Legendary Cube (ONL-9.PZ1) 2015

All user created custom sets, custom game mode and modded official content.
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Luruz
Posts: 142
Joined: Sat Apr 27, 2013 12:33 am

Legendary Cube (ONL-9.PZ1) 2015

Post by Luruz »

Remeber, all NEW primitives are experimental, try it first and check if it work, if not, don't use it or better, improve it to make it work.

Sector: Online. (ONL-)
Chronological appearance: 9.
Wizards of the Coast Code name: PZ1
Year: 2015.

Wanna know why are you reading ONL-9.PZ1 rathen that only PZ1?, see the next post of suggestion changes: https://www.wololo.net/forum/viewtopic.php?f=21&t=66614

Here is the _cards.dat

Code: Select all

[meta]
author=Wagic Team
name=Legendary Cube
year=2015-11-18
total=149
[/meta]
[card]
primitive=Elemental
id=-53214
rarity=T
[/card]
[card]
primitive=Germ
id=-53197
rarity=T
[/card]
[card]
primitive=Elemental
id=-53190
rarity=T
[/card]
[card]
primitive=Knight
id=-53189
rarity=T
[/card]
[card]
primitive=Demon
id=-53181
rarity=T
[/card]
[card]
primitive=Spawn
id=-53180
rarity=T
[/card]
[card]
primitive=Soldier
id=-53179
rarity=T
[/card]
[card]
primitive=Plant
id=-53161
rarity=T
[/card]
[card]
primitive=Saproling
id=-53143
rarity=T
[/card]
[card]
primitive=Druid
id=-53141
rarity=T
[/card]
[card]
primitive=Beast
id=-53134
rarity=T
[/card]
[card]
primitive=Zombie
id=-53127
rarity=T
[/card]
[card]
primitive=Insect
id=-53125
rarity=T
[/card]
[card]
primitive=enchantment
id=-53118
rarity=T
[/card]
[card]
primitive=Dragon
id=-53093
rarity=T
[/card]
[card]
primitive=Spider
id=-53090
rarity=T
[/card]
[card]
primitive=Abyssal Persecutor
id=53085
rarity=M
[/card]
[card]
primitive=Aethersnatch
id=53086
rarity=R
[/card]
[card]
primitive=Anger
id=53087
rarity=U
[/card]
[card]
primitive=Animar, Soul of Elements
id=53088
rarity=M
[/card]
[card]
primitive=Anya, Merciless Angel
id=53089
rarity=R
[/card]
[card]
primitive=Arachnogenesis
id=53090
rarity=U
[/card]
[card]
primitive=Arcane Sanctum
id=53091
rarity=U
[/card]
[card]
primitive=Arjun, the Shifting Flame
id=53092
rarity=R
[/card]
[card]
primitive=Awaken the Sky Tyrant
id=53093
rarity=R
[/card]
[card]
primitive=Banshee of the Dread Choir
id=53094
rarity=U
[/card]
[card]
primitive=Basalt Monolith
id=53095
rarity=U
[/card]
[card]
primitive=Bastion Protector
id=53096
rarity=U
[/card]
[card]
primitive=Behemoth Sledge
id=53097
rarity=U
[/card]
[card]
primitive=Blade of Selves
id=53098
rarity=U
[/card]
[card]
primitive=Bloodspore Thrinax
id=53099
rarity=R
[/card]
[card]
primitive=Bojuka Bog
id=53100
rarity=U
[/card]
[card]
primitive=Brainstorm
id=53101
rarity=U
[/card]
[card]
primitive=Brawn
id=53102
rarity=U
[/card]
[card]
primitive=Broodbirth Viper
id=53103
rarity=U
[/card]
[card]
primitive=Caller of the Pack
id=53104
rarity=U
[/card]
[card]
primitive=Centaur Vinecrasher
id=53105
rarity=R
[/card]
[card]
primitive=Chaos Warp
id=53106
rarity=R
[/card]
[card]
primitive=Command Beacon
id=53107
rarity=U
[/card]
[card]
primitive=Command Tower
id=53108
rarity=U
[/card]
[card]
primitive=Compulsive Research
id=53109
rarity=U
[/card]
[card]
primitive=Containment Priest
id=53110
rarity=R
[/card]
[card]
primitive=Corpse Augur
id=53111
rarity=R
[/card]
[card]
primitive=Crumbling Necropolis
id=53112
rarity=U
[/card]
[card]
primitive=Cultivate
id=53113
rarity=U
[/card]
[card]
primitive=Dack Fayden
id=53114
rarity=M
[/card]
[card]
primitive=Daretti, Scrap Savant
id=53115
rarity=M
[/card]
[card]
primitive=Dawnbreak Reclaimer
id=53116
rarity=R
[/card]
[card]
primitive=Daxos's Torment
id=53117
rarity=R
[/card]
[card]
primitive=Daxos the Returned
id=53118
rarity=R
[/card]
[card]
primitive=Deadly Tempest
id=53119
rarity=R
[/card]
[card]
primitive=Deceiver Exarch
id=53120
rarity=U
[/card]
[card]
primitive=Decree of Pain
id=53121
rarity=R
[/card]
[card]
primitive=Deep Analysis
id=53122
rarity=U
[/card]
[card]
primitive=Desertion
id=53123
rarity=R
[/card]
[card]
primitive=Diaochan, Artful Beauty
id=53124
rarity=R
[/card]
[card]
primitive=Dragonlair Spider
id=53125
rarity=R
[/card]
[card]
primitive=Dreadship Reef
id=53126
rarity=U
[/card]
[card]
primitive=Dread Summons
id=53127
rarity=R
[/card]
[card]
primitive=Dream Pillager
id=53128
rarity=R
[/card]
[card]
primitive=Duplicant
id=53129
rarity=R
[/card]
[card]
primitive=Edric, Spymaster of Trest
id=53130
rarity=R
[/card]
[card]
primitive=Electrolyze
id=53131
rarity=U
[/card]
[card]
primitive=Eternal Witness
id=53132
rarity=U
[/card]
[card]
primitive=Ezuri, Claw of Progress
id=53133
rarity=R
[/card]
[card]
primitive=Ezuri's Predation
id=53134
rarity=R
[/card]
[card]
primitive=Fact or Fiction
id=53135
rarity=U
[/card]
[card]
primitive=Faithless Looting
id=53136
rarity=U
[/card]
[card]
primitive=Fiery Confluence
id=53137
rarity=R
[/card]
[card]
primitive=Firespout
id=53138
rarity=U
[/card]
[card]
primitive=Flametongue Kavu
id=53139
rarity=U
[/card]
[card]
primitive=Flusterstorm
id=53140
rarity=R
[/card]
[card]
primitive=Freyalise, Llanowar's Fury
id=53141
rarity=M
[/card]
[card]
primitive=Fungal Reaches
id=53142
rarity=U
[/card]
[card]
primitive=Ghave, Guru of Spores
id=53143
rarity=M
[/card]
[card]
primitive=Ghostly Prison
id=53144
rarity=U
[/card]
[card]
primitive=Gigantoplasm
id=53145
rarity=R
[/card]
[card]
primitive=Goblin Sharpshooter
id=53146
rarity=R
[/card]
[card]
primitive=Grasp of Fate
id=53147
rarity=U
[/card]
[card]
primitive=Great Oak Guardian
id=53148
rarity=U
[/card]
[card]
primitive=Harmonize
id=53149
rarity=U
[/card]
[card]
primitive=Herald of the Host
id=53150
rarity=U
[/card]
[card]
primitive=Homeward Path
id=53151
rarity=R
[/card]
[card]
primitive=Hull Breach
id=53152
rarity=U
[/card]
[card]
primitive=Illusory Ambusher
id=53153
rarity=R
[/card]
[card]
primitive=Invigorate
id=53154
rarity=U
[/card]
[card]
primitive=Jungle Shrine
id=53155
rarity=U
[/card]
[card]
primitive=Kaalia of the Vast
id=53156
rarity=M
[/card]
[card]
primitive=Kalemne, Disciple of Iroas
id=53157
rarity=R
[/card]
[card]
primitive=Kalemne's Captain
id=53158
rarity=R
[/card]
[card]
primitive=Karlov of the Ghost Council
id=53159
rarity=R
[/card]
[card]
primitive=Kaseto, Orochi Archmage
id=53160
rarity=R
[/card]
[card]
primitive=Khalni Garden
id=53161
rarity=U
[/card]
[card]
primitive=Krosan Grip
id=53162
rarity=U
[/card]
[card]
primitive=Krosan Verge
id=53163
rarity=U
[/card]
[card]
primitive=Lightning Greaves
id=53164
rarity=U
[/card]
[card]
primitive=Loyal Retainers
id=53165
rarity=R
[/card]
[card]
primitive=Maelstrom Wanderer
id=53166
rarity=M
[/card]
[card]
primitive=Magus of the Wheel
id=53167
rarity=R
[/card]
[card]
primitive=Marchesa, the Black Rose
id=53168
rarity=M
[/card]
[card]
primitive=Mazirek, Kraul Death Priest
id=53169
rarity=R
[/card]
[card]
primitive=Meren of Clan Nel Toth
id=53170
rarity=R
[/card]
[card]
primitive=Meteor Blast
id=53171
rarity=R
[/card]
[card]
primitive=Mind's Eye
id=53172
rarity=R
[/card]
[card]
primitive=Mirari's Wake
id=53173
rarity=R
[/card]
[card]
primitive=Mirror Match
id=53174
rarity=R
[/card]
[card]
primitive=Mizzix of the Izmagnus
id=53175
rarity=R
[/card]
[card]
primitive=Mizzix's Mastery
id=53176
rarity=R
[/card]
[card]
primitive=Molten Slagheap
id=53177
rarity=U
[/card]
[card]
primitive=Mystic Confluence
id=53178
rarity=R
[/card]
[card]
primitive=Nahiri, the Lithomancer
id=53179
rarity=M
[/card]
[card]
primitive=Nest Invader
id=53180
rarity=U
[/card]
[card]
primitive=Ob Nixilis of the Black Oath
id=53181
rarity=M
[/card]
[card]
primitive=Oreskos Explorer
id=53182
rarity=U
[/card]
[card]
primitive=Pathbreaker Ibex
id=53183
rarity=R
[/card]
[card]
primitive=Propaganda
id=53184
rarity=U
[/card]
[card]
primitive=Punishing Fire
id=53185
rarity=U
[/card]
[card]
primitive=Rancor
id=53186
rarity=U
[/card]
[card]
primitive=Reya Dawnbringer
id=53187
rarity=M
[/card]
[card]
primitive=Rhystic Study
id=53188
rarity=R
[/card]
[card]
primitive=Righteous Confluence
id=53189
rarity=R
[/card]
[card]
primitive=Rite of the Raging Storm
id=53190
rarity=R
[/card]
[card]
primitive=Sakura-Tribe Elder
id=53191
rarity=U
[/card]
[card]
primitive=Saltcrusted Steppe
id=53192
rarity=U
[/card]
[card]
primitive=Sandstone Oracle
id=53193
rarity=R
[/card]
[card]
primitive=Savage Lands
id=53194
rarity=U
[/card]
[card]
primitive=Scourge of Nel Toth
id=53195
rarity=R
[/card]
[card]
primitive=Scroll Rack
id=53196
rarity=R
[/card]
[card]
primitive=Scytheclaw
id=53197
rarity=R
[/card]
[card]
primitive=Seal of the Guildpact
id=53198
rarity=R
[/card]
[card]
primitive=Seaside Citadel
id=53199
rarity=U
[/card]
[card]
primitive=Shardless Agent
id=53200
rarity=R
[/card]
[card]
primitive=Shielded by Faith
id=53201
rarity=U
[/card]
[card]
primitive=Skullwinder
id=53202
rarity=U
[/card]
[card]
primitive=Sol Ring
id=53203
rarity=U
[/card]
[card]
primitive=Spirit Mantle
id=53204
rarity=U
[/card]
[card]
primitive=Swiftfoot Boots
id=53205
rarity=U
[/card]
[card]
primitive=Sylvan Library
id=53206
rarity=R
[/card]
[card]
primitive=Synthetic Destiny
id=53207
rarity=R
[/card]
[card]
primitive=Teferi, Temporal Archmage
id=53208
rarity=M
[/card]
[card]
primitive=Temple of the False God
id=53209
rarity=R
[/card]
[card]
primitive=The Mimeoplasm
id=53210
rarity=M
[/card]
[card]
primitive=Thief of Blood
id=53211
rarity=R
[/card]
[card]
primitive=Thought Vessel
id=53212
rarity=U
[/card]
[card]
primitive=Thran Dynamo
id=53213
rarity=U
[/card]
[card]
primitive=Titania, Protector of Argoth
id=53214
rarity=R
[/card]
[card]
primitive=Toxic Deluge
id=53215
rarity=R
[/card]
[card]
primitive=Tragic Slip
id=53216
rarity=U
[/card]
[card]
primitive=True-Name Nemesis
id=53217
rarity=M
[/card]
[card]
primitive=Vela the Night-Clad
id=53218
rarity=R
[/card]
[card]
primitive=Verdant Confluence
id=53219
rarity=R
[/card]
[card]
primitive=Viscera Seer
id=53220
rarity=U
[/card]
[card]
primitive=Vow of Duty
id=53221
rarity=U
[/card]
[card]
primitive=Vow of Flight
id=53222
rarity=U
[/card]
[card]
primitive=Vow of Lightning
id=53223
rarity=U
[/card]
[card]
primitive=Vow of Malice
id=53224
rarity=U
[/card]
[card]
primitive=Vow of Wildness
id=53225
rarity=U
[/card]
[card]
primitive=Wall of Blossoms
id=53226
rarity=U
[/card]
[card]
primitive=Wall of Omens
id=53227
rarity=U
[/card]
[card]
primitive=Warchief Giant
id=53228
rarity=U
[/card]
[card]
primitive=Wonder
id=53229
rarity=U
[/card]
[card]
primitive=Worn Powerstone
id=53230
rarity=U
[/card]
[card]
primitive=Wrath of God
id=53231
rarity=R
[/card]
[card]
primitive=Wretched Confluence
id=53232
rarity=R
[/card]
[card]
primitive=Zedruu the Greathearted
id=53233
rarity=M
[/card]
NEW PRIMITIVES FOR: Legendary Cube

WHITE

Bastion Protector -There is no code for: Commander conditionals-

Containment Priest -There is no code for: entering the battlefield-

Code: Select all

[card]
name=Grasp of Fate
auto=choice (blink)forsrc target(*[-land]|opponentbattlefield)
text=When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners’ control.)
mana={1}{W}{W}
type=Enchantment
[/card]
Herald of the Host -There is no code for: There's no other players on Wagic for use Myriad-

Oreskos Explorer -There is no code for: Hard to code for my experience-

Righteous Confluence -There is no code for: Play three options-

BLUE

Code: Select all

[card]
name=Aethersnatch
auto=moveTo(myStack) target(*[-land]|opponentstack)
text=Gain control of target spell. You may choose new targets for it. (If that spell becomes a permanent, it enters the battlefield under your control.)
mana={4}{U}{U}
type=Instant
[/card]
Broodbirth Viper -There is no code for: There's no other players on Wagic for use Myriad-

Desertion -There is no code for: gain control of permanent countered-

Fact or Fiction -There is no code for: two pliles to choose-

Code: Select all

[card]
name=Mirror Match
auto=foreach(notAtarget(creature[attacking])):clone(notatarget(creature[attacking])) with (unearth)
restriction=blockersonly
text=Cast this spell only during the declare blockers step. / For each creature attacking you or a planeswalker you control, create a token that’s a copy of that creature and that’s blocking that creature. Exile those tokens at end of combat.
mana={4}{U}{U}
type=Instant
[/card]
Mystic Confluence -There is no code for: Play three options-

Synthetic Destiny -There is no code for: Exile conditionals-

Teferi, Temporal Archmage -There is no code for: Conditionals of Commanders and loyal abilities with flash-

BLACK

Banshee of the Dread Choir -There is no code for: There's no other players on Wagic for use Myriad-

Code: Select all

[card]
name=Corpse Augur
auto=@movedto(this|mygraveyard) from(mybattlefield): notatarget(player) then draw:foreach(notAtarget(creature|targetedpersonsgraveyard) && life:-foreach(notAtarget(creature|targetedpersonsgraveyard)
text=When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player’s graveyard.
mana={3}{B}
type=Creature
subtype=Zombie Wizard
power=4
toughness=2
[/card]

Code: Select all

[card]
name=Dread Summons
auto=deplete:X opponent && deplete:X controller
auto=@movedTo(creature|graveyard) from(library):all(trigger[to]) (token(Zombie,Creature Zombie,2/2,black) tap(noevent)) controller)!
text=Each player puts the top X cards of their library into their graveyard. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token.
mana={X}{B}{B}
type=Sorcery
[/card]

Code: Select all

[card]
name=Ob Nixilis of the Black Oath
auto=counter(0/0,3,loyalty)
auto={C(0/0,2,Loyalty)}:name(+2: Each opponent loses 1 life...) life:-1 opponent && life:1 controller
auto={C(0/0,-2,Loyalty)}:name(-2: Create a 5/5 black Demon with flying...) token(Demon,Creature Demon,5/5,black,flying) && life:-2 controller
auto={C(0/0,-8,Loyalty)}:name(-8: "{1}{B}, sacrifice a creature: Draw and gain life...) emblem transforms((,newability[{1}{B}{S(creature|myBattlefield}:draw:storedpower && life:storedpower])) forever dontremove
text=+2: Each opponent loses 1 life. You gain life equal to the life lost this way. -- -2: Create a 5/5 black Demon creature token with flying. You lose 2 life. -- -8: You get an emblem with “{1}{B}, Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature’s power.” / Ob Nixilis of the Black Oath can be your commander.
mana={3}{B}{B}
type=Legendary Planeswalker
subtype=Nixilis
[/card]

Code: Select all

[card]
name=Scourge of Nel Toth
abilities=flying
flashback={B}{B}{S(creature|mybattlefield)}{S(creature|mybattlefield)}
text=Flying / You may cast Scourge of Nel Toth from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost.
mana={5}{B}{B}
type=Creature
subtype=Zombie Dragon
power=6
toughness=6
[/card]
Thief of Blood -There is no code for: To many conditionals-

Code: Select all

[card]
name=Toxic Deluge
auto=lord(creature|battlefield) -X/-X ueot
text=As an additional cost to cast this spell, pay X life. / All creatures get -X/-X until end of turn.
mana={L:X}{2}{B}
type=Instant
[/card]
Wretched Confluence -There is no code for: Play three options-

RED

Code: Select all

[card]
name=Awaken the Sky Tyrant
auto=@damageof(player) from(*|opponentstack,opponentbattlefield,opponentgraveyard,opponenthand,opponentexile,opponentsideboard):ability$!name(Create a 5/5 red Dragon) [S(this)]:token(Dragon,Creature Dragon,5/5,red,flying)
text=When a source an opponent controls deals damage to you, sacrifice Awaken the Sky Tyrant. If you do, create a 5/5 red Dragon creature token with flying.
mana={3}{R}
type=Enchantment
[/card]
Fiery Confluence -There is no code for: Play three options-

Code: Select all

[card]
name=Meteor Blast
target=<prexx>(creature,player,planeswalker)
auto=damage:4
mana={X}{R}{R}{R}
type=Sorcery
text=Meteor Blast deals 4 damage to each of X targets.
[/card]
Mizzix's Mastery -There is no code for: Exiled conditionals to copy-

Warchief Giant -There is no code for: There's no other players on Wagic for use Myriad-

GREEN

Caller of the Pack -There is no code for: There's no other players on Wagic for use Myriad-

Code: Select all

[card]
name=Ezuri's Predation
auto=foreach(creature|opponentBattlefield) token(Beast,Creature Beast,4/4,green) and!( transforms((,newability[moveTo(this|myBattlefield) damage:dynamicability<!powerstrike!> target(other creature|opponentBattlefield])) forever )! controller
text=For each creature your opponents control, create a 4/4 green Beast creature token. Each of those Beasts fights a different one of those creatures.
mana={5}{G}{G}{G}
type=Sorcery
[/card]

Code: Select all

[card]
name=Skullwinder
abilities=deathtouch
auto=target(*|myGraveyard) moveTo(myHand) && target(*|opponentGraveyard) moveTo(opponentHand)
text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) / When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand.
mana={2}{G}
type=Creature
subtype=Snake
power=1
toughness=3
[/card]
Sylvan Library -There is no code for: Many conditionals for draw-

Verdant Confluence -There is no code for: Play three options-

MULTICOLOR

Dack Fayden -There is no code for: Gain control of targeted permanent by other spell-

Code: Select all

[card]
name=Daxos the Returned
auto=@movedTo(enchantment|mystack):alterexperience:1 controller
auto={1}{W}{B}: token(Spirit,Creature Enchantment Spirit,[anyzone:type:alterexperience:mybattlefield/type:alterexperience:mybattlefield cdaactive],withe,black)
text=Whenever you cast an enchantment spell, you get an experience counter. / {1}{W}{B}: Create a white and black Spirit enchantment creature token. It has “This creature’s power and toughness are each equal to the number of experience counters you have.”
mana={1}{W}{B}
type=Legendary Creature
subtype=Zombie Soldier
power=2
toughness=2
[/card]

Code: Select all

[card]
name=Ezuri, Claw of Progress
auto=@movedTo(creature[power<=2]|myBattlefield):alterexperience:1 controller
auto=@each my combatbegins:foreach(anyzone:alterexperience) counter(1/1,1) target(other creature|myBattlefield)
text=Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter. / At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.
mana={2}{G}{U}
type=Legendary Creature
subtype=Elf Warrior
power=3
toughness=3
[/card]

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[card]
name=Hull Breach
auto=choice destroy target(artifact)
auto=choice destroy target(enchantment)
auto=choice destroy target(artifact) && destroy target (enchantment)
text=Choose one — • Destroy target artifact. • Destroy target enchantment. • Destroy target artifact and target enchantment.
mana={R}{G}
type=Sorcery
[/card]

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[card]
name=Kalemne, Disciple of Iroas
abilities=double strike, vigilance
auto=@movedto(creature[manacost>=5]|mystack):alterexperience:1 controller
auto=foreach(anyzone:alterexperience) 1/1
text=Double strike, vigilance / Whenever you cast a creature spell with converted mana cost 5 or greater, you get an experience counter. / Kalemne, Disciple of Iroas gets +1/+1 for each experience counter you have.
mana={2}{R}{W}
type=Legendary Creature
subtype=Giant Soldier
power=3
toughness=3
[/card]
Meren of Clan Nel Toth -There is no code for: To hard to code for my experience-

The Mimeoplasm -There is no code for: Many conditionals from exile-

Mizzix of the Izmagnus -There is no code for: To hard to code for my experience-

Zedruu the Greathearted -There is no code for: conditionals for owner permanents-

ARTIFACT

Blade of Selves -There is no code for: There's no other players on Wagic for use Myriad-

Duplicant -There is no code for: Conditional for exile cards-

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[card]
name=Sandstone Oracle
abilities=flying
auto=foreach(*|targetedpersonshand) if type(*|targetedpersonshand)~morethan~type(*|myhand) then draw:1
text=Flying / When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
mana={7}
type=Artifact Creature
subtype=Sphinx
power=4
toughness=4
[/card]
Scroll Rack -There is no code for: Conditional for exile cards piles-

Seal of the Guildpact -There is no code for: Two colors choice-

LAND

Command Beacon -There is no code for: Commander conditionals-

Command Tower -There is no code for: Commander conditionals-

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[card]
name=Dreadship Reef
auto={T}: Add {1}
auto={1}{T}:counter(0/0,1,Storage)
auto={1}{C(0/0,-1,Storage)}: ability$! _ choice add{U} _ choice add{B} !$ controller
text={T}: Add {C}. / {1}, {T}: Put a storage counter on Dreadship Reef. / {1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B}.
type=Land
[/card]

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[card]
name=Fungal Reaches
auto={T}: Add {1}
auto={1}{T}:counter(0/0,1,Storage)
auto={1}{C(0/0,-1,Storage)}: ability$! _ choice add{R} _ choice add{G} !$ controller
text={T}: Add {C}. / {1}, {T}: Put a storage counter on Fungal Reaches. / {1}, Remove X storage counters from Fungal Reaches: Add X mana in any combination of {R} and/or {G}.
type=Land
[/card]

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[card]
name=Molten Slagheap
auto={T}: Add {1}
auto={1}{T}:counter(0/0,1,Storage)
auto={1}{C(0/0,-1,Storage)}: ability$! _ choice add{B} _ choice add{R} !$ controller
text={T}: Add {C}. / {1}, {T}: Put a storage counter on Molten Slagheap. / {1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R}.
type=Land
[/card]

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[card]
name=Saltcrusted Steppe
auto={T}: Add {1}
auto={1}{T}:counter(0/0,1,Storage)
auto={1}{C(0/0,-1,Storage)}: ability$! _ choice add{G} _ choice add{W} !$ controller
text={T}: Add {C}. / {1}, {T}: Put a storage counter on Saltcrusted Steppe. / {1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W}.
type=Land
[/card]
Now Workin on:
  • Treasue Chest
  • ALL PROMOS SETS
  • Throne of Eldraine
  • Guild deck themes.
Vitty85
Posts: 432
Joined: Mon Jul 29, 2019 5:58 pm

Re: Legendary Cube (ONL-9.PZ1) 2015

Post by Vitty85 »

Hi,

Good job as usual, i will ad this set and primitives in next update release.

See you soon.
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