Missing Planeswalkers

All user created custom sets, custom game mode and modded official content.
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Bas
Posts: 425
Joined: Sat Dec 26, 2015 10:55 pm
Location: Germany

Re: Missing Planeswalkers

Post by Bas »

Maybe moving it to the stack could would work?
Or create a dummy token which allows to give flashback (autograveyard) to target fresh mygy?

Concept idea:
Dummy token: target=*[instant;sorcery]|mygy
auto={S}: castcard(copied noevent) * 3

(Codeparts copied from "Fork")
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mrfatbard
Posts: 198
Joined: Fri Jul 10, 2015 6:14 pm

Re: Missing Planeswalkers

Post by mrfatbard »

I don't think I have the latest version of wagic, my game apparently doesn't support castcard at all, the ability doesn't even show up
User avatar
Bas
Posts: 425
Joined: Sat Dec 26, 2015 10:55 pm
Location: Germany

Re: Missing Planeswalkers

Post by Bas »

Haha yeah, same to me.
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mrfatbard
Posts: 198
Joined: Fri Jul 10, 2015 6:14 pm

Re: Missing Planeswalkers

Post by mrfatbard »

fix for xenagos

Code: Select all

[card]
name=Xenagos, the Reveler
auto=counter(0/0,3,loyalty)
auto={C(0/0,1,Loyalty)}:name(add green) foreach(creature[green]|mybattlefield) add:{G}
auto={C(0/0,1,Loyalty)}:name(add red) foreach(creature[red]|mybattlefield) add:{R}
auto={C(0/0,0,Loyalty)}:token(Satyr,creature Satyr,2/2,red,green,haste)
auto={C(0/0,-6,Loyalty)}:deplete:7 && moveto(mybattlefield) target(<upto:7>creature,land|mygraveyard)
text=+1: add x red or green mana to your mana pool where x is the number of creatures you control -- put a 2/2 red and green satyr with haste onto the battlefield -- -6: put the top seven cards of your library into your graveyard, then return any number of creatures or lands to the battlefield that were put into a graveyard this turn
mana={2}{R}{G}
type=Planeswalker
subtype=Xenagos
[/card]
User avatar
Bas
Posts: 425
Joined: Sat Dec 26, 2015 10:55 pm
Location: Germany

Re: Missing Planeswalkers

Post by Bas »

Cool stuff!
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sandman423
Posts: 806
Joined: Thu Sep 10, 2009 8:59 pm

Re: Missing Planeswalkers

Post by sandman423 »

We also are waiting on Conspiracy 2 & Kaladesh. There are some interesting planeswalkers and new creatures like Leovald, Emissary of Trest & Marchesa
mrfatbard
Posts: 198
Joined: Fri Jul 10, 2015 6:14 pm

Re: Missing Planeswalkers

Post by mrfatbard »

forgot a : in nissa's code here is the new code

Code: Select all

[card]
name=Nissa, Vastwood Seer
auto=moveto(myhand) target(basic[forest]|mylibrary)
auto=@movedto(land|mybattlefield):if type(land|mybattlefield)~morethan~6 then flip(Nissa, Sage Animist)
text=when Nissa, Vastwood seer enters the battlefield search your library for a basic forest and put it into your hand -- whenever a land enters the battlefield if you control seven or more lands flip Nissa, Vastwood Seer
mana={2}{G}
type=Legendary Creature
subtype=Elf Scout
power=2
toughness=2
[/card]
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