GK1 and GK2 New primitives

All user created custom sets, custom game mode and modded official content.
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Luruz
Posts: 142
Joined: Sat Apr 27, 2013 12:33 am

GK1 and GK2 New primitives

Post by Luruz »

This post was edited because all sets posted here are individual part of the sets GK1 and GK2 I leave only the new primitives to add to those sets.

Check my other post about suggestion names for sort all set in release date and not by alphabetical. Where I will update next sets to add when I have time to code them. https://www.wololo.net/forum/viewtopic.php?f=21&t=66614


NEW PRIMITIVES FOR: Boros

MULTICOLOR

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[card]
name=Brightflame
auto=damage:X target(creature)
auto=damage:X all(other creature[share!color!])
text=Radiance — Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.
mana={X}{R}{R}{W}{W}
type=Sorcery
[/card]

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[card]
name=Master Warcraft
restriction=before attackers
auto=may target(<anyamount>creature|mybattlefield) mustattack && all(other creature) cantattack ueot
auto=may target(<anyamount>creature|mybattlefield) mustblock ueot all(other creature) cantblock ueot
text=Cast this spell only before attackers are declared. / You choose which creatures attack this turn. / You choose which creatures block this turn and how those creatures block.
mana={2}{RW}{RW}
type=Instant
[/card]

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[card]
name=Raiza, Boros Archangel
abilities=flying,vigilance,haste
auto={T}:prevent:3 target(creature) && damage:3 target(other creature)
text=Flying, vigilance, haste / {T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead.
mana={4}{R}{R}{W}{W}
type=Legendary Creature
subtype=Angel
power=6
toughness=3
[/card]
NEW PRIMITIVES FOR: Dimir

BLUE

Stolen Identity -not cipher-


MULTICOLOR

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[card]
name=Errata, the Silencer
abilities=unblockable
auto=@damagefoeof(player) from(this): transforms((,newability[moveTo(opponentExile) target(creature|opponentBattlefield) with counter{0/0.1.Hit}],newability[if restriction{type(creature[counter{0/0.1.Hit}]|opponentExile)~morethan~2} wingame controller)) && moveTo(ownerlibrary) all(this) && shuffle
text=Etrata, the Silencer can’t be blocked. / Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata’s owner shuffles Etrata into their library.
mana={2}{U}{B}
type=Legendary Creature
subtype=Vampire Assassin
power=3
toughness=5
[/card]
Call of the Nightwing -not cipher-

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[card]
name=Circu, Dimir Lobotomist
auto=@movedTo(*[blue]|myStack):transforms((,newability[deplete:1 target (player) with counter{0/0.1.Lobotomist}]))
auto=@movedTo(*[black]|myStack):transforms((,newability[deplete:1 target (player) with counter{0/0.1.Lobotomist}]))
auto=maxCast(*[named!{counter[0/0.1.Lobotomist]}])0 opponent
text=Whenever you cast a blue spell, exile the top card of target player’s library. / Whenever you cast a black spell, exile the top card of target player’s library. / Your opponents can’t cast spells with the same name as a card exiled with Circu, Dimir Lobotomist.
mana={2}{U}{B}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=3
[/card]
Lazav, Dimir Mastermind -hard to code-

NEW ORIMITIVES FOR: Golgari

MULTICOLOR

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[card]
name=Deadbridge Chant
auto=deplete:10 controller
auto=@each my upkeep restriction{if type(creature|mygraveyard)~morethan~0}:moveTo(myBattlefield) target(creature|myGraveyard) ifnot moveTo(*[-creature]|myHand)
text=When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard. / At the beginning of your upkeep, choose a card at random in your graveyard. If it’s a creature card, put it onto the battlefield. Otherwise, put it into your hand.
mana={4}{B}{G}
type=Enchantment
[/card]

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[card]
name=Sisters of Stone Death
auto={G}:target(creature|opponentBattlefield) mustblock ueot
auto={B}{G}:@combat(blocking,blocked) source(this):moveTo(exile) target (creature[blocking,blocked]) oneshot
auto={2}{B}:moveTo(mybattlefield) target(creature|opponentexile)
text={G}: Target creature blocks Sisters of Stone Death this turn if able. / {B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death. / {2}{B}: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control.
mana={4}{B}{B}{G}{G}
type=Legendary Creature
subtype=Gorgon
power=7
toughness=5
[/card]
NEW PRIMITIVES FOR: Izzet

BLUE

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[card]
name=Thunderheads
kicker=multi{2}{U} name(Replicate)
auto=token(Weird,Creature Weird,3/3,blue,defender,flying) with(unearth)
auto=kicker castcard(copied noevent) target(Thunderheads|mystack)
text=Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) / Create a 3/3 blue Weird creature token with defender and flying. Exile it at the beginning of the next end step.
mana={2}{U}
type=Instant
[/card]
RED

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[card]
name=Pyromatics
target=creature,player,planeswalker
kicker=multi{1}{R} name(Replicate)
auto=damage:1
auto=kicker castcard(copied noevent) target(Thunderheads|mystack)
text=Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) / Pyromatics deals 1 damage to any target.
mana={1}{R}
type=Instant
[/card]

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[card]
name=Shattering Spree
target=artifact
kicker=multi{1}{R} name(Replicate)
auto=destroy
auto=kicker castcard(copied noevent) target(Thunderheads|mystack)
text=Replicate {R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) / Destroy target artifact.
mana={R}
type=Instant
[/card]

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[card]
name=Cerebral Vortex
target=player
auto=draw:2
auto=@drawfoeof(player):damage:1 targetedplayer ueot
text=Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they’ve drawn this turn.
mana={1}{U}{R}
type=Instant
[/card]
Djinn Illuminatus -cannot coded replicate to each instant or sorcery-

Turn // Burn -Fuse code don't know how to make it work-


When there's a new sets to code I'll be here to help and check. Have Fun!
Last edited by Luruz on Sat Nov 09, 2019 10:56 am, edited 2 times in total.
Vitty85
Posts: 432
Joined: Mon Jul 29, 2019 5:58 pm

Re: Guild Kit FINAL UPDATE NOVEMBER 2019

Post by Vitty85 »

Good job,

I will add these new sets and primitives in next release update.

See you soon.
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