Can you tell me what corrections were made cause I have more cards coded on mine than on this and have not updated the first post yet.ph34rbot wrote:Some corrections and renowed weaver(central card in this set)
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#Journey into Nyx Set for Wagic the Homebrew #coded by the Wagic Community # #Missing Cards #------------------ # Strive (cant figure out how to target extra creatures yet) # Ajani, Mentor of Heroes # Gods due to multi devotion # Battlefield Thaumaturge # Bestow Cards (ability is still a workaround) # Dakra Mystic (not sure how to work that one) # Daring Thief # Deserter's Quarters # Dictate of Karametra # Dictate of the Twin Gods # Disciple of Deceit # Godsend # Goldenhide Ox # # # # # # # # # # [card] name=Aegis of the Gods abilities=playershroud text=You have hexproof. (You can't be the target of spells or abilities your opponents control.) mana={1}{W} type=Enchantment Creature subtype=Human Soldier power=2 toughness=1 [/card] [card] name=Agent of Erebos auto=choice target(player) moveTo(exile) all(*|targetedpersonsgraveyard) auto=@movedto(enchantment|mybattlefield):choice target(player) moveTo(exile) all(*|targetedpersonsgraveyard) text=Constellation -- Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile all cards from target player's graveyard. mana={3}{B} type=Enchantment Creature subtype=Zombie power=2 toughness=2 [/card] [card] name=Akroan Line Breaker auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):2/0 ueot auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):intimidate ueot text=Heroic -- Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn. mana={2}{R} type=Creature subtype=Human Warrior power=2 toughness=1 [/card] [card] name=Akroan Mastiff auto={W}{T}:tap target(creature) text={W},{T}: Tap target creature. mana={3}{W} type=Creature subtype=Hound power=2 toughness=2 [/card] [card] name=Armament of Nyx target=Creature auto=teach(-enchantment) preventalldamage from(this) auto=teach(enchantment) double strike text=Enchant creature -- Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.) mana={2}{W} type=Enchantment subtype=Aura [/card] [card] name=Armory of Iroas auto=equip:2 auto=@combat(attacking) source(mytgt):counter(1/1,1) all(mytgt) text=Whenever equipped creature attacks, put a +1/+1 counter on it. -- Equip {2} mana={2} type=Artifact subtype=Equipment [/card] [card] name=Aspect of Gorgon target=creature auto=teach(creature) deathtouch auto=teach(creature) 1/3 text=Enchant creature -- Enchanted creature gets +1/+3 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.) mana={2}{B} type=Enchantment subtype=Aura [/card] [card] name=Banishing Light auto=(blink)forsrc target(*[-land]|opponentbattlefield) text=When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. (That permanent returns under its owner's control.) mana={2}{W} type=Enchantment [/card] [card] name=Bassara Tower Archer abilities=opponentshroud,reach text=Hexproof, reach mana={G}{G} type=Creature subtype=Human Archer power=2 toughness=1 [/card] [card] name=Bearer of the Heavens autograveyard=@movedto(this|graveyard) from(battlefield):phaseaction[endofturn once] destroy all(*|battlefield) text=When Bearer of the Heavens dies, destroy all permanents at the beginning of the next end step. mana={7}{R} type=Creature subtype=Giant power=10 toughness=10 [/card] [card] name=Brain Maggot auto=choice name(target opponent) target(opponent) donothing && all(this) transforms((,newability[if type(*[-land]|targetedpersonshand)~lessthan~1 then name(look) donothing notatarget(*|targetedpersonshand) else hand(blink)forsrc notatarget(*[-land]|targetedpersonshand)])) forever text=When Brain Maggot enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield. mana={1}{B} type=Enchantment Creature subtype=Insect power=1 toughness=1 [/card] [card] name=Cast into Darkness target=creature auto=teach(creature) cantblock auto=teach(creature) -2/0 text=Enchant creature -- Enchanted creature gets -2/-0 and can't block. mana={1}{B} type=Enchantment subtype=Aura [/card] [card] name=Chariot of Victory auto={1}:equip auto=first strike auto=trample auto=haste text=Equipped creature has first strike, trample, and haste. mana={3} type=Artifact subtype=Equipment [/card] [card] name=Cloaked Siren abilities=flash,flying text=Flash -- Flying mana={3}{U} type=Creature subtype=Siren power=3 toughness=2 [/card] [card] name=Countermand target=*|stack auto=fizzle && deplete:4 targetcontroller text=Counter target spell. Its controller puts the top four cards of his or her library into his or her graveyard. mana={2}{U}{U} type=Instant [/card] [card] name=Cyclops of Eternal Fury auto=lord(creature|mybattlefield) haste text=Creatures you control have haste. mana={4}{R}{R} type=Enchantment Creature subtype=Cyclops power=5 toughness=3 [/card] [card] name=Dawnbringer Charioteers abilities=flying,lifelink auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):counter(1/1,1) text=Flying, lifelink -- Heroic —- Whenever you cast a spell that targets Dawnbringer Charioteers, put a +1/+1 counter on Dawnbringer Charioteers. mana={2}{W}{W} type=Creature subtype=Human Soldier power=2 toughness=4 [/card] [card] name=Deicide target=enchantment|battlefield auto=moveTo(exile) auto=if cantargetcard(*[god]|battlefield) then all(*[share!name!]|targetcontrollerhand) moveto(exile) auto=if cantargetcard(*[god]|battlefield) then all(*[share!name!]|targetcontrollerlibrary) moveto(exile) auto=if cantargetcard(*[god]|battlefield) then all(*[share!name!]|targetcontrollergraveyard) moveto(exile) text=Exile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them, then that player shuffles his or her library. mana={1}{W} type=Instant [/card] [card] name=Desecration Plague target=enchantment,land auto=destroy text=Destroy target enchantment, or land. mana={3}{G} type=Sorcery [/card] [card] name=Dictate of Erebos abilities=flash auto=@movedTo(creature|mygraveyard) from(mybattlefield):ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent text=Flash -- Whenever a creature you control dies, each opponent sacrifices a creature. mana={3}{B}{B} type=Enchantment [/card] [card] name=Dictate of Heliod abilities=flash auto=lord(creature|mybattlefield) 2/2 text=Flash -- Creatures you control get +2/+2. mana={3}{W}{W} type=Enchantment [/card] [card] name=Dictate of Kruphix abilities=flash auto=@each my draw:draw:1 controller auto=@each opponent draw:draw:1 opponent text=Flash -- At the beginning of each player's draw step, that player draws an additional card. mana={1}{U}{U} type=Enchantment [/card] [card] name=Doomwake Giant auto=lord(creature|opponentbattlefield) -1/-1 ueot auto=@movedTo(enchantment|myBattlefield):lord(creature|opponentbattlefield) -1/-1 ueot text=Constellation -- Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn. mana={4}{B} type=Enchantment Creature subtype=Giant power=4 toughness=6 [/card] [card] name=Dreadbringer Lampads auto=name(intimidate) target(creature) transforms((,newability[intimidate])) ueot auto=@movedTo(enchantment|myBattlefield):name(intimidate) target(creature) transforms((,newability[intimidate])) ueot text=Constellation — Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) mana={4}{B} type=Enchantment Creature subtype=Nymph power=4 toughness=2 [/card] [card] name=Eagle of the Watch abilities=flying,vigilance text=Flying, vigilance mana={2}{W} type=Creature subtype=Bird power=2 toughness=1 [/card] [card] name=Eidolon of Blossoms auto=draw:1 auto=@movedTo(enchantment|myBattlefield):draw:1 text=Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card. mana={2}{G}{G} type=Enchantment Creature subtype=Spirit power=2 toughness=2 [/card] [card] name=Eidolon of Rhetoric auto=maxCast(*)1 auto=maxCast(*)1 opponent text=Each player can't cast more than one spell each turn. mana={2}{W} type=Enchantment Creature subtype=Spirit power=1 toughness=4 [/card] [card] name=Eidolon of the Great Revel auto=@movedTo(*[manacost<=3]|mystack):damage:2 controller auto=@movedTo(*[manacost<=3]|opponentstack):damage:2 opponent text=Whenever a player casts a spell with converted mana cost 3 or less, Eidolon of the Great Revel deals 2 damage to that player. mana={R}{R} type=Enchantment Creature subtype=Spirit power=2 toughness=2 [/card] [card] name=Extinguish All Hope auto=all(creature[-enchantment]) destroy text=Destroy all nonenchantment creatures. mana={4}{B}{B} type=Sorcery [/card] [card] name=Feast of Dreams target=creature[enchantment],creature[enchanted] auto=destroy text=Destroy target enchanted creature or enchantment creature. mana={1}{B} type=Instant [/card] [card] name=Felhide Petrifier abilities=deathtouch auto=lord(creature[minotaur]|myBattlefield) deathtouch text=Deathtouch -- Other Minotaur creatures you control have deathtouch. mana={2}{B} type=Creature subtype=Minotaur Warrior power=2 toughness=3 [/card] [card] name=Fleetfeather Cockatrice abilities=flash,flying,deathtouch auto=this(cantargetcard(*[-monstrous]) {5}{G}{U}:becomes(monstrous) forever && counter(1/1,3) text=Flash (You may cast this spell any time you could cast an instant.) -- Flying, deathtouch -- {5}{G}{U}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) mana={3}{G}{U} type=Creature subtype=Cockatrice power=3 toughness=3 [/card] [card] name=Flurry of Horns auto=token(Minotaur,Creature Minotaur,2/3,red,haste)*2 text=Put two 2/3 red Minotaur creature tokens with haste onto the battlefield. mana={4}{R} type=Sorcery [/card] [card] name=Font of Fertility auto={1}{G}{S}:moveTo(myBattlefield) and!(tap)! target(basic|mylibrary) && shuffle text={1}{G}, Sacrifice Font of Fertility: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. mana={G} type=Enchantment [/card] [card] name=Font of Fortunes auto={1}{U}{S}:draw:2 text={1}{U}, Sacrifice Font of Fortunes: Draw two cards. mana={1}{U} type=Enchantment [/card] [card] name=Font of Ire auto={3}{R}{S}:damage:5 target(player) text={3}{R}, Sacrifice Font of Ire: Font of Ire deals 5 damage to target player. mana={1}{R} type=Enchantment [/card] [card] name=Font of Return auto={3}{B}{S}:target(<upto:3>creature|mygraveyard) moveTo(myhand) text={3}{B}, Sacrifice Font of Return: Return up to three target creature cards from your graveyard to your hand. mana={1}{B} type=Enchantment [/card] [card] name=Font of Vigor auto={2}{W}{S}:life:7 text={2}{W}, Sacrifice Font of Vigor: You gain 7 life. mana={1}{W} type=Enchantment [/card] [card] name=Forgeborn Oreads auto=damage:1 target(creature,player) auto=@movedTo(enchantment|myBattlefield):damage:1 target(creature,player) text=Constellation — Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to target creature or player. mana={2}{R}{R} type=Enchantment Creature subtype=Nymph power=4 toughness=2 [/card] [card] name=Gluttonous Cyclops auto=this(cantargetcard(*[-monstrous]) {5}{R}{R}:becomes(monstrous) forever && counter(1/1,3) text={5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) mana={5}{R} type=Creature subtype=Cyclops power=5 toughness=4 [/card] [card] name=Godhunter Octopus abilities=cantattack auto=aslongas(enchantment|opponentBattlefield) -cantattack auto=aslongas(*[enchanted]|opponentBattlefield) -cantattack text=Godhunter Octopus can't attack unless defending player controls an enchantment or an enchanted permanent. mana={5}{U} type=Creature subtype=Octopus power=5 toughness=5 [/card] [card] name=Golden Hind auto={T}:Add{G} text={T}: Add {G} to your mana pool. mana={1}{G} type=Creature subtype=Elk power=2 toughness=1 [/card] [card] name=Gold-Forged Sentinel abilities=flying text=Flying mana={6} type=Artifact Creature subtype=Chimera power=4 toughness=4 [/card] [card] name=Grim Guardian auto=life:-1 opponent auto=@movedTo(enchantment|myBattlefield):life:-1 opponent text=Constellation — Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life. mana={2}{B} type=Enchantment Creature subtype=Zombie power=1 toughness=4 [/card] [card] name=Hall of Triumph auto=activatechooseacolor transforms((,newability[lord(creature[chosencolor]|mybattlefield) 1/1])) forever activatechooseend text=As Hall of Triumph enters the battlefield, choose a color. -- Creatures you control of the chosen color get +1/+1. mana={3} type=Legendary Artifact [/card] [card] name=Harvestguard Alseids auto=name(prevent all damage) target(creature) transforms((,newability[preventalldamage to(this)])) ueot auto=@movedto(enchantment|mybattlefield):name(prevent all damage) target(creature) transforms((,newability[preventalldamage to(this)])) ueot text=Constellation — Whenever Harvestguard Alseids or another enchantment enters the battlefield under your control, prevent all damage that would be dealt to target creature this turn. mana={2}{W} type=Enchantment Creature subtype=Nymph power=2 toughness=3 [/card] [card] name=Humbler of Mortals auto=all(creature|myBattlefield) trample ueot auto=@movedTo(enchantment|myBattlefield):all(creature|myBattlefield) trample ueot text=Constellation — Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn. mana={4}{G}{G} type=Enchantment Creature subtype=Elemental power=5 toughness=5 [/card] [card] name=Lagonna-Band Trailblazer auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):counter(1/1,1) text=Heroic —- Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer. mana={W} type=Creature subtype=Centaur Scout power=0 toughness=4 [/card] [card] name=Lightning Diadem target=creature auto=2/2 auto=damage:2 target(creature,player) text=When Lightning Diadem enters the battlefield, it deals 2 damage to target creature or player. -- Enchanted creature gets +2/+2. mana={5}{R} type=Enchantment subtype=Aura [/card] [card] name=Mana Confluence auto={L}{T}:Add{W} auto={L}{T}:Add{U} auto={L}{T}:Add{B} auto={L}{T}:Add{R} auto={L}{T}:Add{G} text={T}, Pay 1 life: Add one mana of any color to your mana pool. type=Land [/card] [card] name=Master of the Feast abilities=flying auto=@each my upkeep:draw:1 opponent text=Flying -- At the beginning of your upkeep, each opponent draws a card. mana={1}{B}{B} type=Enchantment Creature subtype=Demon power=5 toughness=5 [/card] [card] name=Nightmarish End target=creature auto=foreach(*|myhand) -1/-1 text=Target creature gets -X/-X until end of turn, where X is the number of cards in your hand. mana={2}{B} type=Instant [/card] [card] name=Nyx-Fleece Ram auto=@each my upkeep:life:1 controller text=At the beginning of your upkeep, you gain 1 life. mana={1}{W} type=Enchantment Creature subtype=Sheep power=0 toughness=5 [/card] [card] name=Nyx Infusion target=Creature auto=teach(creature[-enchantment]) -2/-2 auto=teach(enchantment) 2/2 text=Enchant creature -- Enchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2. mana={2}{B} type=Enchantment subtype=Aura [/card] [card] name=Oakheart Dryads auto=1/1 target(creature) ueot auto=@movedTo(enchantment|myBattlefield):1/1 target(creature) ueot text=Constellation — Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn. mana={2}{G} type=Enchantment Creature subtype=Nymph Dryad power=2 toughness=3 [/card] [card] name=Oreskos Swiftclaw mana={1}{W} type=Creature subtype=Cat Warrior power=3 toughness=1 [/card] [card] name=Pensive Minotaur mana={2}{R} type=Creature subtype=Minotaur Warrior power=2 toughness=3 [/card] [card] name=Pharika's Chosen abilities=deathtouch text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) mana={B} type=Creature subtype=Snake power=1 toughness=1 [/card] [card] name=Pheres-Band Thunderhoof auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):counter(1/1,2) text=Heroic —- Whenever you cast a spell that targets Pheres-Band Thunderhoof, put two +1/+1 counters on Pheres-Band Thunderhoof. mana={4}{G} type=Creature subtype=Centaur Warrior power=3 toughness=4 [/card] [card] name=Pheres-Band Warchief abilities=vigilance,trample auto=lord(other Centaur|myBattlefield) 1/1 auto=lord(other Centaur|myBattlefield) vigilance auto=lord(other Centaur|myBattlefield) trample text=Vigilance, trample -- Other Centaur creatures you control get +1/+1 and have vigilance and trample. mana={3}{G} type=Creature subtype=Centaur Warrior power=3 toughness=3 [/card] [card] name=Pin to the Earth target=creature auto=-6/0 text=Enchant creature -- Enchanted creature gets -6/-0. mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Ravenous Leucrocota abilities=vigilance auto=this(cantargetcard(*[-monstrous]) {6}{G}:becomes(monstrous) forever && counter(1/1,3) text={6}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) mana={3}{G} type=Creature subtype=Beast power=2 toughness=4 [/card] [card] name=Renowned Weaver auto={1}{G}{S}:token(Spider,Enchantment Creature Spider,1/3,green) text={1}{G}, Sacrifice Renowned Weaver: Put a 1/3 green Spider enchantment creature token with reach onto the battlefield. (It can block creatures with flying.) mana={G} type=Creature subtype=Human Shaman power=1 toughness=1 [/card] [card] name=Returned Reveler auto=auto=@movedto(this|graveyard) from(battlefield):deplete:3 controller && deplete:3 opponent text=When Returned Reveler dies, each player puts the top three cards of his or her library into his or her graveyard. mana={1}{B} type=Creature subtype=Zombie Satyr power=1 toughness=3 [/card] [card] name=Revel of the Fallen God auto=token(Satyr, Creature Satyr,2/2,red,green,haste)*4 text=Put four 2/2 red and green Satyr creature tokens with haste onto the battlefield. mana={3}{R}{R}{G}{G} type=Sorcery [/card] [card] name=Riptide Chimera abilities=flying auto=@each my upkeep:moveTo(ownerhand) notatarget(enchantment |myBattlefield) text=Flying -- At the beginning of your upkeep, return an enchantment you control to its owner's hand. mana={2}{U} type=Enchantment Creature subtype=Chimera power=3 toughness=4 [/card] [card] name=Rollick of Abandon auto=lord(creature) 2/-2 text=All creatures get +2/-2 until end of turn. mana={3}{R}{R} type=Sorcery [/card] [card] name=Rotted Hulk mana={3}{B} type=Creature subtype=Elemental power=2 toughness=5 [/card] [card] name=Satyr Grovedancer auto=counter(1/1,1) target(creature) text=When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature. mana={1}{G} type=Creature subtype=Satyr Shaman power=1 toughness=1 [/card] [card] name=Satyr Hoplite auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):counter(1/1,1) text=Heroic —- Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite. mana={R} type=Creature subtype=Satyr Soldier power=1 toughness=1 [/card] [card] name=Skyspear Cavalry abilities=flying,double strike text=Flying -- Double strike (This creature deals both first-strike and regular combat damage.) mana={3}{W}{W} type=Creature subtype=Human Soldier power=2 toughness=2 [/card] [card] name=Squelching Leeches auto=foreach(swamp|myBattlefield) 1/1 text=Squelching Leeches's power and toughness are each equal to the number of Swamps you control. mana={2}{B}{B} type=Creature subtype=Leech power=* toughness=* [/card] [card] name=Supply-Line Cranes auto=counter(1/1,1) target(creature) text=When Supply-Line Cranes enters the battlefield, put a +1/+1 counter on target creature. mana={3}{W}{W} type=Creature subtype=Bird power=2 toughness=4 [/card] [card] name=Spiteful Blow target=creature auto=destroy auto=destroy target(land) restriction=type(land|battlefield)~morethan~0,type(creature|battlefield)~morethan~0 text=Destroy target creature and target land. mana={4}{B}{B} type=Sorcery [/card] [card] name=Thassa's Devourer auto=deplete:2 target(player) auto=@movedTo(enchantment|myBattlefield):deplete:2 target(player) text=Constellation — Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard. mana={4}{U} type=Enchantment Creature subtype=Elemental power=2 toughness=6 [/card] [card] name=Thassa's Ire auto={3}{U}:tap target(creature) auto={3}{U}:untap target(creature) text={3}{U}: You may tap or untap target creature. mana={U} type=Enchantment [/card] [card] name=Triton Shorestalker abilities=unblockable text=Triton Shorestalker can't be blocked. mana={U} type=Creature subtype=Merfolk Rogue power=1 toughness=1 [/card] [card] name=Thoughtrender Lamia auto=ability$!name(discard) target(*|myhand) reject!$ opponent auto=@movedTo(enchantment|myBattlefield):ability$!name(discard) target(*|myhand) reject!$ opponent text=Constellation — Whenever Thoughtrender Lamia or another enchantment enters the battlefield under your control, each opponent discards a card. mana={4}{B}{B} type=Enchantment Creature subtype=Lamia power=5 toughness=3 [/card] [card] name=Triton Cavalry auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):may moveTo(ownerhand) target(enchantment) text=Heroic — Whenever you cast a spell that targets Triton Cavalry, you may return target enchantment to its owner's hand. mana={3}{U} type=Creature subtype=Merfolk Soldier power=2 toughness=4 [/card] [card] name=Underworld Coinsmith auto=life:1 auto=@movedTo(enchantment|myBattlefield):life:1 auto={W}{B}{L}:life:-1 opponent text=Constellation — Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life. -- {W}{B}, Pay 1 life: Each opponent loses 1 life. mana={W}{B} type=Enchantment Creature subtype=Human Cleric power=2 toughness=2 [/card] [card] name=War-Wing Siren abilities=flying auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):counter(1/1,1) text=Flying -- Heroic -- Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren. mana={2}{U} type=Creature subtype=Siren Soldier power=1 toughness=3 [/card] [card] name=Whitewater Naiads auto=unblockable target(creature) restriction{type(creature|battlefield)~morethan~0} auto=@movedTo(enchantment|myBattlefield) restriction{type(creature|battlefield)~morethan~0}:unblockable target(creature) text=Constellation — Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn. mana={3}{U}{U} type=Enchantment Creature subtype=Nymph power=4 toughness=4 [/card] [card] name=Wildfire Cerberus auto=this(cantargetcard(*[-monstrous]) {5}{R}{R}:becomes(monstrous) forever && counter(1/1,1) transforms((,newAbility[damage:2 opponent && damage:2 all(creature|opponentbattlefield)])) forever text={5}{R}{R}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) --When Wildfire Cerberus becomes monstrous, it deals 2 damage to each opponent and each creature your opponents control. mana={4}{R} type=Creature subtype=Hound power=4 toughness=3 [/card]
Journey into Nyx 118/165 (not including reprints)
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Tacoghandi
- Posts: 1197
- Joined: Thu Apr 28, 2011 11:34 pm
Re: Journey into Nyx
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Tacoghandi
- Posts: 1197
- Joined: Thu Apr 28, 2011 11:34 pm
Re: Journey into Nyx 100/165
Finished what could of the set. All cards have not been play tested so post any issues here and I will try to fix as soon as possible. Thanks to those that helped to make this set to 100 cards, not including reprints. Still looking for help with the Strive ability without having to use a workaround.
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Tacoghandi
- Posts: 1197
- Joined: Thu Apr 28, 2011 11:34 pm
Re: Journey into Nyx 100/165 (not including reprints)
UPDATE!!
I have strive working but for some reason if you use the kicker it wont let you tap lands again until the next phase. I need help with this.
I have strive working but for some reason if you use the kicker it wont let you tap lands again until the next phase. I need help with this.
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[card]
name=Aerial Formation
target=<plusonekicked>creature|battlefield
kicker=multi{2}{U}
auto=1/1 ueot
auto=flying ueot
text=Strive — Aerial Formation costs {2}{U} more to cast for each target beyond the first. -- Any number of target creatures each get +1/+1 and gain flying until end of turn.
mana={U}
type=Instant
[/card]Re: Journey into Nyx 100/165 (not including reprints)
Spawn of Thraxes code:
Code: Select all
[card]
name=Spawn of Thraxes
abilities=flying
auto=damage:type:mountain:mybattlefield target(creature,player)
text=When Spawn of Thraxes enters the battlefield, it deals damage to target creature or player equal to the number of Mountains you control.
mana={5}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=5
[/card]
Re: Journey into Nyx 100/165 (not including reprints)
Just a question, is it supposed to say "type:mountian" instead of "type:mountain"?
Re: Journey into Nyx 100/165 (not including reprints)
Good catch! It should be "mountain". Fixed now.Risewild wrote:Just a question, is it supposed to say "type:mountian" instead of "type:mountain"?
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Tacoghandi
- Posts: 1197
- Joined: Thu Apr 28, 2011 11:34 pm
Re: Journey into Nyx 100/165 (not including reprints)
Spawn of Thraxas was already in the primitives. I finished the sets officially supported cards a couple of days ago. Looking for help to get strive working properly.
Re: Journey into Nyx 100/165 (not including reprints)
Awesome! I hope that means there is a windows update for Wagic too.Tacoghandi wrote:Spawn of Thraxas was already in the primitives. I finished the sets officially supported cards a couple of days ago. Looking for help to get strive working properly.
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Tacoghandi
- Posts: 1197
- Joined: Thu Apr 28, 2011 11:34 pm
Re: Journey into Nyx 100/165 (not including reprints)
By already in the primitives I meant I had already coded it on the first post. I haven't seen an update for wagic in over three months. Not sure what's being done any more. If the code gurus have abandoned the game I may give out privately the address to my own personal server where people can download a pre-compiled Wagic that I work on so others that don't have updated versions with the extra stuff I have gathered and created can get a more up to date version of the game.KF1 wrote:Awesome! I hope that means there is a windows update for Wagic too.Tacoghandi wrote:Spawn of Thraxas was already in the primitives. I finished the sets officially supported cards a couple of days ago. Looking for help to get strive working properly.
Re: Journey into Nyx 100/165 (not including reprints)
https://github.com/WagicProject/wagic/releases
It looks like on 3/13/14 Master-312 was the last update (after Alpha 195). It also looks like playing cards from the graveyard is possible. I can't compile for Windows right now so I can't find out...
Thank you Tacoghandi for keeping the new cards coming.
It looks like on 3/13/14 Master-312 was the last update (after Alpha 195). It also looks like playing cards from the graveyard is possible. I can't compile for Windows right now so I can't find out...
Thank you Tacoghandi for keeping the new cards coming.