Code: Select all
[card]
name=Acclaimed Contender
auto=if|myBattlefield) other knight, look at the top five cards of your library may reveal a knight, aura, equipment,,legendary artifact card from among them && putinmoveto(ownerhand) put the restthe bottom of your library in a random order
text=When Acclaimed Contender enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
mana={2}{W}
type=Creature
subtype=Human Knight
power=3
toughness=3
[/card]
[card]
name=Alela, Artful Provocateur
abilities=flying,deathtouch,lifelink
auto=lord(other creature[flying]|myBattlefield) +1/+0
auto=@movedTo(artifact or enchantment|mystack):create(faerie:creature faerie:1/1:blue:flying)
text=Flying, deathtouch, lifelink -- Other creatures you control with flying get +1/+0. -- Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.
mana={1}{W}{U}{B}
type=Legendary Creature
subtype=Faerie Warlock
power=2
toughness=3
[/card]
[card]
name=All That Glitters
target=creature
auto=foreach(|myBattlefield)
auto=teach(creature) +1/+1 for each artifact and/or enchantment you control
text=Enchant creature -- Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Bring to Life
target=*[-creature]
target(noncreature artifact|myBattlefield) becomes a 0/0 artifact creature put four counter(1/1)sit
auto=Target noncreature artifact you control becomes0/0 artifact creature Put four +1/+1 counters on it
text=Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on it.
mana={2}{U}
type=Sorcery
subtype=Adventure
[/card]
[card]
name=Animating Faerie
abilities=flying
text=Flying
mana={2}{U}
type=Creature
subtype=Faerie
power=2
toughness=2
[/card]
[card]
name=Arcane Signet
auto={T}:Add{W}
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{R}
auto={T}:Add{G} in your commander's color identity
text={T}: Add one mana of any color in your commander's color identity.
mana={2}
type=Artifact
[/card]
[card]
name=Arcanist's Owl
abilities=flying
auto=look at the top four cards of your library may reveal an artifact,enchantment card from among them && putinmoveto(ownerhand) put the restthe bottom of your library in a random order
text=Flying -- When Arcanist's Owl enters the battlefield, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
mana={WU}{WU}{WU}{WU}
type=Artifact Creature
subtype=Bird
power=3
toughness=3
[/card]
[card]
name=Archon of Absolution
abilities=flying
auto=foreach(|myBattlefield)
text=Flying -- Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) -- Creatures can't attack you or a planeswalker you control unless their controller pays {1} for each of those creatures.
mana={3}{W}
type=Creature
subtype=Archon
power=3
toughness=2
[/card]
[card]
name=Ardenvale Paladin
auto=Adamant — If at least three white mana was spent to cast this spellenters the battlefield with a counter(1/1)it
text=Adamant — If at least three white mana was spent to cast this spell, Ardenvale Paladin enters the battlefield with a +1/+1 counter on it.
mana={3}{W}
type=Creature
subtype=Human Knight
power=2
toughness=5
[/card]
[card]
name=Dizzying Swoop
target=<upto:2>creature
tap <upto:2> target(creature
auto=tap
auto=Tap up to two target creatures
text=Tap up to two target creatures. (Then exile this card. You may cast the creature later from exile.)
mana={1}{W}
type=Instant
subtype=Adventure
[/card]
[card]
name=Ardenvale Tactician
abilities=flying
text=Flying
mana={1}{W}{W}
type=Creature
subtype=Human Knight
power=2
toughness=3
[/card]
[card]
name=Ayara, First of Locthwain
auto=@Ayara First of Locthwain or another black creature movedTo(*[]|myBattlefield):life:-1 opponent && life:1
auto={T}Sacrificeanotherblackcreature:draw:1
text=Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. -- {T}, Sacrifice another black creature: Draw a card.
mana={B}{B}{B}
type=Legendary Creature
subtype=Elf Noble
power=2
toughness=3
[/card]
[card]
name=Bake into a Pie
target=creature
token
auto=destroy
auto=Destroy target creature CreateFood token
auto=token
text=Destroy target creature. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
mana={2}{B}{B}
type=Instant
[/card]
[card]
name=Banish into Fable
when you cast this spell from your hand, copyif|myBattlefield) an artifact && copyif|myBattlefield) an enchantment may choose new targets for the copies
auto=When you cast this spell from your hand copy it if you control an artifact then copy it if you control an enchantment You may choose new targets for the copies
target=*[-land]
create(knight:creature knight:2/2:white:vigilance)
auto=moveTo(ownerHand)
auto=Return target nonland permanent to its owner's hand You create2/2 white Knight creature token with vigilance
auto=create(Knight:creature Knight:2/2:white:vigilance)
text=When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies. -- Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance.
mana={4}{W}{U}
type=Instant
[/card]
[card]
name=Barge In
target=creature
target(attacking creature) 2/2 ueot all(attacking non-human creature) trample ueot
auto=Target attacking creature
auto=+2/+2 Each attacking non-Human creature
auto=trample
text=Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn.
mana={R}
type=Instant
[/card]
[card]
name=Barrow Witches
auto=target(knight|mygraveyard) moveto(ownerhand)
text=When Barrow Witches enters the battlefield, return target Knight card from your graveyard to your hand.
mana={4}{B}
type=Creature
subtype=Human Warlock
power=3
toughness=4
[/card]
[card]
name=Bartered Cow
text=When Bartered Cow dies or when you discard it, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
mana={3}{W}
type=Creature
subtype=Ox
power=3
toughness=3
[/card]
[card]
name=Fertile Footsteps
search your library for a basic land card, putonto the battlefield && shuffle your library
auto=Search your library forbasic land card put it onto the battlefield then shuffle your library
text=Search your library for a basic land card, put it onto the battlefield, then shuffle your library. (Then exile this card. You may cast the creature later from exile.)
mana={2}{G}
type=Sorcery
subtype=Adventure
[/card]
[card]
name=Beanstalk Giant
auto=lord(creature|myBattlefield)
text=Beanstalk Giant's power and toughness are each equal to the number of lands you control.
mana={6}{G}
type=Creature
subtype=Giant
power=*
toughness=*
[/card]
[card]
name=Belle of the Brawl
abilities=menace
auto=all(other knight|myBattlefield) +1/+0
auto=@combat(attacking) source(this):other knights|myBattlefield)) 1/0 ueot
text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever Belle of the Brawl attacks, other Knights you control get +1/+0 until end of turn.
mana={2}{B}
type=Creature
subtype=Human Knight
power=3
toughness=2
[/card]
[card]
name=Beloved Princess
abilities=lifelink
auto=cantbeblockedby(creature[power<=3])
text=Lifelink -- Beloved Princess can't be blocked by creatures with power 3 or greater.
mana={W}
type=Creature
subtype=Human Noble
power=1
toughness=1
[/card]
[card]
name=Blacklance Paragon
abilities=flash,deathtouch,lifelink
auto=target(knight) deathtouch && lifelink ueot
text=Flash -- When Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn.
mana={1}{B}
type=Creature
subtype=Human Knight
power=3
toughness=1
[/card]
[card]
name=Bloodhaze Wolverine
abilities=first strike
auto=@you draw your second card each turn1/1 && first strike ueot
text=Whenever you draw your second card each turn, Bloodhaze Wolverine gets +1/+1 and gains first strike until end of turn.
mana={1}{R}
type=Creature
subtype=Wolverine
power=2
toughness=1
[/card]
[card]
name=Blow Your House Down
target=creature
<upto:3> target(creature cantblock destroy any of them that are walls
auto=destroy
auto=Up to three target creatures cantblock this turn Destroy any of them that are Walls
text=Up to three target creatures can't block this turn. Destroy any of them that are Walls.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Bog Naughty
abilities=flying
auto={2}{B}SacrificeaFood:target(creature) -3/-3 ueot
text=Flying -- {2}{B}, Sacrifice a Food: Target creature gets -3/-3 until end of turn.
mana={3}{B}{B}
type=Creature
subtype=Faerie
power=3
toughness=3
[/card]
[card]
name=Stomp
target=player,creature
damage can't be prevented this turn stomp damage:2 target(creature,player)
auto=damage:2
auto=Damage can't be prevented this turn Stomp deals 2 damage to any target
text=Damage can't be prevented this turn. Stomp deals 2 damage to any target.
mana={1}{R}
type=Instant
subtype=Adventure
[/card]
[card]
name=Bonecrusher Giant
auto=@Bonecrusher Giant becomes the target of a spelldamage:2 that spell's controller
text=Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller.
mana={2}{R}
type=Creature
subtype=Giant
power=4
toughness=3
[/card]
[card]
name=Bramblefort Fink
auto={8}:base power && toughness 10/10 ueot activate this ability only if|myBattlefield) an oko planeswalker
text={8}: Bramblefort Fink has base power and toughness 10/10 until end of turn. Activate this ability only if you control an Oko planeswalker.
mana={1}{G}
type=Creature
subtype=Ouphe
power=2
toughness=2
[/card]
[card]
name=Petty Theft
target=*[-land]
target(*[-land]|opponentbattlefield) moveto(ownerhand)
auto=moveTo(ownerHand)
auto=Return target nonland permanent an opponent controls to its owner's hand
text=Return target nonland permanent an opponent controls to its owner's hand.
mana={1}{U}
type=Instant
subtype=Adventure
[/card]
[card]
name=Brazen Borrower
abilities=flash,flying,cloud
text=Flash -- Flying -- Brazen Borrower can block only creatures with flying.
mana={1}{U}{U}
type=Creature
subtype=Faerie Rogue
power=3
toughness=1
[/card]
[card]
name=Brimstone Trebuchet
abilities=defender,reach
auto={T}:damage:1 all(opponent
auto=@a Knight movedTo(*[]|myBattlefield):untap
text=Defender, reach -- {T}: Brimstone Trebuchet deals 1 damage to each opponent. -- Whenever a Knight enters the battlefield under your control, untap Brimstone Trebuchet.
mana={2}{R}
type=Artifact Creature
subtype=Wall
power=1
toughness=3
[/card]
[card]
name=Burning-Yard Trainer
abilities=trample,haste
auto=other target(knight|myBattlefield)) 2/2 && trample && haste ueot
text=Trample, haste -- When Burning-Yard Trainer enters the battlefield, another target Knight you control gets +2/+2 and gains trample and haste until end of turn.
mana={4}{R}
type=Creature
subtype=Human Knight
power=3
toughness=3
[/card]
[card]
name=Castle Ardenvale
auto={T}:add {w}
auto={T}:Add{W}
auto={2}{W}{W}{T}:create(human:creature human:1/1:white)
text=Castle Ardenvale enters the battlefield tapped unless you control a Plains. -- {T}: Add {W}. -- {2}{W}{W}, {T}: Create a 1/1 white Human creature token.
type=Land
[/card]
[card]
name=Castle Embereth
auto={T}:add {r}
auto={T}:Add{R}
auto={1}{R}{R}{T}:creature|myBattlefield)) 1/0 ueot
auto=all(other creature|myBattlefield) +1/+0
text=Castle Embereth enters the battlefield tapped unless you control a Mountain. -- {T}: Add {R}. -- {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.
type=Land
[/card]
[card]
name=Castle Garenbrig
auto={T}:add {g}
auto={T}:Add{G}
auto={2}{G}{G}{T}:add six {g} spend this mana only cast creature spells,activate abilities of creature
text=Castle Garenbrig enters the battlefield tapped unless you control a Forest. -- {T}: Add {G}. -- {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
type=Land
[/card]
[card]
name=Castle Locthwain
auto={T}:add {b}
auto={T}:Add{B}
auto={1}{B}{B}{T}:draw:1 && you lose life equal the number of cards in your hand
text=Castle Locthwain enters the battlefield tapped unless you control a Swamp. -- {T}: Add {B}. -- {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.
type=Land
[/card]
[card]
name=Castle Vantress
auto={T}:add {u}
auto={T}:Add{U}
auto={2}{U}{U}{T}:scry 2
auto=_SCRY_(2)
text=Castle Vantress enters the battlefield tapped unless you control an Island. -- {T}: Add {U}. -- {2}{U}{U}, {T}: Scry 2.
type=Land
[/card]
[card]
name=Cauldron Familiar
auto=life:-1 opponent && life:1
auto=SacrificeaFood:from your graveyard moveTo(mybattlefield)
text=When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life. -- Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield.
mana={B}
type=Creature
subtype=Cat
power=1
toughness=1
[/card]
[card]
name=Cauldron's Gift
adamant — if at least three black mana was spent cast this spell, deplete:4
auto=Adamant — If at least three black mana was spent to cast this spell put the top four cards of your library into your graveyard
may choose a creature card in your graveyardto the battlefield with an additional counter(1/1)it
auto=moveTo(ownerHand)
auto=You may choosecreature card in your graveyard If you do return it to the battlefield with an additional +1/+1 counter on it
text=Adamant — If at least three black mana was spent to cast this spell, put the top four cards of your library into your graveyard. -- You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it.
mana={4}{B}
type=Sorcery
[/card]
[card]
name=Charmed Sleep
target=creature
auto=teach(creature) When Charmed Sleep enters the battlefield tap creature
auto=teach(creature) doesnotuntap during its controller's untap step
text=Enchant creature -- When Charmed Sleep enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step.
mana={1}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Charming Prince
auto=choose one —
auto=_SCRY_(2)
text=When Charming Prince enters the battlefield, choose one — -- • Scry 2. -- • You gain 3 life. -- • Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.
mana={1}{W}
type=Creature
subtype=Human Noble
power=2
toughness=2
[/card]
[card]
name=Chittering Witch
auto=create(1/1 black rat:creature 1/1 black rat:number:of)
auto={1}{B}{S(creature|myBattlefield)}:target(creature) -2/-2 ueot
text=When Chittering Witch enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have. -- {1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
mana={3}{B}
type=Creature
subtype=Human Warlock
power=2
toughness=2
[/card]
[card]
name=Chulane, Teller of Tales
abilities=vigilance
auto=@movedTo(creature|mystack):draw:1 && may land card from your hand onmoveTo(mybattlefield)
auto={3}{T}:target(creature|myBattlefield) moveto(ownerhand)
text=Vigilance -- Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. -- {3}, {T}: Return target creature you control to its owner's hand.
mana={2}{G}{W}{U}
type=Legendary Creature
subtype=Human Druid
power=2
toughness=4
[/card]
[card]
name=Clackbridge Troll
abilities=trample,haste
auto=target(opponent creates three 0/1 white goat creature tokens
auto=@each my combatbegins:any opponent may sacrifice a creature if a player does, tap , life:3, && draw:1
text=Trample, haste -- When Clackbridge Troll enters the battlefield, target opponent creates three 0/1 white Goat creature tokens. -- At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card.
mana={3}{B}{B}
type=Creature
subtype=Troll
power=8
toughness=8
[/card]
[card]
name=Claim the Firstborn
target=creature[manacost<=3]
gain control of target(creature with converted mana cost 3,less ueot untap that creaturehaste ueot
auto=tap
auto=Gain control of target creature with converted mana cost 3 or less Untap that creature It
auto=haste
text=Gain control of target creature with converted mana cost 3 or less until end of turn. Untap that creature. It gains haste until end of turn.
mana={R}
type=Sorcery
[/card]
[card]
name=Clockwork Servant
auto=Adamant — if at least three mana of the same color was spent cast it, draw:1
text=Adamant — When Clockwork Servant enters the battlefield, if at least three mana of the same color was spent to cast it, draw a card.
mana={3}
type=Artifact Creature
subtype=Gnome
power=2
toughness=3
[/card]
[card]
name=Command Tower
auto={T}:Add{W}
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{R}
auto={T}:Add{G} in your commander's color identity
text={T}: Add one mana of any color in your commander's color identity.
type=Land
[/card]
[card]
name=Corridor Monitor
auto=untap target(artifact,creature|myBattlefield)
text=When Corridor Monitor enters the battlefield, untap target artifact or creature you control.
mana={1}{U}
type=Artifact Creature
subtype=Construct
power=1
toughness=4
[/card]
[card]
name=Covetous Urge
target=opponent reveals their hand. You choose a nonland card from that player's graveyard,hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
target(opponent reveals their hand you choose a nonland card from that player's graveyard,hand && exile it may cast that card for as long asremains exiled, && may spend mana as thoughwere mana of any color cast that spell
auto=moveto(exile)
auto=Target opponent reveals their hand You choosenonland card from that player's graveyard or hand
auto=exile it You may cast that card for as long as it remains exiled
auto=you may spend mana as though it were mana of any color to cast that spell
text=Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
mana={UB}{UB}{UB}{UB}
type=Sorcery
[/card]
[card]
name=Crashing Drawbridge
abilities=defender,haste
auto={T}:creature|myBattlefield)) haste ueot
auto=all(other creature|myBattlefield) haste
text=Defender -- {T}: Creatures you control gain haste until end of turn.
mana={2}
type=Artifact Creature
subtype=Wall
power=0
toughness=4
[/card]
[card]
name=Crystal Slipper
auto=teach(creature) +1/+0
auto=teach(creature) has haste
auto=teach(creature) 1/0
auto=:equip
auto={1}:equip
text=Equipped creature gets +1/+0 and has haste. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={1}{R}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Treats to Share
token
auto=CreateFood token
auto=token
text=Create a Food token. (Then exile this card. You may cast the creature later from exile.)
mana={G}
type=Sorcery
subtype=Adventure
[/card]
[card]
name=Curious Pair
mana={1}{G}
type=Creature
subtype=Human Peasant
power=1
toughness=3
[/card]
[card]
name=Dance of the Manse
target=artifact and/or non-Aura enchantment cards each with converted mana cost X,less from your graveyard to the battlefield. If X is 6,more, those permanents are 4/4 creatures in addition to their other types.
up x target(artifact and/or non-aura enchantment cards all(with converted mana cost x,less from your graveyard moveTo(mybattlefield) if x is 6,more, those permanents are 4/4 creature in addition their other types
auto=moveTo(ownerHand)
auto=Return up to X target artifact and/or non-Aura enchantment cards each with converted mana cost X or less from your graveyard to the battlefield If X6 or more those permanents are 4/4 creatures in addition to their other types
text=Return up to X target artifact and/or non-Aura enchantment cards each with converted mana cost X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.
mana={X}{W}{U}
type=Sorcery
[/card]
[card]
name=Deafening Silence
text=Each player can't cast more than one noncreature spell each turn.
mana={W}
type=Enchantment
[/card]
[card]
name=Deathless Knight
abilities=haste
text=Haste -- When you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand.
mana={BG}{BG}{BG}{BG}
type=Creature
subtype=Skeleton Knight
power=4
toughness=2
[/card]
[card]
name=Didn't Say Please
target=*|stack
counter target(spell its controller deplete:3
auto=fizzle
auto=Counter target spell Its controller puts the top three cards of their library into their graveyard
text=Counter target spell. Its controller puts the top three cards of their library into their graveyard.
mana={1}{U}{U}
type=Instant
[/card]
[card]
name=Doom Foretold
auto=@each player's upkeepcreate(knight:creature knight:2/2:white:vigilance, then you sacrifice doom foretold)
text=At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold.
mana={2}{W}{B}
type=Enchantment
[/card]
[card]
name=Drown in the Loch
choose one —
auto=Choose one —
target=*|stack
• counter target(spell with converted mana cost less than,equal the number of cards in its controller's graveyard
auto=fizzle
auto=• Counter target spell with converted mana cost less than or equal to the number of cards in its controller's graveyard
target=creature[converted mana cost less than or equal to the number of cards in its controller's graveyard.]
• destroy target(creature with converted mana cost less than,equal the number of cards in its controller's graveyard
auto=destroy
auto=• Destroy target creature with converted mana cost less than or equal to the number of cards in its controller's graveyard
text=Choose one — -- • Counter target spell with converted mana cost less than or equal to the number of cards in its controller's graveyard. -- • Destroy target creature with converted mana cost less than or equal to the number of cards in its controller's graveyard.
mana={U}{B}
type=Instant
[/card]
[card]
name=Dwarven Mine
auto= untappedcreate(dwarf:creature dwarf:1/1:red)
text=({T}: Add {R}.) -- Dwarven Mine enters the battlefield tapped unless you control three or more other Mountains. -- When Dwarven Mine enters the battlefield untapped, create a 1/1 red Dwarf creature token.
type=Land
subtype=Mountain
[/card]
[card]
name=Edgewall Innkeeper
auto=@movedTo(creature|mystack):draw:1
text=Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.)
mana={G}
type=Creature
subtype=Human Peasant
power=1
toughness=1
[/card]
[card]
name=Elite Headhunter
abilities=menace
auto={B/R}{B/R}{B/R}{S(othercreature|mybattlefield)}oranartifact:damage:2 target(creature,planeswalker
text=Menace (This creature can't be blocked except by two or more creatures.) -- {B/R}{B/R}{B/R}, Sacrifice another creature or an artifact: Elite Headhunter deals 2 damage to target creature or planeswalker.
mana={BR}{BR}{BR}{BR}
type=Creature
subtype=Human Knight
power=2
toughness=3
[/card]
[card]
name=Embercleave
auto=:equip
auto=foreach(|myBattlefield)
auto=spell costs {1}:equip
auto=:equip
auto=teach(creature) +1/+1 and has double strike
auto=teach(creature) has double strike and trample
auto=teach(creature) 1/1
auto=:equip
auto={3}:equip
text=Flash -- This spell costs {1} less to cast for each attacking creature you control. -- When Embercleave enters the battlefield, attach it to target creature you control. -- Equipped creature gets +1/+1 and has double strike and trample. -- Equip {3}
mana={4}{R}{R}
type=Legendary Artifact
subtype=Equipment
[/card]
[card]
name=Embereth Paladin
abilities=haste
auto=Adamant — If at least three red mana was spent to cast this spellenters the battlefield with a counter(1/1)it
text=Haste -- Adamant — If at least three red mana was spent to cast this spell, Embereth Paladin enters the battlefield with a +1/+1 counter on it.
mana={3}{R}
type=Creature
subtype=Human Knight
power=4
toughness=1
[/card]
[card]
name=Battle Display
target=artifact
destroy target(artifact
auto=destroy
auto=Destroy target artifact
text=Destroy target artifact. (Then exile this card. You may cast the creature later from exile.)
mana={R}
type=Sorcery
subtype=Adventure
[/card]
[card]
name=Embereth Shieldbreaker
mana={1}{R}
type=Creature
subtype=Human Knight
power=2
toughness=1
[/card]
[card]
name=Embereth Skyblazer
abilities=flying
auto=this(variable{controllerturn}>0) flying
auto=all(other creature|myBattlefield) +x/+0 , where x is the number of opponents you have
auto=@combat(attacking) source(this):may pay( {2}{r} creature|myBattlefield)) x/0 ueot, where x is the number of opponents you have
text=As long as it's your turn, Embereth Skyblazer has flying. -- Whenever Embereth Skyblazer attacks, you may pay {2}{R}. If you do, creatures you control get +X/+0 until end of turn, where X is the number of opponents you have.
mana={3}{R}
type=Creature
subtype=Human Knight
power=4
toughness=3
[/card]
[card]
name=Emry, Lurker of the Loch
auto=foreach(|myBattlefield)
auto=deplete:4
auto={T}:choose target(artifact card in your graveyard may cast that card this turn
text=This spell costs {1} less to cast for each artifact you control. -- When Emry, Lurker of the Loch enters the battlefield, put the top four cards of your library into your graveyard. -- {T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
mana={2}{U}
type=Legendary Creature
subtype=Merfolk Wizard
power=1
toughness=2
[/card]
[card]
name=Enchanted Carriage
auto=create(mouse:creature mouse:1/1:white:)*2
text=When Enchanted Carriage enters the battlefield, create two 1/1 white Mouse creature tokens. -- Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
mana={5}
type=Artifact
subtype=Vehicle
power=4
toughness=4
[/card]
[card]
name=Epic Downfall
target=creature[manacost>=3]
exile target(creature with converted mana cost 3,greater
auto=moveto(exile)
auto=Exile target creature with converted mana cost 3 or greater
text=Exile target creature with converted mana cost 3 or greater.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Escape to the Wilds
exile the top five cards of your library may play cards exiled this way until the end of your next turn
auto=moveto(exile)
auto=Exile the top five cards of your library You may play cards exiled this way until the end of your next turn
may play an additional land this turn
auto=You may play an additional land this turn
text=Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. -- You may play an additional land this turn.
mana={3}{R}{G}
type=Sorcery
[/card]
[card]
name=Eye Collector
abilities=flying
auto=@combatdamaged(player) from(this):
auto=@Eye Collector deals combat damage to a playerall(player deplete:1
text=Flying -- Whenever Eye Collector deals combat damage to a player, each player puts the top card of their library into their graveyard.
mana={B}
type=Creature
subtype=Faerie
power=1
toughness=1
[/card]
[card]
name=Fabled Passage
auto={T}{S}:search your library for a basic land card, putonto the battlefield tapped && shuffle your library then if|myBattlefield) four,more lands, untap that land
text={T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Then if you control four or more lands, untap that land.
type=Land
[/card]
[card]
name=Granted
may choose a noncreature card you own from outside the game, reveal it, && putinmoveto(ownerhand)
auto=You may choosenoncreature card you own from outside the game reveal it
auto=put it into your hand
text=You may choose a noncreature card you own from outside the game, reveal it, and put it into your hand.
mana={3}{U}
type=Sorcery
subtype=Adventure
[/card]
[card]
name=Fae of Wishes
abilities=flying
auto={1}{U}Discardtwocards:moveto(ownerhand)
text=Flying -- {1}{U}, Discard two cards: Return Fae of Wishes to its owner's hand.
mana={1}{U}
type=Creature
subtype=Faerie Wizard
power=1
toughness=4
[/card]
[card]
name=Faeburrow Elder
abilities=vigilance
auto=lord(creature|myBattlefield)s +1/+1 for each color among permanents you control
auto=foreach(|myBattlefield)
auto={T}:for all(color among permanents|myBattlefield), add one mana of that color
auto=lord(creature|myBattlefield)
auto=foreach(|myBattlefield)
text=Vigilance -- Faeburrow Elder gets +1/+1 for each color among permanents you control. -- {T}: For each color among permanents you control, add one mana of that color.
mana={1}{G}{W}
type=Creature
subtype=Treefolk Druid
power=0
toughness=0
[/card]
[card]
name=Faerie Formation
abilities=flying
auto={3}{U}:create(faerie:creature faerie:1/1:blue:flying)
text=Flying -- {3}{U}: Create a 1/1 blue Faerie creature token with flying. Draw a card.
mana={4}{U}
type=Creature
subtype=Faerie
power=5
toughness=4
[/card]
[card]
name=Gift of the Fae
target=creature
target(creature) 2/1 && flying ueot
auto=+2/+1
auto=flying
text=Target creature gets +2/+1 and gains flying until end of turn. (Then exile this card. You may cast the creature later from exile.)
mana={1}{W}
type=Sorcery
subtype=Adventure
[/card]
[card]
name=Faerie Guidemother
abilities=flying
text=Flying
mana={W}
type=Creature
subtype=Faerie
power=1
toughness=1
[/card]
[card]
name=Faerie Vandal
abilities=flash,flying
auto=@you draw your second card each turncounter(1/1)
text=Flash -- Flying -- Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal.
mana={1}{U}
type=Creature
subtype=Faerie Rogue
power=1
toughness=2
[/card]
[card]
name=Feasting Troll King
abilities=vigilance,trample
auto=tokens
auto=SacrificethreeFoods:from your graveyard moveTo(mybattlefield) activate this ability only during your turn
text=Vigilance, trample -- When Feasting Troll King enters the battlefield, if you cast it from your hand, create three Food tokens. -- Sacrifice three Foods: Return Feasting Troll King from your graveyard to the battlefield. Activate this ability only during your turn.
mana={2}{G}{G}{G}{G}
type=Creature
subtype=Troll Noble
power=7
toughness=6
[/card]
[card]
name=Fell the Pheasant
target=creature[flying. Create a Food token. ]
token
auto=damage:5
auto=Fell the Pheasant deals 5 damage to target creature with flying CreateFood token
auto=token
text=Fell the Pheasant deals 5 damage to target creature with flying. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
mana={1}{G}
type=Instant
[/card]
[card]
name=Ferocity of the Wilds
auto=lord(other creature|myBattlefield) +1/+0 and have trample trample
text=Attacking non-Human creatures you control get +1/+0 and have trample.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Fervent Champion
abilities=first strike,haste
auto=@combat(attacking) source(this):other target(attacking knight|myBattlefield)) 1/0 ueot
text=First strike, haste -- Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn. -- Equip abilities you activate that target Fervent Champion cost {3} less to activate.
mana={R}
type=Creature
subtype=Human Knight
power=1
toughness=1
[/card]
[card]
name=Festive Funeral
target=creature
target(creature) -x/-x ueot, where x is the number of cards in your graveyard
auto=-X/-X where Xthe number of cards in your graveyard
text=Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
mana={4}{B}
type=Instant
[/card]
[card]
name=Fierce Witchstalker
abilities=trample
auto=token
text=Trample -- When Fierce Witchstalker enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
mana={2}{G}{G}
type=Creature
subtype=Wolf
power=4
toughness=4
[/card]
[card]
name=Fireborn Knight
abilities=double strike
auto={R/W}{R/W}{R/W}{R/W}:1/1 ueot
text=Double strike -- {R/W}{R/W}{R/W}{R/W}: Fireborn Knight gets +1/+1 until end of turn.
mana={RW}{RW}{RW}{RW}
type=Creature
subtype=Human Knight
power=2
toughness=3
[/card]
[card]
name=Fires of Invention
auto=lord(creature|myBattlefield)
text=You can cast spells only during your turn and you can cast no more than two spells each turn. -- You may cast spells with converted mana cost less than or equal to the number of lands you control without paying their mana costs.
mana={3}{R}
type=Enchantment
[/card]
[card]
name=Welcome Home
create(bear:creature bear:2/2:green:)*3
auto=Create three 2/2 green Bear creature tokens
auto=create(Bear:creature Bear:2/2:green:)*3
text=Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.)
mana={5}{G}{G}
type=Sorcery
subtype=Adventure
[/card]
[card]
name=Flaxen Intruder
auto=@combatdamaged(player) from(this):
auto=@Flaxen Intruder deals combat damage to a playermay sacrifice it :destroy target(artifact,enchantment
text=Whenever Flaxen Intruder deals combat damage to a player, you may sacrifice it. When you do, destroy target artifact or enchantment.
mana={G}
type=Creature
subtype=Human Berserker
power=1
toughness=2
[/card]
[card]
name=Fling
as an additional cost cast this spell, sacrifice a creature
auto=As an additional cost to cast this spell sacrificecreature
target=player,creature
fling deals damage equal the sacrificed creature's power target(creature,player)
auto=Fling deals damage equal to the sacrificed creature's power to any target
text=As an additional cost to cast this spell, sacrifice a creature. -- Fling deals damage equal to the sacrificed creature's power to any target.
mana={1}{R}
type=Instant
[/card]
[card]
name=Flutterfox
abilities=flying
auto=lord(creature|myBattlefield)
text=As long as you control an artifact or enchantment, Flutterfox has flying.
mana={1}{W}
type=Creature
subtype=Fox
power=2
toughness=2
[/card]
[card]
name=Folio of Fancies
auto={X}{X}{T}:all(player draws x cards
auto={2}{U}{T}:all(opponent puts a number of cards equal the number of cards in their hand from the top of their library into their graveyard
text=Players have no maximum hand size. -- {X}{X}, {T}: Each player draws X cards. -- {2}{U}, {T}: Each opponent puts a number of cards equal to the number of cards in their hand from the top of their library into their graveyard.
mana={1}{U}
type=Artifact
[/card]
[card]
name=Foreboding Fruit
target=player
target(player draw:2 && life:-2
auto=Target player draws two cards
auto=- 2 life
auto=draw:2
token
auto=Adamant — If at least three black mana was spent to cast this spell createFood token
auto=token
text=Target player draws two cards and loses 2 life. -- Adamant — If at least three black mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 2 life.")
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Forever Young
target=creature
put any number of target(creature cards from your graveyardtop of your library
auto=Put any number of target creature cards from your graveyard on top of your library
draw:1
auto=Drawcard
auto=draw:1
text=Put any number of target creature cards from your graveyard on top of your library. -- Draw a card.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=Fortifying Provisions
auto=lord(other creature|myBattlefield) +0/+1
auto=token
text=Creatures you control get +0/+1. -- When Fortifying Provisions enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Profane Insight
you draw:1 && life:-1
auto=You drawcard
auto=you lose 1 life
auto=draw:1
text=You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)
mana={2}{B}
type=Instant
subtype=Adventure
[/card]
[card]
name=Foulmire Knight
abilities=deathtouch
text=Deathtouch
mana={B}
type=Creature
subtype=Zombie Knight
power=1
toughness=1
[/card]
[card]
name=Frogify
target=creature
auto=teach(creature) - all abilities anda blue Frog creature with base power
auto=teach(creature) toughness 1/1
text=Enchant creature -- Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.)
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Gadwick, the Wizened
auto=draw x cards
auto=@movedTo(blue|mystack):tap target(*[-land]|opponentbattlefield)
text=When Gadwick, the Wizened enters the battlefield, draw X cards. -- Whenever you cast a blue spell, tap target nonland permanent an opponent controls.
mana={X}{U}{U}{U}
type=Legendary Creature
subtype=Human Wizard
power=3
toughness=3
[/card]
[card]
name=Shield's Might
target=creature
target(creature) 2/2 ueot
auto=+2/+2
text=Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.)
mana={1}{G}
type=Instant
subtype=Adventure
[/card]
[card]
name=Garenbrig Carver
mana={3}{G}
type=Creature
subtype=Human Warrior
power=3
toughness=2
[/card]
[card]
name=Garenbrig Paladin
auto=Adamant — If at least three green mana was spent to cast this spellenters the battlefield with a counter(1/1)it
auto=cantbeblockedby(creature[power<=2])
text=Adamant — If at least three green mana was spent to cast this spell, Garenbrig Paladin enters the battlefield with a +1/+1 counter on it. -- Garenbrig Paladin can't be blocked by creatures with power 2 or less.
mana={4}{G}
type=Creature
subtype=Giant Knight
power=4
toughness=4
[/card]
[card]
name=Garenbrig Squire
auto=@movedTo(creature|mystack):1/1 ueot
text=Whenever you cast a creature spell that has an Adventure, Garenbrig Squire gets +1/+1 until end of turn. (It doesn't need to have gone on the adventure first.)
mana={1}{G}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Garrison Griffin
abilities=flying
auto=@combat(attacking) source(this):target(knight|myBattlefield)) flying ueot
text=Flying -- Whenever Garrison Griffin attacks, target Knight you control gains flying until end of turn.
mana={2}{W}
type=Creature
subtype=Griffin
power=2
toughness=2
[/card]
[card]
name=Garruk, Cursed Huntsman
auto=counter(0/0,5,loyalty)
auto=[{C(0/0,0,Loyalty)}]:create(wolf:creature wolf:2/2:black,green:"when this creature dies, put a loyalty counter on each garruk you control)*2
auto=[0]: Create two 2/2 black and green Wolf creature tokens with "@this creaturemovedTo(|graveyard) from(battlefield):counter(0/0,1,Loyalty)all(garruk|myBattlefield)"
auto=[−3]:destroy target(creature draw:1
auto=[−6]:you) an emblem with "creature|myBattlefield)) 3/3 && have trample"
auto=lord(other creature|myBattlefield) an emblem with "creatures you control get +3/+3 and have trample trample
text=[0]: Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control." -- [−3]: Destroy target creature. Draw a card. -- [−6]: You get an emblem with "Creatures you control get +3/+3 and have trample."
mana={4}{B}{G}
type=Legendary Planeswalker
subtype=Garruk
[/card]
[card]
name=Chop Down
target=creature[power>=4]
destroy target(creature[power>=4]
auto=destroy
auto=Destroy target creature with power 4 or greater
text=Destroy target creature with power 4 or greater. (Then exile this card. You may cast the creature later from exile.)
mana={2}{W}
type=Instant
subtype=Adventure
[/card]
[card]
name=Giant Killer
auto={1}{W}{T}:tap target(creature
text={1}{W}, {T}: Tap target creature.
mana={W}
type=Creature
subtype=Human Peasant
power=1
toughness=2
[/card]
[card]
name=Giant Opportunity
create(giant:creature giant:7/7:green)
auto=You may sacrifice two Foods If you do create7/7 green Giant creature token Otherwise create three Food tokens
auto=create(Giant:creature Giant:7/7:green)
text=You may sacrifice two Foods. If you do, create a 7/7 green Giant creature token. Otherwise, create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Giant's Skewer
auto=teach(creature) 2/1
auto=:equip
auto=@combatdamaged(creature) from(this):
auto=:equip
auto={3}:equip
text=Equipped creature gets +2/+1. -- Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
mana={1}{B}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Gilded Goose
abilities=flying
auto=token
auto={1}{G}{T}:token
auto={T}SacrificeaFood:Add{W}
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{R}
auto={T}:Add{G}
text=Flying -- When Gilded Goose enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {1}{G}, {T}: Create a Food token. -- {T}, Sacrifice a Food: Add one mana of any color.
mana={G}
type=Creature
subtype=Bird
power=0
toughness=2
[/card]
[card]
name=Gingerbread Cabin
auto= untappedtoken
text=({T}: Add {G}.) -- Gingerbread Cabin enters the battlefield tapped unless you control three or more other Forests. -- When Gingerbread Cabin enters the battlefield untapped, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
type=Land
subtype=Forest
[/card]
[card]
name=Gingerbrute
abilities=haste
auto={1}:) unblockable except by creature with haste
auto={2}{T}{S}:life:3
text=Haste -- {1}: Gingerbrute can't be blocked this turn except by creatures with haste. -- {2}, {T}, Sacrifice Gingerbrute: You gain 3 life.
mana={1}
type=Artifact Creature
subtype=Food Golem
power=1
toughness=1
[/card]
[card]
name=Glass Casket
auto=exile target(creature|opponentBattlefield) with converted mana cost 3,less until leaves the battlefield
text=When Glass Casket enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less until Glass Casket leaves the battlefield.
mana={1}{W}
type=Artifact
[/card]
[card]
name=Gluttonous Troll
abilities=trample
auto=food tokens equal to the number of opponents you have
auto={1}{G}Sacrificeanothernonlandpermanent:2/2 ueot
text=Trample -- When Gluttonous Troll enters the battlefield, create a number of Food tokens equal to the number of opponents you have. (Food tokens are artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {1}{G}, Sacrifice another nonland permanent: Gluttonous Troll gets +2/+2 until end of turn.
mana={2}{B}{G}
type=Creature
subtype=Troll
power=3
toughness=3
[/card]
[card]
name=Golden Egg
auto=draw:1
auto={1}{T}{S}:Add{W}
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{R}
auto={T}:Add{G}
auto={2}{T}{S}:life:3
text=When Golden Egg enters the battlefield, draw a card. -- {1}, {T}, Sacrifice Golden Egg: Add one mana of any color. -- {2}, {T}, Sacrifice Golden Egg: You gain 3 life.
mana={2}
type=Artifact
subtype=Food
[/card]
[card]
name=Grumgully, the Generous
text=Each other non-Human creature you controls enters the battlefield with an additional +1/+1 counter on it.
mana={1}{R}{G}
type=Legendary Creature
subtype=Goblin Shaman
power=3
toughness=3
[/card]
[card]
name=Happily Ever After
auto=all(player) 5 life && draws a card
auto=lord(creature|myBattlefield)
auto=@each my upkeep:if there are five colors among permanents|myBattlefield), there are six,more card types among permanents|myBattlefield) and/or cards in your graveyard, && your life total is greater than,equal your starting life total, you win the game
text=When Happily Ever After enters the battlefield, each player gains 5 life and draws a card. -- At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Harmonious Archon
abilities=flying
auto=create(human:creature human:1/1:white:)*2
text=Flying -- Non-Archon creatures have base power and toughness 3/3. -- When Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens.
mana={4}{W}{W}
type=Creature
subtype=Archon
power=4
toughness=5
[/card]
[card]
name=Henge Walker
auto=Adamant — If at least three mana of the same color was spent to cast this spellenters the battlefield with a counter(1/1)it
text=Adamant — If at least three mana of the same color was spent to cast this spell, Henge Walker enters the battlefield with a +1/+1 counter on it.
mana={3}
type=Artifact Creature
subtype=Golem
power=2
toughness=2
[/card]
[card]
name=Heraldic Banner
auto=As Heraldic Banner enters the battlefieldchoose a color
auto=lord(other creature|myBattlefield) +1/+0
auto={T}:add one mana of the chosen color
text=As Heraldic Banner enters the battlefield, choose a color. -- Creatures you control of the chosen color get +1/+0. -- {T}: Add one mana of the chosen color.
mana={3}
type=Artifact
[/card]
[card]
name=Hushbringer
abilities=flying,lifelink
text=Flying, lifelink -- Creatures entering the battlefield or dying don't cause abilities to trigger.
mana={1}{W}
type=Creature
subtype=Faerie
power=1
toughness=2
[/card]
[card]
name=Mesmeric Glare
target=*|stack
counter target(spell with converted mana cost 3,less
auto=fizzle
auto=Counter target spell with converted mana cost 3 or less
text=Counter target spell with converted mana cost 3 or less. (Then exile this card. You may cast the creature later from exile.)
mana={2}{U}
type=Instant
subtype=Adventure
[/card]
[card]
name=Hypnotic Sprite
abilities=flying
text=Flying
mana={U}{U}
type=Creature
subtype=Faerie
power=2
toughness=1
[/card]
[card]
name=Idyllic Grange
auto= untappedcounter(1/1)target(creature|myBattlefield)
text=({T}: Add {W}.) -- Idyllic Grange enters the battlefield tapped unless you control three or more other Plains. -- When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control.
type=Land
subtype=Plains
[/card]
[card]
name=Improbable Alliance
auto=@you draw your second card each turncreate(faerie:creature faerie:1/1:blue:flying)
auto={4}{U}{R}:draw:1 && ability$!name(discard) reject notatarget(*|myhand)!$
text=Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying. -- {4}{U}{R}: Draw a card, then discard a card.
mana={U}{R}
type=Enchantment
[/card]
[card]
name=Inquisitive Puppet
auto=_SCRY_(1)
auto=_SCRY_(1)
auto={E}:create(human:creature human:1/1:white)
text=When Inquisitive Puppet enters the battlefield, scry 1. -- Exile Inquisitive Puppet: Create a 1/1 white Human creature token.
mana={1}
type=Artifact Creature
subtype=Construct
power=0
toughness=2
[/card]
[card]
name=Insatiable Appetite
target=creature
may sacrifice a food target(creature) 5/5 ueot otherwise, that creature) 3/3 ueot
auto=You may sacrificeFood If you do target creature
auto=+5/+5 Otherwise that creature
auto=+3/+3
text=You may sacrifice a Food. If you do, target creature gets +5/+5 until end of turn. Otherwise, that creature gets +3/+3 until end of turn.
mana={1}{G}
type=Instant
[/card]
[card]
name=Inspiring Veteran
auto=lord(other knight|myBattlefield) +1/+1
text=Other Knights you control get +1/+1.
mana={R}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Into the Story
this spell costs {3} less cast if an opponent) seven,more cards in their graveyard
auto=This spell costs {3} less to cast if an opponent
auto=seven or more cards in their graveyard
draw four cards
auto=Draw four cards
auto=draw:4
text=This spell costs {3} less to cast if an opponent has seven or more cards in their graveyard. -- Draw four cards.
mana={5}{U}{U}
type=Instant
[/card]
[card]
name=Irencrag Feat
add seven {r} you can cast only one more spell this turn
auto=Add seven {R} You can cast only one more spell this turn
text=Add seven {R}. You can cast only one more spell this turn.
mana={1}{R}{R}{R}
type=Sorcery
[/card]
[card]
name=Irencrag Pyromancer
auto=@you draw your second card each turndamage:3 target(creature,player)
text=Whenever you draw your second card each turn, Irencrag Pyromancer deals 3 damage to any target.
mana={2}{R}
type=Creature
subtype=Human Wizard
power=0
toughness=4
[/card]
[card]
name=Joust
target=creature|opponentBattlefield
choose target(creature|myBattlefield) && target(creature you don't control the creature|myBattlefield)) 2/1 ueot if it's a knight then those creature fight all(other
auto=Choose target creature you control
auto=target creature you don't control The creature you control
auto=+2/+1 if it'sKnight Then those creatures fight each other
text=Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Jousting Dummy
auto={3}:1/0 ueot
text={3}: Jousting Dummy gets +1/+0 until end of turn.
mana={2}
type=Artifact Creature
subtype=Scarecrow Knight
power=2
toughness=1
[/card]
[card]
name=Keeper of Fables
auto=lord(other creature|myBattlefield)
auto=@one or more non-Human creatures you control deal combat damage to a playerdraw:1
text=Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card.
mana={3}{G}{G}
type=Creature
subtype=Cat
power=4
toughness=5
[/card]
[card]
name=Kenrith's Transformation
target=creature
auto=teach(creature) When Kenrith's Transformation enters the battlefield drawcard
auto=teach(creature) - all abilities anda green Elk creature with base power
auto=teach(creature) toughness 3/3
text=Enchant creature -- When Kenrith's Transformation enters the battlefield, draw a card. -- Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Kenrith, the Returned King
abilities=trample,haste
auto={R}:all creature) trample && haste ueot
auto={1}{G}:counter(1/1)target(creature
auto={2}{W}:target(player) 5 life
auto={3}{U}:target(player draws a card
auto={4}{B}:put target(creature card from a graveyard onto the battlefield under its owner's control
text={R}: All creatures gain trample and haste until end of turn. -- {1}{G}: Put a +1/+1 counter on target creature. -- {2}{W}: Target player gains 5 life. -- {3}{U}: Target player draws a card. -- {4}{B}: Put target creature card from a graveyard onto the battlefield under its owner's control.
mana={4}{W}
type=Legendary Creature
subtype=Human Noble
power=5
toughness=5
[/card]
[card]
name=Knight of the Keep
mana={2}{W}
type=Creature
subtype=Human Knight
power=3
toughness=2
[/card]
[card]
name=Knights' Charge
auto=@a Knight you control attackslife:-1 opponent && life:1
auto={6}{W}{B}{S}:all knight creature cards from your graveyard moveTo(mybattlefield)
text=Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life. -- {6}{W}{B}, Sacrifice Knights' Charge: Return all Knight creature cards from your graveyard to the battlefield.
mana={1}{W}{B}
type=Enchantment
[/card]
[card]
name=Korvold, Fae-Cursed King
abilities=flying
auto=@Korvold Fae-Cursed King enters the battlefield or attackssacrifice other permanent
auto=@you sacrifice a permanentcounter(1/1)korvold && draw:1
text=Flying -- Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent. -- Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.
mana={2}{B}{R}{G}
type=Legendary Creature
subtype=Dragon Noble
power=4
toughness=4
[/card]
[card]
name=Lash of Thorns
target=creature
target(creature) 2/1 && deathtouch ueot
auto=+2/+1
auto=deathtouch
text=Target creature gets +2/+1 and gains deathtouch until end of turn.
mana={B}
type=Instant
[/card]
[card]
name=Linden, the Steadfast Queen
abilities=vigilance
auto=@a white creature you control attackslife:1
text=Vigilance -- Whenever a white creature you control attacks, you gain 1 life.
mana={W}{W}{W}
type=Legendary Creature
subtype=Human Noble
power=3
toughness=3
[/card]
[card]
name=Loch Dragon
abilities=flying
auto=@Loch Dragon enters the battlefield or attacksmay ability$!name(discard) reject notatarget(*|myhand)!$ draw:1
text=Flying -- Whenever Loch Dragon enters the battlefield or attacks, you may discard a card. If you do, draw a card.
mana={UR}{UR}{UR}{UR}
type=Creature
subtype=Dragon
power=3
toughness=2
[/card]
[card]
name=Lochmere Serpent
abilities=flash
auto={U}SacrificeanIsland:) unblockable
auto={B}SacrificeaSwamp:life:1 && draw:1
auto={U}{B}:exile five target(cards from an opponent's graveyard moveto(myhand) all(this) asSorcery
text=Flash -- {U}, Sacrifice an Island: Lochmere Serpent can't be blocked this turn. -- {B}, Sacrifice a Swamp: You gain 1 life and draw a card. -- {U}{B}: Exile five target cards from an opponent's graveyard. Return Lochmere Serpent from your graveyard to your hand. Activate this ability only any time you could cast a sorcery.
mana={4}{U}{B}
type=Creature
subtype=Serpent
power=7
toughness=7
[/card]
[card]
name=Locthwain Gargoyle
abilities=flying
auto={4}:2/0 && flying ueot
text={4}: Locthwain Gargoyle gets +2/+0 and gains flying until end of turn.
mana={1}
type=Artifact Creature
subtype=Gargoyle
power=0
toughness=3
[/card]
[card]
name=Locthwain Paladin
abilities=menace
auto=Adamant — If at least three black mana was spent to cast this spellenters the battlefield with a counter(1/1)it
text=Menace (This creature can't be blocked except by two or more creatures.) -- Adamant — If at least three black mana was spent to cast this spell, Locthwain Paladin enters the battlefield with a +1/+1 counter on it.
mana={3}{B}
type=Creature
subtype=Human Knight
power=3
toughness=2
[/card]
[card]
name=Rider in Need
create(knight:creature knight:2/2:white:vigilance)
auto=Create2/2 white Knight creature token with vigilance
auto=create(Knight:creature Knight:2/2:white:vigilance)
text=Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the creature later from exile.)
mana={2}{W}
type=Sorcery
subtype=Adventure
[/card]
[card]
name=Lonesome Unicorn
abilities=vigilance
text=Vigilance
mana={4}{W}
type=Creature
subtype=Unicorn
power=3
toughness=3
[/card]
[card]
name=Lost Legion
auto=_SCRY_(2)
auto=scry 2
text=When Lost Legion enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={1}{B}{B}
type=Creature
subtype=Spirit Knight
power=2
toughness=3
[/card]
[card]
name=Heart's Desire
create(human:creature human:1/1:white)
auto=Create1/1 white Human creature token
auto=create(Human:creature Human:1/1:white)
text=Create a 1/1 white Human creature token. (Then exile this card. You may cast the creature later from exile.)
mana={G}
type=Sorcery
subtype=Adventure
[/card]
[card]
name=Lovestruck Beast
auto=lord(creature|myBattlefield)
text=Lovestruck Beast can't attack unless you control a 1/1 creature.
mana={2}{G}
type=Creature
subtype=Beast Noble
power=5
toughness=5
[/card]
[card]
name=Lucky Clover
auto=@movedTo(Adventure instant or sorcery|mystack):copy it may choose new targets for the copy
text=Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy.
mana={2}
type=Artifact
[/card]