Journey into Nyx 118/165 (not including reprints)

All user created custom sets, custom game mode and modded official content.
Tacoghandi
Posts: 1197
Joined: Thu Apr 28, 2011 11:34 pm

Re: Journey into Nyx

Post by Tacoghandi »

ph34rbot wrote:Some corrections and renowed weaver(central card in this set :P)

Code: Select all

#Journey into Nyx Set for Wagic the Homebrew
#coded by the Wagic Community
#
#Missing Cards
#------------------
# Strive (cant figure out how to target extra creatures yet)
# Ajani, Mentor of Heroes
# Gods due to multi devotion
# Battlefield Thaumaturge
# Bestow Cards (ability is still a workaround)
# Dakra Mystic (not sure how to work that one)
# Daring Thief
# Deserter's Quarters
# Dictate of Karametra
# Dictate of the Twin Gods
# Disciple of Deceit
# Godsend
# Goldenhide Ox
#
#
#
#
#
#
#
#
#
#

[card]
name=Aegis of the Gods
abilities=playershroud
text=You have hexproof. (You can't be the target of spells or abilities your opponents control.)
mana={1}{W}
type=Enchantment Creature
subtype=Human Soldier
power=2
toughness=1
[/card]

[card]
name=Agent of Erebos
auto=choice target(player) moveTo(exile) all(*|targetedpersonsgraveyard)
auto=@movedto(enchantment|mybattlefield):choice target(player) moveTo(exile) all(*|targetedpersonsgraveyard)
text=Constellation -- Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile all cards from target player's graveyard.
mana={3}{B}
type=Enchantment Creature
subtype=Zombie
power=2
toughness=2
[/card]

[card]
name=Akroan Line Breaker
auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):2/0 ueot
auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):intimidate ueot
text=Heroic -- Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn.
mana={2}{R}
type=Creature
subtype=Human Warrior
power=2
toughness=1
[/card]
[card]
name=Akroan Mastiff
auto={W}{T}:tap target(creature)
text={W},{T}: Tap target creature.
mana={3}{W}
type=Creature
subtype=Hound
power=2
toughness=2
[/card]
[card]
name=Armament of Nyx
target=Creature
auto=teach(-enchantment) preventalldamage from(this)
auto=teach(enchantment) double strike
text=Enchant creature -- Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.)
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Armory of Iroas
auto=equip:2
auto=@combat(attacking) source(mytgt):counter(1/1,1) all(mytgt)
text=Whenever equipped creature attacks, put a +1/+1 counter on it. -- Equip {2}
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Aspect of Gorgon
target=creature
auto=teach(creature) deathtouch
auto=teach(creature) 1/3
text=Enchant creature -- Enchanted creature gets +1/+3 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.)
mana={2}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Banishing Light
auto=(blink)forsrc target(*[-land]|opponentbattlefield)
text=When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. (That permanent returns under its owner's control.)
mana={2}{W}
type=Enchantment
[/card]
[card]
name=Bassara Tower Archer
abilities=opponentshroud,reach
text=Hexproof, reach
mana={G}{G}
type=Creature
subtype=Human Archer
power=2
toughness=1
[/card]

[card]
name=Bearer of the Heavens
autograveyard=@movedto(this|graveyard) from(battlefield):phaseaction[endofturn once] destroy all(*|battlefield)
text=When Bearer of the Heavens dies, destroy all permanents at the beginning of the next end step.
mana={7}{R}
type=Creature
subtype=Giant
power=10
toughness=10
[/card]

[card]
name=Brain Maggot
auto=choice name(target opponent) target(opponent) donothing && all(this) transforms((,newability[if type(*[-land]|targetedpersonshand)~lessthan~1 then name(look) donothing notatarget(*|targetedpersonshand) else hand(blink)forsrc notatarget(*[-land]|targetedpersonshand)])) forever
text=When Brain Maggot enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield.
mana={1}{B}
type=Enchantment Creature
subtype=Insect
power=1
toughness=1
[/card]

[card]
name=Cast into Darkness
target=creature
auto=teach(creature) cantblock
auto=teach(creature) -2/0
text=Enchant creature -- Enchanted creature gets -2/-0 and can't block.
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Chariot of Victory
auto={1}:equip
auto=first strike
auto=trample
auto=haste
text=Equipped creature has first strike, trample, and haste.
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Cloaked Siren
abilities=flash,flying
text=Flash -- Flying
mana={3}{U}
type=Creature
subtype=Siren
power=3
toughness=2
[/card]

[card]
name=Countermand
target=*|stack
auto=fizzle && deplete:4 targetcontroller
text=Counter target spell. Its controller puts the top four cards of his or her library into his or her graveyard.
mana={2}{U}{U}
type=Instant
[/card]

[card]
name=Cyclops of Eternal Fury
auto=lord(creature|mybattlefield) haste
text=Creatures you control have haste.
mana={4}{R}{R}
type=Enchantment Creature
subtype=Cyclops
power=5
toughness=3
[/card]

[card]
name=Dawnbringer Charioteers
abilities=flying,lifelink
auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):counter(1/1,1)
text=Flying, lifelink -- Heroic —- Whenever you cast a spell that targets Dawnbringer Charioteers, put a +1/+1 counter on Dawnbringer Charioteers.
mana={2}{W}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=4
[/card]
[card]
name=Deicide
target=enchantment|battlefield
auto=moveTo(exile)
auto=if cantargetcard(*[god]|battlefield) then all(*[share!name!]|targetcontrollerhand) moveto(exile)
auto=if cantargetcard(*[god]|battlefield) then all(*[share!name!]|targetcontrollerlibrary) moveto(exile)
auto=if cantargetcard(*[god]|battlefield) then all(*[share!name!]|targetcontrollergraveyard) moveto(exile)
text=Exile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them, then that player shuffles his or her library.
mana={1}{W}
type=Instant
[/card]
[card]
name=Desecration Plague
target=enchantment,land
auto=destroy
text=Destroy target enchantment, or land.
mana={3}{G}
type=Sorcery
[/card]

[card]
name=Dictate of Erebos
abilities=flash
auto=@movedTo(creature|mygraveyard) from(mybattlefield):ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent
text=Flash -- Whenever a creature you control dies, each opponent sacrifices a creature.
mana={3}{B}{B}
type=Enchantment
[/card]
[card]
name=Dictate of Heliod
abilities=flash
auto=lord(creature|mybattlefield) 2/2
text=Flash -- Creatures you control get +2/+2.
mana={3}{W}{W}
type=Enchantment
[/card]

[card]
name=Dictate of Kruphix
abilities=flash
auto=@each my draw:draw:1 controller
auto=@each opponent draw:draw:1 opponent
text=Flash -- At the beginning of each player's draw step, that player draws an additional card.
mana={1}{U}{U}
type=Enchantment
[/card]

[card]
name=Doomwake Giant
auto=lord(creature|opponentbattlefield) -1/-1 ueot
auto=@movedTo(enchantment|myBattlefield):lord(creature|opponentbattlefield) -1/-1 ueot
text=Constellation -- Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.
mana={4}{B}
type=Enchantment Creature
subtype=Giant
power=4
toughness=6
[/card]

[card]
name=Dreadbringer Lampads
auto=name(intimidate) target(creature) transforms((,newability[intimidate])) ueot
auto=@movedTo(enchantment|myBattlefield):name(intimidate) target(creature) transforms((,newability[intimidate])) ueot
text=Constellation — Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
mana={4}{B}
type=Enchantment Creature
subtype=Nymph
power=4
toughness=2
[/card]
[card]
name=Eagle of the Watch
abilities=flying,vigilance
text=Flying, vigilance
mana={2}{W}
type=Creature
subtype=Bird
power=2
toughness=1
[/card]
[card]
name=Eidolon of Blossoms
auto=draw:1
auto=@movedTo(enchantment|myBattlefield):draw:1
text=Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.
mana={2}{G}{G}
type=Enchantment Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Eidolon of Rhetoric
auto=maxCast(*)1
auto=maxCast(*)1 opponent
text=Each player can't cast more than one spell each turn.
mana={2}{W}
type=Enchantment Creature
subtype=Spirit
power=1
toughness=4
[/card]
[card]
name=Eidolon of the Great Revel
auto=@movedTo(*[manacost<=3]|mystack):damage:2 controller
auto=@movedTo(*[manacost<=3]|opponentstack):damage:2 opponent
text=Whenever a player casts a spell with converted mana cost 3 or less, Eidolon of the Great Revel deals 2 damage to that player.
mana={R}{R}
type=Enchantment Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Extinguish All Hope
auto=all(creature[-enchantment]) destroy
text=Destroy all nonenchantment creatures.
mana={4}{B}{B}
type=Sorcery
[/card]
[card]
name=Feast of Dreams
target=creature[enchantment],creature[enchanted]
auto=destroy
text=Destroy target enchanted creature or enchantment creature.
mana={1}{B}
type=Instant
[/card]
[card]
name=Felhide Petrifier
abilities=deathtouch
auto=lord(creature[minotaur]|myBattlefield) deathtouch
text=Deathtouch -- Other Minotaur creatures you control have deathtouch.
mana={2}{B}
type=Creature
subtype=Minotaur Warrior
power=2
toughness=3
[/card]

[card]
name=Fleetfeather Cockatrice
abilities=flash,flying,deathtouch
auto=this(cantargetcard(*[-monstrous]) {5}{G}{U}:becomes(monstrous) forever && counter(1/1,3)
text=Flash (You may cast this spell any time you could cast an instant.) -- Flying, deathtouch -- {5}{G}{U}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
mana={3}{G}{U}
type=Creature
subtype=Cockatrice
power=3
toughness=3
[/card]
[card]
name=Flurry of Horns
auto=token(Minotaur,Creature Minotaur,2/3,red,haste)*2
text=Put two 2/3 red Minotaur creature tokens with haste onto the battlefield.
mana={4}{R}
type=Sorcery
[/card]
[card]
name=Font of Fertility
auto={1}{G}{S}:moveTo(myBattlefield) and!(tap)! target(basic|mylibrary) && shuffle
text={1}{G}, Sacrifice Font of Fertility: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
mana={G}
type=Enchantment
[/card]
[card]
name=Font of Fortunes
auto={1}{U}{S}:draw:2
text={1}{U}, Sacrifice Font of Fortunes: Draw two cards.
mana={1}{U}
type=Enchantment
[/card]
[card]
name=Font of Ire
auto={3}{R}{S}:damage:5 target(player) 
text={3}{R}, Sacrifice Font of Ire: Font of Ire deals 5 damage to target player.
mana={1}{R}
type=Enchantment
[/card]
[card]
name=Font of Return
auto={3}{B}{S}:target(<upto:3>creature|mygraveyard) moveTo(myhand)
text={3}{B}, Sacrifice Font of Return: Return up to three target creature cards from your graveyard to your hand.
mana={1}{B}
type=Enchantment
[/card]
[card]
name=Font of Vigor
auto={2}{W}{S}:life:7
text={2}{W}, Sacrifice Font of Vigor: You gain 7 life.
mana={1}{W}
type=Enchantment
[/card]
[card]
name=Forgeborn Oreads
auto=damage:1 target(creature,player)
auto=@movedTo(enchantment|myBattlefield):damage:1 target(creature,player)
text=Constellation — Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to target creature or player.
mana={2}{R}{R}
type=Enchantment Creature
subtype=Nymph
power=4
toughness=2
[/card]
[card]
name=Gluttonous Cyclops
auto=this(cantargetcard(*[-monstrous]) {5}{R}{R}:becomes(monstrous) forever && counter(1/1,3)
text={5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
mana={5}{R}
type=Creature
subtype=Cyclops 
power=5
toughness=4
[/card]

[card]
name=Godhunter Octopus
abilities=cantattack
auto=aslongas(enchantment|opponentBattlefield) -cantattack
auto=aslongas(*[enchanted]|opponentBattlefield) -cantattack
text=Godhunter Octopus can't attack unless defending player controls an enchantment or an enchanted permanent.
mana={5}{U}
type=Creature
subtype=Octopus
power=5
toughness=5
[/card]

[card]
name=Golden Hind
auto={T}:Add{G}
text={T}: Add {G} to your mana pool.
mana={1}{G}
type=Creature
subtype=Elk
power=2
toughness=1
[/card]

[card]
name=Gold-Forged Sentinel
abilities=flying
text=Flying
mana={6}
type=Artifact Creature
subtype=Chimera
power=4
toughness=4
[/card]
[card]
name=Grim Guardian
auto=life:-1 opponent
auto=@movedTo(enchantment|myBattlefield):life:-1 opponent
text=Constellation — Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life.
mana={2}{B}
type=Enchantment Creature
subtype=Zombie
power=1
toughness=4
[/card]
[card]
name=Hall of Triumph
auto=activatechooseacolor transforms((,newability[lord(creature[chosencolor]|mybattlefield) 1/1])) forever activatechooseend
text=As Hall of Triumph enters the battlefield, choose a color. -- Creatures you control of the chosen color get +1/+1.
mana={3}
type=Legendary Artifact
[/card]

[card]
name=Harvestguard Alseids
auto=name(prevent all damage) target(creature) transforms((,newability[preventalldamage to(this)])) ueot
auto=@movedto(enchantment|mybattlefield):name(prevent all damage) target(creature) transforms((,newability[preventalldamage to(this)])) ueot
text=Constellation — Whenever Harvestguard Alseids or another enchantment enters the battlefield under your control, prevent all damage that would be dealt to target creature this turn.
mana={2}{W}
type=Enchantment Creature
subtype=Nymph
power=2
toughness=3
[/card]




[card]
name=Humbler of Mortals
auto=all(creature|myBattlefield) trample ueot
auto=@movedTo(enchantment|myBattlefield):all(creature|myBattlefield) trample ueot
text=Constellation — Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn.
mana={4}{G}{G}
type=Enchantment Creature
subtype=Elemental
power=5
toughness=5
[/card]

[card]
name=Lagonna-Band Trailblazer
auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):counter(1/1,1)
text=Heroic —- Whenever you cast a spell that targets  Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer.
mana={W}
type=Creature
subtype=Centaur Scout
power=0
toughness=4
[/card]

[card]
name=Lightning Diadem
target=creature
auto=2/2
auto=damage:2 target(creature,player)
text=When Lightning Diadem enters the battlefield, it deals 2 damage to target creature or player. -- Enchanted creature gets +2/+2.
mana={5}{R}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Mana Confluence
auto={L}{T}:Add{W}
auto={L}{T}:Add{U}
auto={L}{T}:Add{B}
auto={L}{T}:Add{R}
auto={L}{T}:Add{G}
text={T}, Pay 1 life: Add one mana of any color to your mana pool.
type=Land
[/card]

[card]
name=Master of the Feast
abilities=flying
auto=@each my upkeep:draw:1 opponent
text=Flying -- At the beginning of your upkeep, each opponent draws a card.
mana={1}{B}{B}
type=Enchantment Creature
subtype=Demon
power=5
toughness=5
[/card]

[card]
name=Nightmarish End
target=creature
auto=foreach(*|myhand) -1/-1
text=Target creature gets -X/-X until end of turn, where X is the number of cards in your hand.
mana={2}{B}
type=Instant
[/card]

[card]
name=Nyx-Fleece Ram
auto=@each my upkeep:life:1 controller
text=At the beginning of your upkeep, you gain 1 life.
mana={1}{W}
type=Enchantment Creature
subtype=Sheep
power=0
toughness=5
[/card]

[card]
name=Nyx Infusion
target=Creature
auto=teach(creature[-enchantment]) -2/-2
auto=teach(enchantment) 2/2
text=Enchant creature -- Enchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2.
mana={2}{B}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Oakheart Dryads
auto=1/1 target(creature) ueot
auto=@movedTo(enchantment|myBattlefield):1/1 target(creature) ueot
text=Constellation — Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.
mana={2}{G}
type=Enchantment Creature
subtype=Nymph Dryad
power=2
toughness=3
[/card]

[card]
name=Oreskos Swiftclaw
mana={1}{W}
type=Creature
subtype=Cat Warrior
power=3
toughness=1
[/card]

[card]
name=Pensive Minotaur
mana={2}{R}
type=Creature
subtype=Minotaur Warrior
power=2
toughness=3
[/card]

[card]
name=Pharika's Chosen
abilities=deathtouch
text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
mana={B}
type=Creature
subtype=Snake
power=1
toughness=1
[/card]

[card]
name=Pheres-Band Thunderhoof
auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):counter(1/1,2)
text=Heroic —- Whenever you cast a spell that targets Pheres-Band Thunderhoof, put two +1/+1 counters on Pheres-Band Thunderhoof.
mana={4}{G}
type=Creature
subtype=Centaur Warrior
power=3
toughness=4
[/card]

[card]
name=Pheres-Band Warchief
abilities=vigilance,trample
auto=lord(other Centaur|myBattlefield) 1/1
auto=lord(other Centaur|myBattlefield) vigilance
auto=lord(other Centaur|myBattlefield) trample
text=Vigilance, trample -- Other Centaur creatures you control get +1/+1 and have vigilance and trample.
mana={3}{G}
type=Creature
subtype=Centaur Warrior
power=3
toughness=3
[/card]

[card]
name=Pin to the Earth
target=creature
auto=-6/0
text=Enchant creature -- Enchanted creature gets -6/-0.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Ravenous Leucrocota
abilities=vigilance
auto=this(cantargetcard(*[-monstrous]) {6}{G}:becomes(monstrous) forever && counter(1/1,3)
text={6}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
mana={3}{G}
type=Creature
subtype=Beast 
power=2
toughness=4
[/card]

[card]
name=Renowned Weaver
auto={1}{G}{S}:token(Spider,Enchantment Creature Spider,1/3,green)
text={1}{G}, Sacrifice Renowned Weaver: Put a 1/3 green Spider enchantment creature token with reach onto the battlefield. (It can block creatures with flying.)
mana={G}
type=Creature
subtype=Human Shaman
power=1
toughness=1
[/card]

[card]
name=Returned Reveler
auto=auto=@movedto(this|graveyard) from(battlefield):deplete:3 controller && deplete:3 opponent
text=When Returned Reveler dies, each player puts the top three cards of his or her library into his or her graveyard.
mana={1}{B}
type=Creature
subtype=Zombie Satyr
power=1
toughness=3
[/card]

[card]
name=Revel of the Fallen God
auto=token(Satyr, Creature Satyr,2/2,red,green,haste)*4
text=Put four 2/2 red and green Satyr creature tokens with haste onto the battlefield.
mana={3}{R}{R}{G}{G}
type=Sorcery
[/card]

[card]
name=Riptide Chimera
abilities=flying
auto=@each my upkeep:moveTo(ownerhand) notatarget(enchantment |myBattlefield)
text=Flying -- At the beginning of your upkeep, return an enchantment you control to its owner's hand.
mana={2}{U}
type=Enchantment Creature
subtype=Chimera
power=3
toughness=4
[/card]

[card]
name=Rollick of Abandon
auto=lord(creature) 2/-2
text=All creatures get +2/-2 until end of turn.
mana={3}{R}{R}
type=Sorcery
[/card]

[card]
name=Rotted Hulk
mana={3}{B}
type=Creature
subtype=Elemental
power=2
toughness=5
[/card]

[card]
name=Satyr Grovedancer
auto=counter(1/1,1) target(creature)
text=When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature.
mana={1}{G}
type=Creature
subtype=Satyr Shaman
power=1
toughness=1
[/card]

[card]
name=Satyr Hoplite
auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):counter(1/1,1)
text=Heroic —- Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite.
mana={R}
type=Creature
subtype=Satyr Soldier
power=1
toughness=1
[/card]

[card]
name=Skyspear Cavalry
abilities=flying,double strike
text=Flying -- Double strike (This creature deals both first-strike and regular combat damage.)
mana={3}{W}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]

[card]
name=Squelching Leeches
auto=foreach(swamp|myBattlefield) 1/1
text=Squelching Leeches's power and toughness are each equal to the number of Swamps you control.
mana={2}{B}{B}
type=Creature
subtype=Leech
power=*
toughness=*
[/card]

[card]
name=Supply-Line Cranes
auto=counter(1/1,1) target(creature)
text=When Supply-Line Cranes enters the battlefield, put a +1/+1 counter on target creature.
mana={3}{W}{W}
type=Creature
subtype=Bird
power=2
toughness=4
[/card]

[card]
name=Spiteful Blow
target=creature
auto=destroy
auto=destroy target(land)
restriction=type(land|battlefield)~morethan~0,type(creature|battlefield)~morethan~0
text=Destroy target creature and target land.
mana={4}{B}{B}
type=Sorcery
[/card]

[card]
name=Thassa's Devourer
auto=deplete:2 target(player)
auto=@movedTo(enchantment|myBattlefield):deplete:2 target(player)
text=Constellation — Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard.
mana={4}{U}
type=Enchantment Creature
subtype=Elemental
power=2
toughness=6
[/card]

[card]
name=Thassa's Ire
auto={3}{U}:tap target(creature)
auto={3}{U}:untap target(creature)
text={3}{U}: You may tap or untap target creature.
mana={U}
type=Enchantment
[/card]

[card]
name=Triton Shorestalker
abilities=unblockable
text=Triton Shorestalker can't be blocked.
mana={U}
type=Creature
subtype=Merfolk Rogue
power=1
toughness=1
[/card]

[card]
name=Thoughtrender Lamia
auto=ability$!name(discard) target(*|myhand) reject!$ opponent
auto=@movedTo(enchantment|myBattlefield):ability$!name(discard) target(*|myhand) reject!$ opponent
text=Constellation — Whenever Thoughtrender Lamia or another enchantment enters the battlefield under your control, each opponent discards a card.
mana={4}{B}{B}
type=Enchantment Creature
subtype=Lamia
power=5
toughness=3
[/card]

[card]
name=Triton Cavalry
auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):may moveTo(ownerhand) target(enchantment) 
text=Heroic — Whenever you cast a spell that targets Triton Cavalry, you may return target enchantment to its owner's hand.
mana={3}{U}
type=Creature
subtype=Merfolk Soldier
power=2
toughness=4
[/card]

[card]
name=Underworld Coinsmith
auto=life:1
auto=@movedTo(enchantment|myBattlefield):life:1
auto={W}{B}{L}:life:-1 opponent
text=Constellation — Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life. -- {W}{B}, Pay 1 life: Each opponent loses 1 life.
mana={W}{B}
type=Enchantment Creature
subtype=Human Cleric
power=2
toughness=2
[/card]

[card]
name=War-Wing Siren
abilities=flying
auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):counter(1/1,1)
text=Flying -- Heroic -- Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren.
mana={2}{U}
type=Creature
subtype=Siren Soldier
power=1
toughness=3
[/card]

[card]
name=Whitewater Naiads
auto=unblockable target(creature) restriction{type(creature|battlefield)~morethan~0}
auto=@movedTo(enchantment|myBattlefield) restriction{type(creature|battlefield)~morethan~0}:unblockable target(creature)
text=Constellation — Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn.
mana={3}{U}{U}
type=Enchantment Creature
subtype=Nymph
power=4
toughness=4
[/card]

[card]
name=Wildfire Cerberus
auto=this(cantargetcard(*[-monstrous]) {5}{R}{R}:becomes(monstrous) forever && counter(1/1,1) transforms((,newAbility[damage:2 opponent && damage:2 all(creature|opponentbattlefield)])) forever
text={5}{R}{R}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) --When Wildfire Cerberus becomes monstrous, it deals 2 damage to each opponent and each creature your opponents control.
mana={4}{R}
type=Creature
subtype=Hound 
power=4
toughness=3
[/card]
Can you tell me what corrections were made cause I have more cards coded on mine than on this and have not updated the first post yet.
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Tacoghandi
Posts: 1197
Joined: Thu Apr 28, 2011 11:34 pm

Re: Journey into Nyx 100/165

Post by Tacoghandi »

Finished what could of the set. All cards have not been play tested so post any issues here and I will try to fix as soon as possible. Thanks to those that helped to make this set to 100 cards, not including reprints. Still looking for help with the Strive ability without having to use a workaround.
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viewtopic.php?f=22&t=3380
Tacoghandi
Posts: 1197
Joined: Thu Apr 28, 2011 11:34 pm

Re: Journey into Nyx 100/165 (not including reprints)

Post by Tacoghandi »

UPDATE!!

I have strive working but for some reason if you use the kicker it wont let you tap lands again until the next phase. I need help with this.

Code: Select all

[card]
name=Aerial Formation
target=<plusonekicked>creature|battlefield
kicker=multi{2}{U}
auto=1/1 ueot
auto=flying ueot
text=Strive — Aerial Formation costs {2}{U} more to cast for each target beyond the first. -- Any number of target creatures each get +1/+1 and gain flying until end of turn.
mana={U}
type=Instant
[/card]
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KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Journey into Nyx 100/165 (not including reprints)

Post by KF1 »

Spawn of Thraxes code:

Code: Select all

[card]
name=Spawn of Thraxes
abilities=flying
auto=damage:type:mountain:mybattlefield target(creature,player)
text=When Spawn of Thraxes enters the battlefield, it deals damage to target creature or player equal to the number of Mountains you control.
mana={5}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=5
[/card]
Risewild
Posts: 53
Joined: Thu Jul 28, 2011 5:09 am

Re: Journey into Nyx 100/165 (not including reprints)

Post by Risewild »

Just a question, is it supposed to say "type:mountian" instead of "type:mountain"?
KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Journey into Nyx 100/165 (not including reprints)

Post by KF1 »

Risewild wrote:Just a question, is it supposed to say "type:mountian" instead of "type:mountain"?
Good catch! It should be "mountain". Fixed now.
Tacoghandi
Posts: 1197
Joined: Thu Apr 28, 2011 11:34 pm

Re: Journey into Nyx 100/165 (not including reprints)

Post by Tacoghandi »

Spawn of Thraxas was already in the primitives. I finished the sets officially supported cards a couple of days ago. Looking for help to get strive working properly.
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viewtopic.php?f=22&t=3380
KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Journey into Nyx 100/165 (not including reprints)

Post by KF1 »

Tacoghandi wrote:Spawn of Thraxas was already in the primitives. I finished the sets officially supported cards a couple of days ago. Looking for help to get strive working properly.
Awesome! I hope that means there is a windows update for Wagic too.
Tacoghandi
Posts: 1197
Joined: Thu Apr 28, 2011 11:34 pm

Re: Journey into Nyx 100/165 (not including reprints)

Post by Tacoghandi »

KF1 wrote:
Tacoghandi wrote:Spawn of Thraxas was already in the primitives. I finished the sets officially supported cards a couple of days ago. Looking for help to get strive working properly.
Awesome! I hope that means there is a windows update for Wagic too.
By already in the primitives I meant I had already coded it on the first post. I haven't seen an update for wagic in over three months. Not sure what's being done any more. If the code gurus have abandoned the game I may give out privately the address to my own personal server where people can download a pre-compiled Wagic that I work on so others that don't have updated versions with the extra stuff I have gathered and created can get a more up to date version of the game.
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viewtopic.php?f=22&t=3380
KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Journey into Nyx 100/165 (not including reprints)

Post by KF1 »

https://github.com/WagicProject/wagic/releases

It looks like on 3/13/14 Master-312 was the last update (after Alpha 195). It also looks like playing cards from the graveyard is possible. I can't compile for Windows right now so I can't find out...

Thank you Tacoghandi for keeping the new cards coming.
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