Journey into Nyx 118/165 (not including reprints)

All user created custom sets, custom game mode and modded official content.
Tacoghandi
Posts: 1197
Joined: Thu Apr 28, 2011 11:34 pm

Re: Journey into Nyx 101/165 (not including reprints)

Post by Tacoghandi »

Forgot to add Bloodcrazed Hoplight to the primitive. added on first page

Code: Select all

[card]
name=Bloodcrazed Hoplite
auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):counter(1/1,1)
auto=@counteradded(1/1) from(this):counter(1/1,-1) target(creature|opponentbattlefield)
text=Heroic — Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it. -- Whenever a +1/+1 counter is placed on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.
mana={1}{B}
type=Creature
subtype=Human Soldier
power=2
toughness=1
[/card]
Last edited by Tacoghandi on Mon Jun 09, 2014 6:22 pm, edited 2 times in total.
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KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Journey into Nyx 101/165 (not including reprints)

Post by KF1 »

Thanks for the set update Tacoghandi!

I am at 98 cards and at 101 using the card dat and the primitives posted on page 1.
Tacoghandi
Posts: 1197
Joined: Thu Apr 28, 2011 11:34 pm

Re: Journey into Nyx 102/165 (not including reprints)

Post by Tacoghandi »

Forgot Flamespeaker's Will. added to primitive on first page.

Code: Select all

[card]
name=Flamespeaker's Will
target=creature|mybattlefield
auto=1/1
auto=@combatdamaged(player) from(mytgt):may sacrifice(this) && destroy target(artifact)
text=Enchant creature you control -- Enchanted creature gets +1/+1. -- Whenever enchanted creature deals combat damage to a player, you may sacrifice Mortal Obstinacy. If you do, destroy target artifact.
mana={R}
type=Enchantment
subtype=Aura
[/card]
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KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Journey into Nyx 102/165 (not including reprints)

Post by KF1 »

Stuck at 99 cards with primitives and card dat file from page 1.
Tacoghandi
Posts: 1197
Joined: Thu Apr 28, 2011 11:34 pm

Re: Journey into Nyx 102/165 (not including reprints)

Post by Tacoghandi »

Fixed some errors in the card.dat and the primitive to make everything appear now.
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KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Journey into Nyx 102/165 (not including reprints)

Post by KF1 »

105 cards! cool.

Felhide Petrifier is missing "mana={2}{B}"

I will look this over after work.

Thank you Tacoghandi!

Regarding Strive, what about looking at Fireball as the starting point?
Tacoghandi
Posts: 1197
Joined: Thu Apr 28, 2011 11:34 pm

Re: Journey into Nyx 102/165 (not including reprints)

Post by Tacoghandi »

KF1 wrote:105 cards! cool.

Felhide Petrifier is missing "mana={2}{B}"

I will look this over after work.

Thank you Tacoghandi!

Regarding Strive, what about looking at Fireball as the starting point?
Fireball wont work do to the custom script it runs. All that script can do is fireball. Anything with an alias you have to look at what else is coded on the card and the alias does everything that the code does not. In fireballs case, the alias looks at mana spent and number of targets, then divides the damage evenly between them auto reducing the X by one for each target beyond the first. Fireball was one of the first things I looked at.

Felhide Petrifier is fixed.
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Tacoghandi
Posts: 1197
Joined: Thu Apr 28, 2011 11:34 pm

Re: Journey into Nyx 102/165 (not including reprints)

Post by Tacoghandi »

I have been doing some testing and the Strive issue appears to be coming from the Multi Kicker code. Anytime I use a kicker on a multi kicker card I can not tap lands in the same phase afterwards. I will have to look at the core coding and see if I can find the issue and I will message the devs about the problem to see if they can fix it.

If the multi kicker code can be fixed than strive will work correctly with my original code.
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KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Journey into Nyx 102/165 (not including reprints)

Post by KF1 »

Sounds like a Developer issue to me.

Sorry I can't be more help at this juncture.
William Ward
Posts: 211
Joined: Mon Sep 26, 2011 11:29 am

Re: Journey into Nyx 102/165 (not including reprints)

Post by William Ward »

i wish there was new decks when these sets come out, it's pretty hard to pick up and play with new cards that I don't have much idea about
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