Global Series: Jiang Yanggu & Mu Yanling (GLO-1.GS1) 2018

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Luruz
Posts: 142
Joined: Sat Apr 27, 2013 12:33 am

Global Series: Jiang Yanggu & Mu Yanling (GLO-1.GS1) 2018

Post by Luruz »

And now, here, take this.

Sector: Global Series. (GLO-)
Chronological appearance: 1.
Wizards of the Coast Code name: GS1
Year: 2018.

Wanna know why are you reading GLO-1.GS1 rathen that only GS1?, see the next post of suggestion changes: https://www.wololo.net/forum/viewtopic.php?f=21&t=66614

Here is the _cards.dat

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[meta]
author=Wagic Team
name=Global Series: Jiang Yanggu & Mu Yanling
year=2018-06-22
total=40
[/meta]
[card]
primitive=Mu Yanling
id=447049
rarity=M
[/card]
[card]
primitive=Colorful Feiyi Sparrow
id=447050
rarity=C
[/card]
[card]
primitive=Purple-Crystal Crab
id=447051
rarity=C
[/card]
[card]
primitive=Vivid Flying Fish
id=447052
rarity=C
[/card]
[card]
primitive=Welkin Tern
id=447053
rarity=C
[/card]
[card]
primitive=Heavenly Qilin
id=447054
rarity=C
[/card]
[card]
primitive=Armored Whirl Turtle
id=447055
rarity=C
[/card]
[card]
primitive=Nine-Tail White Fox
id=447056
rarity=C
[/card]
[card]
primitive=Earth-Origin Yak
id=447057
rarity=C
[/card]
[card]
primitive=Moon-Eating Dog
id=447058
rarity=U
[/card]
[card]
primitive=Stormcloud Spirit
id=447059
rarity=U
[/card]
[card]
primitive=Ancestor Dragon
id=447060
rarity=R
[/card]
[card]
primitive=Cloak of Mists
id=447061
rarity=C
[/card]
[card]
primitive=Qilin's Blessing
id=447062
rarity=C
[/card]
[card]
primitive=Drown in Shapelessness
id=447063
rarity=C
[/card]
[card]
primitive=Dragon's Presence
id=447064
rarity=C
[/card]
[card]
primitive=Brilliant Plan
id=447065
rarity=U
[/card]
[card]
primitive=Rhythmic Water Vortex
id=447066
rarity=R
[/card]
[card]
primitive=Meandering River
id=447067
rarity=C
[/card]
[card]
primitive=Plains
id=447068
rarity=L
[/card]
[card]
primitive=Island
id=447069
rarity=L
[/card]
[card]
primitive=Jiang Yanggu
id=447070
rarity=M
[/card]
[card]
primitive=Leopard-Spotted Jiao
id=447071
rarity=C
[/card]
[card]
primitive=Feiyi Snake
id=447072
rarity=C
[/card]
[card]
primitive=Sacred White Deer
id=447073
rarity=U
[/card]
[card]
primitive=Reckless Pangolin
id=447074
rarity=C
[/card]
[card]
primitive=Giant Spider
id=447075
rarity=C
[/card]
[card]
primitive=Ferocious Zheng
id=447076
rarity=C
[/card]
[card]
primitive=Fire-Omen Crane
id=447077
rarity=U
[/card]
[card]
primitive=Screeching Phoenix
id=447078
rarity=R
[/card]
[card]
primitive=Earthshaking Si
id=447079
rarity=C
[/card]
[card]
primitive=Hardened-Scale Armor
id=447080
rarity=C
[/card]
[card]
primitive=Breath of Fire
id=447081
rarity=C
[/card]
[card]
primitive=Aggressive Instinct
id=447082
rarity=C
[/card]
[card]
primitive=Confidence from Strength
id=447083
rarity=C
[/card]
[card]
primitive=Journey for the Elixir
id=447084
rarity=R
[/card]
[card]
primitive=Cleansing Screech
id=447085
rarity=C
[/card]
[card]
primitive=Timber Gorge
id=447086
rarity=C
[/card]
[card]
primitive=Mountain
id=447087
rarity=L
[/card]
[card]
primitive=Forest
id=447088
rarity=L
[/card]
NEW PRIMITIVES: Global Series: Jiang Yanggu & Mu Yanling

the whole set is practically coded because there were only 10 reprints

Code: Select all

grade=borderline
[card]
name=Mu Yanling
auto=counter(0/0,5,loyalty)
auto={C(0/0,2,Loyalty)}:name(+2: Target creature can't be blocked) unblockable target(creature)
auto={C(0/0,-3,Loyalty)}:name(-3: Draw two cards) draw:2
auto={C(0/0,-10,Loyalty)}:name(-10: Tap all creatures and take and extra turn) tap all(creature|opponentbattlefield) && turns:+1 controller
text=+2: Target creature can't be blocked this turn. -- -3: Draw two cards. -- -10: Tap all creatures your opponents control. You take an extra turn after this one.
mana={4}{U}{U}
type=Legendary Planeswalker
subtype=Yanling
[/card]

[card]
name=Mowu
type=Token Legendary Creature
subtype=Hound
power=3
toughness=3
[/card]

[card]
name=Colorful Feiyi Sparrow
abilities=flying
text=Flying. (This creature can't be blocked except by creatures with flying or reach.)
mana={1}{W}
type=Creature
subtype=Bird
power=1
toughness=3
[/card]

[card]
name=Purple-Crystal Crab
auto=@movedTo(this|graveyard) from(battlefield): draw:1
text=When Purple-Crystal Crab dies, draw a card.
mana={1}{U}
type=Creature
subtype=Crab
power=1
toughness=1
[/card]

[card]
name=Vivid Flying Fish
auto=lord(Vivid Flying Fish[attacking]|myBattlefield) flying
text=Vivid Flying Fish has flying as long as it's attacking. (It can't be blocked except by creatures with flying or reach.)
mana={1}{U}
type=Creature
subtype=Fish Lizard
power=1
toughness=1
[/card]

[card]
name=Heavenly Qilin
abilities=flying
auto=@combat(attacking) source(this):flying target(other creature|myBattlefield) ueot
text=Flying. (This creature can't be blocked except by creatures with flying or reach.) / Whenever Heavenly Qilin attacks, another target creature you control gains flying until end of turn.
mana={2}{W}
type=Creature
subtype=Kiri
power=2
toughness=2
[/card]

[card]
name=Armored Whirl Turtle
mana={2}{U}
type=Creature
subtype=Turtle
power=0
toughness=5
[/card]

[card]
name=Nine-Tail White Fox
auto=@combatdamaged(player) from(this):draw:1 controller
text=Whenever Nine-Tail White Fox deals combate damage to a player, draw a card.
mana={2}{U}
type=Creature
subtype=Fox Spirit
power=2
toughness=2
[/card]

[card]
name=Earth-Origin Yak
auto=choice all(creature|mybattlefield) 1/1 ueot
text=When Earth-Origin Yak enters the battlefield, creatures you control get +1/+1  until end of turn.
mana={3}{W}
type=Creature
subtype=Ox
power=2
toughness=4
[/card]

[card]
name=Moon-Eating Dog
auto=aslongas(planeswalker[Yanling]|mybattlefield) flying
text=As long as you control a Yanling planeswalker, Moon-Eating Dog has flying. (It can't be blocked except by creatures with flying or reach.)
mana={3}{U}
type=Creature
subtype=Hound
power=3
toughness=3
[/card]

[card]
name=Stormcloud Spirit
abilities=flying
text=Flying. (This creature can't be blocked except by creatures with flying or reach.)
mana={3}{U}{U}
type=Creature
subtype=Spirit
power=4
toughness=4
[/card]

[card]
name=Ancestor Dragon
abilities=flying
auto=@each blockers:life:type:creature[attacking]:mybattlefield controller
text=Flying. / Whenever one o more creatures you control attack, you gain 1 life for each attacking creature.
mana={4}{W}{W}
type=Creature
subtype=Dragon
power=5
toughness=6
[/card]

[card]
name=Qilin's Blessing
target=creature
auto=2/2
text=Target creature gets +2/+2 until end of turn.
mana={W}
type=Instant
[/card]

[card]
name=Drown in Shapelessness
target=creature
auto=moveTo(ownerHand)
text=Return target creature to its owner's hand.
mana={1}{U}
type=Instant
[/card]

[card]
name=Dragon's Presence
target=creature[attacking;blocking]
auto=damage:5
text=Dragon's Presence deals 5 damage to target attacking or blocking creature.
mana={2}{W}
type=Instant
[/card]

[card]
name=Rhythmic Water Vortex
target=<upto:2>creature
auto=moveTo(ownerhand)
auto=may moveto(myhand) target(Mu Yanling|mylibrary,mygraveyard) && shuffle
text=Return up to two target creatures to their owner's hand. / Search your library and/or graveyard for a card named Mu Yanling, reveal it, and put it into your hand. If you searched your library this way, shuffle it.
mana={3}{U}{U}
type=Sorcery
[/card]

[card]
name=Jiang Yanggu
auto=counter(0/0,4,loyalty)
auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +2/+2 until end of turn.) target(creature) 2/2 ueot
auto={C(0/0,-1,Loyalty)}:name(-1: Create a legendary 3/3 green Mowu creature token) auto=@each my upkeep restriction{type(Mowu|myBattlefield)~lessthan~1}:token(Mowu,legendary creature hound,3/3,green)
auto={C(0/0,-5,Loyalty)}:name(-5: Target creature gains trample and +X/+X until end of turn.) foreach(land|myBattlefield) 1/1 && trample ueot
text=+1: Target creature gets +2/+2 until end of turn. -- -1: If you don't control a creature named Mowu, create a legendary 3/3 green Hound creature token named Mowu. -- -5: Until end of turn, target creature gains trample and gets +X/+X, where X is the number of lands you control.
mana={4}{G}
type=Legendary Planeswalker
subtype=Yanggu
[/card]

[card]
name=Leopard-Spotted Jiao
mana={1}{R}
type=Creature
subtype=Beast
power=3
toughness=1
[/card]

[card]
name=Feiyi Snake
abilities=reach
text=Reach (This creature can block creatures with flying.)
mana={1}{G}
type=Creature
subtype=Snake
power=2
toughness=1
[/card]

[card]
name=Sacred White Deer
auto=aslongas(planeswalker[Yanggu]|mybattlefield) {3}{G}{T}:life:4
text={3}{G},{T}: You gain 4 life. Activate this ability only if you control a Yanggu planeswalker.
mana={1}{G}
type=Creature
subtype=Elk
power=2
toughness=2
[/card]

[card]
name=Reckless Pangolin
auto=@combat(attacking) source(this):all(this) 1/1 ueot
text=Whenever Reckless Pangolin attacks, it gets +1/+1 until end of turn.
mana={2}{G}
type=Creature
subtype=Pangolin
power=2
toughness=2
[/card]

[card]
name=Ferocious Zheng
mana={2}{G}{G}
type=Creature
subtype=Cat Beast
power=4
toughness=4
[/card]

[card]
name=Fire-Omen Crane
abilities=flying
auto=@combat(attacking) source(this):damage:1 target(creature|opponentBattlefield)
text=Flying. (This creature can't be blocked except by creatures with flying or reach.) / Whenever Fire-Omen Crane attacks, it deals 1 damage to target creature an opponent controls.
mana={3}{R}{R}
type=Creature
subtype=Bird Spirit
power=3
toughness=3
[/card]

[card]
name=Screeching Phoenix
abilities=flying
auto={2}{R}:all(creature|mybattlefield) 1/0 ueot
text=Flying. / {2}{R}: Creatures you control get +1/+0 until end of turn.
mana={4}{R}{R}
type=Creature
subtype=Phoenix
power=4
toughness=4
[/card]

[card]
name=Earthshaking Si
abilities=trample
text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
mana={5}{G}
type=Creature
subtype=Beast
power=5
toughness=5
[/card]

[card]
name=Hardened-Scale Armor
target=creature
auto=3/3
text=Enchant creature. -- Enchanted creature gets +3/+3.
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Breath of Fire
target=creature
auto=damage:2
text=Breath of Fire deals 2 damage to target creature.
mana={1}{R}
type=Instant
[/card]

[card]
name=Aggressive Instinct
target=creature|mybattlefield
auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike!>])) forever
text=Target creature you control deals damage equal to its power to target creature you don't control.
mana={1}{G}
type=Sorcery
[/card]

[card]
name=Confidence from Strength
target=creature
auto=4/4
auto=trample
text=Target creature gets +4/+4 and gains trample until end of turn.
mana={2}{G}
type=Sorcery
[/card]

[card]
name=Journey for the Elixir
aicode=activate target(land[basic]|mylibrary,mygraveyard) moveto(myhand)
auto=name(search a basic land card) Reveal:type:*:mylibrary,mygraveyard revealzone(mylibrary,mygraveyard) optionone name(choose a basic land card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary,mygraveyard) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
auto=may moveto(myhand) target(Jiang Yanggu|mylibrary,mygraveyard) && shuffle
text=Search your library and graveyard for a basic land card and a card named Jiang Yanggu, reveal them, put them into your hand, then shuffle your library.
mana={2}{G}
type=Sorcery
[/card]

[card]
name=Cleansing Screech
target=creature,player,planeswalker
auto=damage:4
text=Cleansing Screech deals 4 damage to any target.
mana={4}{R}
type=Sorcery
[/card]
COMPLETELY CODED SET
Vitty85
Posts: 432
Joined: Mon Jul 29, 2019 5:58 pm

Re: Global Series: Jiang Yanggu & Mu Yanling (GLO-1.GS1) 2018

Post by Vitty85 »

Hi,

New Set and primitives now included in Wagic release update. Links also available on usual post.

See you soon.
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