card]
[card]
primitive=Kytheon's Irregulars
id=476074
rarity=R
[/card]
[card]
primitive=Mighty Leap
id=476075
rarity=C
[/card]
[card]
primitive=Patron of the Valiant
id=476076
rarity=U
[/card]
[card]
primitive=Relief Captain
id=476077
rarity=U
[/card]
[card]
primitive=Steppe Glider
id=476078
rarity=U
[/card]
[card]
primitive=Take Vengeance
id=476079
rarity=C
[/card]
[card]
primitive=Topan Freeblade
id=476080
rarity=C
[/card]
[card]
primitive=Zetalpa, Primal Dawn
id=476081
rarity=R
[/card]
[card]
primitive=Aven Wind Mage
id=476082
rarity=C
[/card]
[card]
primitive=Claustrophobia
id=476083
rarity=C
[/card]
[card]
primitive=Cryptic Serpent
id=476084
rarity=U
[/card]
[card]
primitive=Decision Paralysis
id=476085
rarity=C
[/card]
[card]
primitive=Dramatic Reversal
id=476086
rarity=C
[/card]
[card]
primitive=Engulf the Shore
id=476087
rarity=R
[/card]
[card]
primitive=Galestrike
id=476088
rarity=U
[/card]
[card]
primitive=Rise from the Tides
id=476089
rarity=U
[/card]
[card]
primitive=River's Rebuke
id=476090
rarity=R
[/card]
[card]
primitive=Salvager of Secrets
id=476091
rarity=C
[/card]
[card]
primitive=Accursed Horde
id=476092
rarity=U
[/card]
[card]
primitive=Carrion Screecher
id=476093
rarity=C
[/card]
[card]
primitive=Crow of Dark Tidings
id=476094
rarity=C
[/card]
[card]
primitive=Gavony Unhallowed
id=476095
rarity=C
[/card]
[card]
primitive=Grasp of Darkness
id=476096
rarity=U
[/card]
[card]
primitive=Liliana's Mastery
id=476097
rarity=R
[/card]
[card]
primitive=Lord of the Accursed
id=476098
rarity=U
[/card]
[card]
primitive=Rise from the Grave
id=476099
rarity=U
[/card]
[card]
primitive=Tattered Mummy
id=476100
rarity=C
[/card]
[card]
primitive=Torgaar, Famine Incarnate
id=476101
rarity=R
[/card]
[card]
primitive=Akoum Hellkite
id=476102
rarity=R
[/card]
[card]
primitive=Brute Strength
id=476103
rarity=C
[/card]
[card]
primitive=Destructive Tampering
id=476104
rarity=C
[/card]
[card]
primitive=Dragon Egg
id=476105
rarity=U
[/card]
[card]
primitive=Kargan Dragonrider
id=476106
rarity=C
[/card]
[card]
primitive=Lathliss, Dragon Queen
id=476107
rarity=R
[/card]
[card]
primitive=Lightning Strike
id=476108
rarity=C
[/card]
[card]
primitive=Sparktongue Dragon
id=476109
rarity=C
[/card]
[card]
primitive=Voldaren Duelist
id=476110
rarity=C
[/card]
[card]
primitive=Zealot of the God-Pharaoh
id=476111
rarity=C
[/card]
[card]
primitive=Crested Herdcaller
id=476112
rarity=U
[/card]
[card]
primitive=Ghalta, Primal Hunger
id=476113
rarity=R
[/card]
[card]
primitive=Grazing Whiptail
id=476114
rarity=C
[/card]
[card]
primitive=Ranging Raptors
id=476115
rarity=U
[/card]
[card]
primitive=Ripjaw Raptor
id=476116
rarity=R
[/card]
[card]
primitive=Spidery Grasp
id=476117
rarity=C
[/card]
[card]
primitive=Thunderherd Migration
id=476118
rarity=U
[/card]
[card]
primitive=Thundering Spineback
id=476119
rarity=U
[/card]
[card]
primitive=Howling Golem
id=476120
rarity=U
[/card]
[card]
primitive=Plains
id=476121
rarity=C
[/card]
[card]
primitive=Plains
id=476122
rarity=C
[/card]
[card]
primitive=Island
id=476123
rarity=C
[/card]
[card]
primitive=Island
id=476124
rarity=C
[/card]
[card]
primitive=Swamp
id=476125
rarity=C
[/card]
[card]
primitive=Swamp
id=476126
rarity=C
[/card]
[card]
primitive=Mountain
id=476127
rarity=C
[/card]
[card]
primitive=Mountain
id=476128
rarity=C
[/card]
[card]
primitive=Forest
id=476129
rarity=C
[/card]
[card]
primitive=Forest
id=476130
rarity=C
[/card]
I also found other 3 primitives to add, here you are my idea of implementation:

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[card]
name=Torgaar, Famine Incarnate
target=player
auto=lifeset:10
other={2}{B}{B}{S(creature|myBattlefield)} name(Sacrifice 1)
other={1}{B}{B}{S(creature|myBattlefield)}{S(creature|myBattlefield)} name(Sacrifice 2)
other={B}{B}{S(creature|myBattlefield)}{S(creature|myBattlefield)}{S(creature|myBattlefield)} name(Sacrifice 3)
text=As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way. -- When Torgaar, Famine Incarnate enters the battlefield, up to one target player's life total becomes half their starting life total, rounded down.
mana={6}{B}{B}
type=Legendary Creature
subtype=Avatar
power=7
toughness=6
[/card]

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[card]
name=Thunderherd Migration
otherrestriction=type(*[dinosaur]|myhand)~lessthan~1
other={2}{G} name(Pay 1)
restriction=type(*[dinosaur]|myhand)~morethan~0
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary)
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(<1>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
text=As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay {1}. -- Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
mana={1}{G}
type=Sorcery
[/card]

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[card]
name=Ghalta, Primal Hunger
anyzone=changecost(colorless:-powertotalinplay) forcedalive
abilities=trample
text=This spell costs {X} less to cast, where X is the total power of creatures you control. -- Trample
mana={10}{G}{G}
type=Legendary Creature
subtype=Elder Dinosaur
power=12
toughness=12
[/card]
I will release the new update in next days, maybe i can just wait the HA1 set official date in 21/11, see you soon.
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